Hello and welcome, Always good to have new joiners that have a lot of other armies so we can pick your brain. A quick question, with some many...
But do they really work that well as redirectors? If you flee they can redirect the charge, if you stand you'll break in combat and they can...
Re: Skink Conga Line, Advancing Screening 101 Started a new thread
As requested wanted to start a skink thread. Chamo Skinks - Fantastic unit, the extra BS allows for move long range and double tap on all turns...
But how do you name a character that you don't know exists. It'd be meta-gaming to note he has an assasin figure around somewhere, or your buddy...
But since champions can't be sent to the back if you don't have a scar vet the Slann is automatically choosen to be sent back I'd think. With an...
Re: Skink Conga Line, Advancing Screening 101 Sorry I guess I should be more specific. I love chamo skinks and I love Skrox units (especially...
Agree on the chamo skinks for sure. They are fantastic. I don't normally rely on too much challenge protection from my slann. Thread a while...
I had a very similar questions a while back. 25-30 Saurus to me seems pretty optimal, Can take some warmachine damage and still be viable onces...
If you build a list to fight Teclis and it still goes that badly its time for the talk. The one where you explain the game is about fun tactics...
Re: Skink Conga Line, Advancing Screening 101 Got all excited till I read the debunking posts :( I don't find them hugely useful either. You...
Hopefully you didn't teach him to stick Teclis in the second rank as well. A scarvet cowboy straight into teclis should drop him in a round...
Yeah pretty incredible. The rider is pretty awesome as well with details like a row of removed hands.
The above could be used for steg horns etc I assume?
Wow very wicked I like it.
Two skinks priests is a little excessive, you don't really need a second scroll caddy. I'd keep the one with the cube and drop the other one....
I might of just noticed but Sandiego thats a quite the avatar change.
Agreed with shadows. Reduced toughness or strength work fantastic. Miasma can slow them or drop the WS so you hit on threes also sweet.
Long range for sure. But if you have to move one inch to be in range and then be long range that'd be even worse. Not that it matter, no set of...
If you line up "exactly" 12inchs away from the model there wouldn't be any rounding would there?