Opponent Scarvet on Cold one General 5 Knights 10 warriors Oldblood on foot Troglodon Basilidon Skink priest My List Skink chief General Skink priest 3*10 Skinks 2*5 Chamo skinks 3 Rippers 3 Kroxigor We are both fairly new to playing so this was a very casual game both of us want to learn what Seraphon can do. We just played annihilation. Setup Shannon set up everything dead centre while I left my Chamo skinks and Rippers off the board and set everything up far left behind cover to avoid getting blasted first turn. Turn1 Shannon goes first and moves everything towards my skinks, forgets to use the priest! I place the toad right in front of her General,move my skinks in 3 groups up 8 and put them into cover Krox are behind a building, I call in 2*5 Chamos and setup in cover ready for shooting, rippers arrive ready to cause mayhem. I don't shoot this round! Turn 2 I win the roll, I leave the skinks and Krox, I shoot with my Chamo and take 6 wounds of the General, rippers dive in and kill him, these are sitting ducks now. Shannon piles in with the knights on the rippers and kills them out right, trog charges my chamo skinks as do the warriors! Trog goes for gold and hits with 5, +3 save on the Chamos and I pass them all, warriors have 8 hits again I save them all and Chamos kill 2 warriors in melee! (what the) Turn 3 Shannon wins, she uses the priest for the first time and gets reroll charges etc, Basi shoots at the Krox and kills one (ouch) Trog spits at my Chamos and fails all, Knights charge my Chamos, these guys now have a Trog, 10 warriors and 5 knights on them, not looking good, Melee erupts a total of 14 hits on my Chamos and guess what, yep they pass all, kill a warrior and take a wound of a knight! I cast shield on my krox, General gives +1 hit to 10 skinks, I blink out with the Chamos (pay back) blink back in cover in range of the basti and Trog, I move everything up 8 and Basti is in range. I shoot with one unit of Chamos at the Basti, 4 wounds caused, so with the other unit I stupidly target the Trog 7 wounds caused! this is going well, all skinks shoot and do nothing, I charge the Basti with my 2 krox 2 wounds caused, Basti fights back 3 wounds caused (ouch) Turn 4 Shannon wins the roll and goes for it Basti shoots at my chamos, all failed, she charges 10 skinks with warriors and the trog charges my General, warriors kill 2 skinks, skinks kill a warrior, Trog destroys my General. I cast shield on my Krox and blink out with the Chamos, I go for it and blink into cover but in range of everything next turn (I'm praying here) I shoot with all my skinks taking a wound of the basti, he is on one wound my Krox have him!, the Chamos take the trog down to one wound! Oh yes this is good. Turn 5 I win the roll, come on! I cast shield but fail, I blink out with the Chamos and blink in behind the knights but in range of the Trog, I shoot with all my skinks all fail! I decide to shoot my Chamos at the warriors and knights I was thinking my skinks would melee a wound of the Trog, Chamos take down 3 warriors and a knight, melee the skinks fail to wound the Trog (gulp) he hits back and kills 1, Krox hit the Basti and all FAIL, Basti causes 2 wounds, 1 Krox left. Shannon moves the knight, Oldblood and warriors all can charge my Chamos! trog spits at the remaining skinks kills 1 basti shoots at the krox and all fail, oh yes I can still do this... Charge, Chamos have Oldblood, knights and warriors bashing them with clubs! they kill a unit, I hit back and kill a warrior, trog wipes the unit of skinks, Basti takes Krox to one wound, My turn to hit back, I roll 4 attacks hit with 3! I roll to wound hit with 3!! Shannon rolls and saves all!!! As the dust settled I have 18 skinks, 5 Chamos, 1 Krox and my priest alive. Shannon has Basti, Trog, Oldblood, Priest, a few warriors and some knights. We discuss and both agree I chucked the victory away my Chamos should have focused on one monster at a time they were lethal and in cover quite resilient, we both agreed 2*10 units of Chamos is the way forward. Skink in units of 10 are a screen and nothing more, I lacked fire power in melee but if you employ hit and run tactics they are good and annihilation was always going to favour warriors and knights. We both had a great time and learn't alot, we are going to play 1000 points again in 2 weeks but try different units, I think Steggy and Carny will be playing out that week.