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AoS 2000 Shadowstrike

Discussion in 'Seraphon Army Lists' started by Arawn, Nov 7, 2018.

  1. Arawn
    Saurus

    Arawn Member

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    Hi guys,

    I read through the different posts, to come up with the following, I will try it tomorrow night.

    Allegiance: Seraphon
    Mortal Realm: Ulgu

    Leaders
    Slann Starmaster (260)
    - General
    - Trait: Great Rememberer
    - Artefact: Miasmatic Blade
    Saurus Astrolith Bearer (160)
    Engine of the Gods (220)
    - Artefact: Dimensional Blade
    Engine of the Gods (220)
    Skink Starpriest (80)

    Battleline
    40 x Skinks (240)
    - Boltspitters & Moonstone Clubs
    10 x Skinks (60)
    - Boltspitters & Star Bucklers
    10 x Skinks (60)
    - Boltspitters & Star Bucklers

    Units
    6 x Ripperdactyl Riders (280)
    4 x Razordons (160)

    Battalions
    Shadowstrike Starhost (180)

    Endless Spells
    Balewind Vortex (40)

    Total: 1960 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 127


    I am not sure yet about the dimensional blade on the Engine and the 4 Razordons, but that's what the tests are made for!

    It will depend of the ennemy but, If I can teleport turn 1, 40 skinks + 4 Razordons in range. And then Shadowstriked Rippers. It could do pretty decent damage.
    I'll let you know how game was!
     
    LizardWizard likes this.
  2. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    You could always switch to Ghur, and go Gryph-feather Charm on the Slann and one of the "shooting" artifacts on a support hero.
     
    Arawn likes this.
  3. Arawn
    Saurus

    Arawn Member

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    Well, it didn't work very well, i've been beaten to death actually... But the list is not in cause, have been pretty unlucky during the whole game, but most important I did too many mistakes and forgot too many things, because honestly the list can easily compete with the idoneth, especially if playing first.
    I played Vs Idoneth : 21 eels (12 ignoring rend and 9 fighters) and 30 Namartis.

    I would change just one thing, replacing the 4 razordons by 30 more Skinks to have a 2 units of 40 Skinks in the Shadowstrike. It will give more wounds to take the objectives turn1.
     
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