Nice ... though it might look a little much blue from the backview perspective... I request a back view to give further comments...
I think he looks good for the time spent but that old carny is a great model and if you spent more time on it would the finish be better?
Just for comparison of speed: My Carnosaur took me more than 20 hours. I spent 3 hours each day for a whole week. In fact I am pretty sure I spent more time on the rider than you did on the whole model. So yeah 3 hours?? That's extremely quick! The only models that I can fully paint in three hours are small models like Saurus Warriors or Skinks. ONE warrior or ONE Skink. I am astonished it is even possible to achieve that result in 3 hours. So I agree with @Crowsfoot: good job for the time spent! I think you should try and stop taking either the ecstasy or the cocaine and slow down by, like, 80 percent. Ok joke aside: You are talented but the small details on your model suffer a bit from your ludicrous speed. That's ok for rank and file models since most people won't look closely but it shows on the heroes. Examples where slowing down could improve looks: - skin. Take your time and give the scales on the rider and the Carno a drybrush. Give the areas with big scales another wash to deepen the shadows, that would make them look less flat. - details like leather straps and golden parts: slow WAY down, take your smallest brush and paint the edges thinly with a similar, brighter paint. That will add more depth. You didn't paint some of those at all which is a pity since they would add a lot to the model. Examples are the metal parts of the saddle near the rider's feet and the strap on the Carno's head. - small details like the rider's eyes. Or his teeth. Those can be painted one by one and/or shaded more strongly to create contrast. - when you want to paint bright colors over dark ones you need more layers of paint or a white undercoat. For example the bright part on the rider's head. There is a part where your paint didn't cover. I kinda like the scheme itself but I think you can make it really shine by adding some more details and highlights to make it look less uniform. But I believe you have to slow down for that. At least I cannot imagine achieving that without slowing down. Oh and one small trick that helps me to not forget details: I often search for a picture of the model I paint online, by some really good painter. I keep it on my phone or on the table and now and then I look at it. Not for the colors but for the shapes and contrasts.
Confusion clarified. Thank you sir. Good points. I'll go back over him. Scales will get a blue wash, but after that how would you drybrush them? They are currently topped by Vallejo game color turqoise @Crowsfoot I will A) be going back over him. B) for reference, I have two more of these to finish (currently) and am planning more.
You need to balance what your after from the models, look good on the tabletop or look good when picked up, you look like your painting for tabletop which is a fast way to get your models done, I don't know maybe you are painting to your ability? Do you want to push it further?
The scales definitely look better now, more contrast helps showing the structure. I think you missed a leather strap for the reins on the rear side of the Carno's jaw, next to the rearmost gold part. I also think you could maybe paint those small metal discs on the end of the leather straps on the saddle (near the rider's foot) to have a bit of detail on the saddle. And the claws on the rider's foot as well. Just use the same technique as for the teeth. I also wonder: what is with that Carno model's claws? I can't see it properly on the pictures but it seems they are either a bit uneven or you had a mishap with your paint being too thick. Either way you can fix that once you do the base, just put a little mud on the claws.
Looks better but take the highlight further, drybrush it white then glaze it blue but apply thin coats.