Slann Mage-Priest[430 pts] Hand weapon,General,Battle Standard Bearer,War Banner,Wand of Jet,Becalming Cogitation Saurus Oldblood[407 pts] Hand weapon,Heavy armour (Scaly skin),Shield,Carnosaur,Blade of Revered Tzunki,Talisman of Protection Core Units [666 pts] 12 Skink Skirmishers[65 pts] vanguard 12 Skink Skirmishers[65 pts] vanguard 10 Skink Skirmishers[50 pts] 12 Saurus Warriors[201 pts] shieldwall full command 14 Temple Guard[285 pts] Hand weapons,Halberds,Shields,Heavy armour (Scaly skin),Revered Guardian (champion),Standard bearer,Sun Standard of Chotec,Musician Special Rules: , , , , , \Special Units [742 pts] 8 Cold One Riders[331 pts] Cavalry spears,Shields,Heavy armour (Scaly skin),Pack Leader (champion),Standard bearer,Musician,Rampaging Banner Special Rules: , , , , , , , 4 Kroxigors[196 pts] Great weapons,Heavy armour (Scaly skin) gave them "full plate" Special Rules: , , , , Stegadon[215 pts] Hand weapons,Javelins,Great horns,Giant bow- gave it thru and thru Rare Units [255 pts] Ancient Stegadon[255 pts] Hand weapons,Javelins,Great horns,Engine of the Gods Special Rules: , , , , , , , , , Model M WS BS S T W I A Ld Ancient Stegadon 6 4 - 6 6 5 1 3 - Skink Crew (x5) - 2 3 3 - - 4 1 6 Had a great game last week where we fought over a hill in the middle. We are both lizardmen players so we house ruled that Kroxs have Full Plate (+4 Save) and the giant bow has thru and thru. Needless to say it was a minor victory for ogres even though he didnt kill my slann or my Oldblood. Skinks killed 2 ogres a turn from shooting even with the poison nerf while the Temple G held for as long as they could against ironguts. Elementalism was good and even monsoon did some work as it stuck around and made his warmachines near useless plus the line of sight blocking was very useful against the irongut. And finally the Giant bow after missing most of the game killed half a unit of Mournfang and wounded the rest. Fun times indeed