So, I played a "training game" against my brother using my high elves as his force, to test out my 1000 point army lists for a couple of games next week Lizardmen Oldblood on foot Gw Armour of destiny Ruby ring of ruin Skink priest Level 2 heavens Urannon's thunderbolt Iceshard blizzard Scroll of shielding Skink priest Level 2 beasts Wyssan's wildform Transformation of Kadon Cloak of feathers 15 saurus warriors Full Command Hand weapons 4 x 4 (Oldblood in here) 10 skink skirmishers Javelins (Heavens priest in here) Stegadon High Elves Noble Bow Heavy armour Mage Level 2 life Throne of Vines Regrowth 10 archers Musician 5 x 2 (Mage in here) 20 Lothern Sea Guard Full Command 5 x 4 (Noble in here) 10 Swordmasters Full Command 5 x 2 5 Dragon Princes Full Command Eagle Claw Repeater Bolt Thrower Deployment: We played Battle for the Pass, and my deploymemt was; Skirmishers Saurus Stegadon Beasts priest His deployment: Dragon Princes Lothern sea Guard Swordmasters Archers RBT Turn 1 LM: Saurus march, skirmishers march, stegadon marches Magic roll of 3-1, everything dispelled No shooting No combat Turn 1 HE: Swordmasters march, Archers move up, Dragon Princes march, RBT stays where it is Magic roll of 6-3, everything dispelled Archers shoot at skinks, kill 2, LSG shoot at saurus, kill 2, RBT kills another Saurus No combat Turn 2 LM: Steg charges Dragon Princes in flank and makes it, Saurus move up, Skinks move closer to Swordmasters Same magic roll, everything dispelled again Skinks throw javelins at Swordmasters, take one out thanks to poison and get the another one regularly Dragon Princes attack first and land a wound on the Stegadon, who then attacks back and removes two of their number. Dragon Princes stay and reform to have 3 in b2b with the Stegain Turn 2 HE: Archers stay, RBT stays, LSG charges Saurus and gets into combat, Swordmasters charge Skinks, who flee Magic roll of 2-1, nothing cast Archers shoot Skinks, taking anither 1 away Dragon Princes attack, landing another wound, Stegadon retaliates but fails to wound, LSG peel off 2 saurus, amd they attck back and wound 4, winming combat. LSG hold. Turn 3 LM: Skinks rally Magic roll of 6-1, both Skink Priests channel to give 6-9, amd only spell to be cast is Kadon's, transforming the Beasts Priest into a Black Hydra No shooting Dragon Princes fail to wound, but Steg kills 2. LSG kill 4 Saurus, who in retun kill 6, break them and make them flee Turn 3 HE: Swordmasters charge Skinks again, who flee once more RBT stay, Archers stay, LSG flee , ore Magic roll of 3-4, nothing cast Archers kill another Skink Dragon prince does nothing, and gets killed by the Steg Turn 4 LM: Skinks rally, Steg marches up with Black Hydra, Saurus move up behind LSG Magic roll of 3-4, nothing cast No shooting No combat Turn 4 HE: LSG rally, Swordmasters wheel back to face Saurus and march towards them, Archers stay, RBT stays No magic attempted Archers peel a Saurus off, RBT gets rid of 2 more No combat Turn 5 LM: Saurus wheel and move up towards Archers, Hydra and Stegadon hold, Skinks march up to chase the Swordmasters No magic attempted No shooting No combat Turn 5 HE: Swordmasters and LSG both charge opposite flanks of the Saurus block, nothing else moves No magic No shooting Between the Swordmasters and LSG, the Saurus get taken down to the command and Oldblood, who takes the brunt of the attacks and eventually dies. The saurus mamage to deal 2 wounds in return. Turn 6 LM: Steagdon charges the rear of the LSG while the Hydra charges the flank, Skinks continue to move up, and head towards Archers No magic No shooting LSG attack the Stegadon and manage to deal it a wound, while Swordmasters take the Saurus down to only its champion. The Hydra decimates the LSG, and so does the Stegadon, causing a total of 10 wounds. The LSG break and flee Turn 6 HE: Archers stay, RBT stays, LSG fail tk rally No magic Archers put two more wounds on Skinks RBT can't get line of sight to shoot anything Swordmasters manage to defeat the Saurus finally. Game called, LM victory LM MVP: Stegadon Never leave home without this, took on dragin princes amd LSG and lived, and kicked ass while doing it I've learnt 2 things from this; Magic in small games is (for me at least) utterly pointless. This isn't herohammer, always take a big block over a priest or two Thanks for reading!