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Tutorial Seraphon Overview (updated to AoS 3.0)

Discussion in 'Seraphon Tactics' started by Killer Angel, Mar 8, 2020.

  1. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    Push up with the Slann, put wounds on them, and let him cast magic while they do the dirty work.
    The knights are back to being cycle chargers. Like the idea of holding something down with skinks or Kroxigors and charging into them with buffed knights though.
     
  2. Nart
    Carnasaur

    Nart Well-Known Member

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    Just noticed, that KK CA only give effect for charges only for its battle trait purpose. So, this is basically additional +1 to-hit.
     
  3. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Some of the artifacts also go really well on certain heroes, blade of realities in particular can be nasty on an oldblood as it makes up for its shortcoming of lacking rend, and against heroes it’s damage 4, which is down right terrifying
     
  4. Nart
    Carnasaur

    Nart Well-Known Member

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    Yes, old blood should eat hordes and small to medium heroes for breakfast. I won't send him against large stuff with 3+ save, though.
     
  5. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    With a few buffs, it can go toe to toe with a maw krusha, but it’s a risky fight for sure, so plan accordingly
     
  6. Nart
    Carnasaur

    Nart Well-Known Member

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    I don't like, how swingy will this be. Every single save will eat 5 damage and a Carnosaur can barely stand a counter-attack.
     
  7. Canas
    Slann

    Canas Ninth Spawning

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    A reason why bound static spells are usefull has been revealed on the internets. So that explains why you might want to bting a bound pristmatic palisade or something along those lines.

    I still hope there's more to it though

    upload_2020-3-10_9-15-32.png
     
  8. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    but why cast that? most people don't bring more then 2 endless spelss and it would be better to just steal them in the first place
     
  9. Canas
    Slann

    Canas Ninth Spawning

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    I guess either to deal with multiple spells at once, to deal with endless spells with a higher cast value (are there any with a 10+?) or for example for some weird tactics. Like I've seen people state they're going to do things like use an SCE wizard to cast their meteor. Then on subsequent turns use the damage from the meteor, dispell it using their slann, cast it again using the SCE. With this you could pull the same trick using multiple endless spells at once.

    Also, assuming we can still field normal endless spells:
    - Take a slann & starseer
    - Throw 3 regular endless spells at the enemy
    - Dispell them all so your opponent can't move them back into your own lines the next turn.

    Though this seems rather an expensive tactic...
     
  10. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    there are not no
    there really aren't any other spells that work like the comet which is a shame that could be cool
     
  11. Canas
    Slann

    Canas Ninth Spawning

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    Meh, there's still combo's I guess. Things like spellportal or cogs. Cast them at the start, use their benefits to casting, then dispell them at the end of your turn before your enemy gets to use em.

    But yeah, we need more endless spells is basicly the conclusion of this time :p
     
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  12. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    the fun thing about bound spells is that only we can use them cogs and spell portal both have wording that prevents anyone but the caster from using them so at least those 2 get bonuses for the extra cost. it might be that the other spells are simuler
     
  13. Canas
    Slann

    Canas Ninth Spawning

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    Still, I want more spells to steal. Currently we only have a like 10 neutral endless spells and about 15 faction specific ones. It's fairly limited, especially as the faction specific ones aren't very interesting since they often can't affect their own units.
     
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  14. Nart
    Carnasaur

    Nart Well-Known Member

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    Highest value is purple sun, which is 8. We can easily dispel other spell thanks to +1 to dispels and rerolls sometimes.
     
  15. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    1 if he is a slann 1 if you chose the staff constalation 1 if you have astrolith. and map wide dispells mwahahaha. if i can't cast spells(because most of them are bad) then neither can you!
     
    Last edited: Mar 10, 2020
  16. The Red Devil
    Stegadon

    The Red Devil Defender of Hexoatl Staff Member

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    It is not possible in the forum software to do this. The only option would be to attach a file in another format, Excel, csv etc. that the person can decide the sort through the software on their own after downloading it.
     
  17. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    The +1 granted by astrolith is only on casting attempts, not on dispel
     
  18. Nart
    Carnasaur

    Nart Well-Known Member

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    And we can reroll attempt for a trait.
     
  19. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    oh well shoot now there is no reason to take him.
     
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  20. Canas
    Slann

    Canas Ninth Spawning

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    shame :( ah well.
     
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