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AoS 1000 Pts against Death

Discussion in 'Seraphon Army Lists' started by mysticalslann, Sep 18, 2017.

  1. mysticalslann
    Skink

    mysticalslann New Member

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    Hey! Long time Reader - first time poster! :)

    I have only played a couple games in AoS yet and my Seraphon army isnt that big. I played games against a death player and lost all. We played at 750 and 1000 Points a I brought the eternal starhost but the mortal wounds crushed them. Last time his Arkhan threw 30+ mortal wounds on my 10 sguards with 1 spell and that was the end. So i got some backup Units now. Got some Cold one that I will form to razordons (going to Show pics when they are rdy) and a Slann.

    For now i got the following Units:
    20 Saurus guards (will be Proxys for warriors next match)
    10 warriors
    12 razordons (lets see how they turn out ;])
    1 Salamander
    3 Skink Handlers
    5 CamoSkinks (kinda bad in the GHB17, razordons are cheaper and with the teleport now do a better Job imo)
    Starpriest
    Eternity Warden
    Slann

    Death Player plays with 1030 pts. - usually arkhan, Skeleton warriors shield graveguard, necro and undead king.

    Allegiance: Seraphon

    Leaders
    Slann Starmaster (260)
    - General
    - Trait: Great Rememberer
    - Artefact: Incandescent Rectrices
    Skink Priest (80)
    - Priestly Trappings
    - Artefact: Prism of Amyntok
    Battleline
    10 x Saurus Warriors (100)
    - Clubs
    10 x Saurus Warriors (100)
    - Clubs
    10 x Saurus Warriors (100)
    - Clubs
    Units
    4 x Razordons (160)
    4 x Razordons (160)
    3 x Skink Handlers (40) / or 1 Salamander

    Total: 1000/2000

    Plan is to port the razordons in range of the grave guard or/and arkhan. arkhans spell really is powerful.
    with the slann i might got a Chance to unbind some stuff.

    Or

    Allegiance: Seraphon

    Leaders
    Skink priest(80)
    - General
    - Trait: Master of Star Rituals
    - Artefact: Incandescent Rectrices
    Saurus Eternity Warden (140)

    Battleline
    5 x Saurus Guard (100)
    - Seraphon Battleline
    5 x Saurus Guard (100)
    - Seraphon Battleline
    5 x Saurus Guard (100)
    - Seraphon Battleline
    Units
    4 x Razordons (160)
    4 x Razordons (160)
    3 x Skink Handlers (40)

    Battalions
    Eternal Starhost (130)

    Total: 1010/2000

    less wounds on the table but got the Chance to do some damage with the eternal starhost.
     
  2. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Welcome!

    Regardless of what you bring: If Arkhan (or anybody else) unleashes that number of wounds you will be history.

    That being said:
    I think I would try and play a sniping list. You have to kill Arkhan and the Necromancer. 12 Razordons? Hehehe.... that could work... Me, I'd probably just play a group of 40 regular Skinks and teleport it behind Arkhan instead of the Razordons because they are more reliable but IIRC you don't have those so the Razordons will do.

    With (at least) Arkhan and (optimal) the Necromancer gone I am pretty sure that Skellies cannot kill an Eternal Starhost buffed by a Priest.

    The Saurus Warriors are REALLY bad in groups of ten, I'd advice against doing that. Also you lack synergy to make them less than really bad.
     
  3. Jbird460
    Saurus

    Jbird460 Member

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    So statisticly 4 razordon if the perfectly average are only gona put out 4 wounds on arkhan before the death save. And even with rerolling 1's that would bump it to 5 so your not gona one shot arkhan that way. I am building to counter a similar list and this is what i have.

    Allegiance: Seraphon
    Skink Starpriest (80)
    - Artefact: Prism of Amyntok
    Saurus Scar-Veteran on Cold One(100)
    - General
    - Trait: Thickly Scaled Hide
    - Artefact: Coronal Shield

    10 x Skinks (60)
    - Boltspitters & Star Bucklers
    10 x Skinks (60)
    - Boltspitters & Star Bucklers
    10 x Saurus Knights (200)
    - Lances
    6 x Ripperdactyl Riders (280)
    1 x Salamanders (40)
    Shadowstrike Starhost (170)

    Total: 990/1000

    3 Ripperdactyl will put out about 12 wounds on average the first time they drop in so its more then enough to kill arkhan with 6.
     

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