This is a trick question. There are never enough Stegadons.
This is the most sensible change. Moving from 1" bases to 32mm bases ruined Guard with their 1" range. Polearms are 2". Make this change and...
The melee range of 1" with a 32mm base really hampers them. I'm dropping my max block to maybe 1-2 MSU 5's.
I love the old sail back minis. Also thanks for these videos! I've watched them all and subbed.
We show up as guardians of the Silver Shard in the Callis and Toll series. It was a pretty cool ending but it was still just the tired old "slann...
Kroxigor with skinks are a great way to go. Makes sure you can charge and pile-in with your moonhammer in the most advantageous way possible. I...
<Tangent>I'm not sure it's that bad. It probably depends on the target's armor. If you get a regular wound the opponent still gets an armor...
Downside being that you must be 9.1" from the enemy and the entire unit must set up within range. That's a very long charge. The ability doesn't...
If you have any battletomes then it is very clear. You can set up 1+ units from a battalion as each deployment in all modes of play -- that's...
I suppose. I like the straight up dinosaur look better. Maybe a smaller version of the ankylodon (I mean Bastiladon). I guess to restate my...
Plus the theoretical 3" if you take an Old Blood as your general. Remember the post was me defending why the Old Blood no one uses went up in...
Well in the Fangs of Sotek you can make OB your general then you can still use OB on Carno's command ability and Slann still has a teleport. The...
Yeah I think so too but as I said I'm having doubts about it now. You are correct. Both of our new super battalions are freaking amazing! Also...
We've got Stegadon with Sunfire Throwers, Kroxigor with Maces, and hordes of Saurus and Skinks to deal with hordes. I'm not too worried about...
No you can't do that. A Firelance Starhost requires 3 units of Saurus Knights and either a Saurus Scar Vet on Cold One or a Saurus Scar Vet on...
There are some units that are clearly strong in both shooting/magic and combat and AFAIK they all got point increases this go around. Since I...
Yeah I agree with you it probably should be spelled out more clearly. It would also be nice if the example was something less simple. Not too...
The odds of gun crews surviving to shoot twice are incredibly small.
It's basically like deep striking units in 40k. You place the units you paid for in the summoning pool and then on your turns the Slann is...
That rule is basically AoS version of Deep Strike. Units you select as part of the battalion are held in reserve and on your turn you can call...