Is it possible to have one 2500 point list that can handle all three armies or would it be best to adjust for each opponent? I like all the monsters and stuff the lizardmen have to offer but I know the HEs use two bolt throwers and the Ogres have a mobile cannon. Oh, are COC any good? I have the battalion box and it came with 8......but I never see them in peoples lists.
It is possible to design a good all comers list that can contend with any army but a list tailored army will do better against a specific opponent. Monsters are a very poor match up versus cannons. Either avoid monsters or field great numbers of them to overwhelm your opponent. Personally from a competitive standpoint I typically avoid fielding monsters because of their weakness to cannons. They are overcosted for what they bring. They do make great delivery systems for Scar-Vet and Oldblood cowboys.
Cold one Cav are in all of my list... they are a bit expensive, but also effective when used correctly. and amazing when you add a mounted Saurus hero.
Personally I wouldn't run them without any characters in the unit. They just don't match up to what other armies can field in similar categories. However, as a bus they work fine.
The big difference between our Cav and other peoples knights is that while their units are hammers ours is more of an anvil.
) Which is not something that cavalry typically excels at. With only 1 wound and a 2+ armour save (@30 ppm) our cavalry won't make for a very good anvil, IMHO. I think our cavalry's main function is as a delivery system for our cowboys.
It's the TO4 LD8 +2AS coldblooded and fear that keep them from going anywhere. Eventually they will grind down most units over several turns. This has been my experience. I have had them last 3 or 4 turns against iron guts.
I wouldn't want to play those odds myself. A 2+ armour save is not that great for such a small unit. With a character they can hold their own, but against other units of their kind they fall a bit short.
The problem of an all-comers list, is also that some of those armies, require different approaches and units to deal with them. For example, sallies are a very strong weapon against skavens, but work poorly vs ogres...
I agree. All-comers lists work very well if everyone in the group is creating such lists. It only fails if you are creating an all-comers list while your opponent is specifically building his list to face your army.
I played against a similar list of opponents, I liked to change up my list a lot to keep them guessing, one week it would be a magic heavy skink list, and the next it would be a Saurus heavy monster list, and after that an all fast units list... you get the idea.