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Tutorial Matched Play List GHB2019

Discussion in 'Seraphon Tactics' started by LizardWizard, Jun 23, 2019.

  1. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    I lean towards keeping the Starpriest. There is so much value and versatility in them. In a purly tailored list vs Ossariach then you might better off with the Saurus MW units. However. If you are really tailoring then you should bring Terradons instead of Ripperdactyls as well.
     
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  2. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    I never actually considered terradons but they do make sense now. Against ossiarchs a big unit of say six could be dealing a lot of damage, but salamanders may be better as they can offer potentially even more mortal wounds.

    more deliberation is needed
     
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  3. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Alright, I have made an integrated list with even more mortal wounds potential, what are your thoughts?

    Allegiance: Seraphon
    Mortal Realm: Ulgu

    Leaders
    Lord Kroak (430)
    - General
    - Spell: Mystical Unforging
    Engine of the Gods (240)
    - Artefact: Incandescent Rectrices
    Engine of the Gods (240)
    - Artefact: Doppelganger Cloak
    Skink Starpriest (80)
    - Spell: Stellar Tempest

    Battleline
    5 x Saurus Knights (80)
    - Lances
    5 x Saurus Knights (80)
    - Lances
    5 x Saurus Knights (80)
    - Lances

    Units
    3 x Salamanders (120)
    3 x Salamanders (120)
    6 x Terradon Riders (240)
    - Sunleech Bolas
    3 x Skink Handlers (40)
    3 x Skink Handlers (40)

    Battalions
    Firelance Starhost (150)

    Endless Spells / Terrain / CPs
    Balewind Vortex (40)

    Total: 1980 / 2000
    Extra Command Points: 1
    Allies: 0 / 400
    Wounds: 106
     
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  4. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    I like it a lot.

    It seems like a very solid MW system. My inclination is always to find room for DT when Firelance is present though. Which is always a big ask when Kroak is present.

    It could be worth worth while to drop a Set of Salamanders to up the Terradons to 9. At least if you are counting on their MW and Shooting.
     
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  5. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Alright, so some stuff had to be cut, but this does follow suggested advice. Man would not want to be on the receiving end of all those boulders

    Allegiance: Seraphon
    Mortal Realm: Ulgu

    Leaders
    Engine of the Gods (240)
    - Artefact: Doppelganger Cloak
    Saurus Scar-Veteran on Cold One (100)
    - Artefact: Sword of Judgement
    Skink Starpriest (80)
    - Artefact: Betrayer's Crown
    - Spell: Stellar Tempest
    Lord Kroak (430)
    - General
    - Spell: Mystical Unforging

    Battleline
    5 x Saurus Knights (80)
    - Lances
    5 x Saurus Knights (80)
    - Lances
    5 x Saurus Knights (80)
    - Lances

    Units
    9 x Terradon Riders (360)
    - Sunleech Bolas
    3 x Salamanders (120)
    3 x Salamanders (120)
    3 x Skink Handlers (40)
    3 x Skink Handlers (40)

    Battalions
    Dracothion's Tail (80)
    Firelance Starhost (150)

    Total: 2000 / 2000
    Extra Command Points: 2
    Allies: 0 / 400
    Wounds: 112
     
    Last edited: Nov 30, 2019
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  6. Xuil
    Chameleon Skink

    Xuil Well-Known Member

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    Aren’t you missing a veteran as part of the battalion? :)
     
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  7. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Crap your right, good catch!

    maybe drop the handlers and a salamander? I’ll figure something out

    edit: list fixed
     
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  8. Ustyk
    Cold One

    Ustyk Active Member

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    Also slann starmaster must be part for dracothian. I think kroak cant.
     
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  9. Ustyk
    Cold One

    Ustyk Active Member

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    Also got question: In warscroll there is written that razodons and salamanders unit can have any number of models. Does it mean that i can have unit of 6 ?
     
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  10. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    thats been changed the max is 3
     
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  11. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    It really sucks as we used to be able to stick 4 into a unit.
     
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  12. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    This. overlooked by everyone.
     
  13. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Guess that means no dracothion’s tail, but we could include more salamanders
     
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  14. Ustyk
    Cold One

    Ustyk Active Member

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    Better build dracothian this is list i run

    Slann+ duble teleport+ mismatic blade
    Oldblood on carno+ dopplerganger cloak
    Scarvet on CO + sword of judgement
    Skink starpriest+ crown of betrayer king
    3 units of 5 knights
    2 units of 10 skinks
    9 terrodons
    Batalions: firelance, shadowstrike, dracothian
    Endless spells: balewind vortex, cogs, pendulum/purple sun
    Starting with 3 cps +1 from round one and on 2+ another one from batalion
     
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  15. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    It’s a cool idea, but the lists I wrote were to deal with ossiarch bone reapers. The idea was that lord kroak would spam a ton of mortal wounds while every other element of the army could provide supporting damage
     
  16. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    if your design is pure mortal wounds then you need a list like this
    Kroak
    Eotg
    eotg
    eotg
    eotg

    knights
    knights
    knights

    if you summon with the eotgs bring in 'dons. (first turn its arguable to bring in rippers cuz they bring in the toad) but aim for the 25" range d6 mortals and spamm kroak spells, use the knights to screen.
     
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  17. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    That does work, but I would be really concerned out keeping EotG safe from Kavalos deathriders as those things are fast and may be able to slip past the saurus screen, although that mw output from all those engines do look fun
     
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  18. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    It is a fun list. Kroak and four Engines was my old staple.

    That was back when a 16 would basically just win the game though. Not much any opponent can do when you get 6 turns of scoring and they would only get 5.
     
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  19. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    Kroak can be included in the DT, but you still need a Slann as prerequisite.
     
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  20. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Yep, there is always this Kroak+Slann MW list.
     
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