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AoS 1250k “COMPETITIVE” LIST

Discussion in 'Seraphon Army Lists' started by SeraphonArmy, May 14, 2019.

  1. SeraphonArmy
    Skink

    SeraphonArmy New Member

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    Hello Lizards lovers!! I am starting with age of sigmar, i played lizardmen in warhammer fantasy and have returned after ten years!. I have only played 3 AOS games and now with my friend group (all returning after 10 years XD, wanderers, high elves, skaven, legions of nagash, stormcast and my fantastic seraphon) we are trying to play semi competitive lists and i need some help. I have some list and need your opinions: (i know there is a goos shadowstrike 1250 pts list but i prefer not playing shadowstrike this time)


    1.
    Allegiance: Seraphon
    LEADERS
    Slann Starmaster (260)
    - General
    - Command Trait : Great Rememberer - Artefact : Incandescent Rectrices
    Engine of the Gods (220)
    Engine of the Gods (220)
    Skink Starpriest (80)
    UNITS
    10 x Skinks (60)
    - Boltspitters & Star Bucklers
    10 x Skinks (60)
    - Boltspitters & Star Bucklers
    4 x Razordons (160)
    3 x Ripperdactyl Riders (140)
    ENDLESS SPELLS
    Balewind Vortex (40)

    TOTAL: 1240/1250


    2.
    Allegiance: Seraphon
    LEADERS
    Slann Starmaster (260)
    - General
    - Command Trait : Great Rememberer - Artefact : Incandescent Rectrices
    Engine of the Gods (220)
    Skink Starpriest (80)
    UNITS
    4x Razordons (160)
    4 x Razordons (160)
    10 x Skinks (60)
    - Boltspitters & Moonstone Clubs
    10 x Skinks (60)
    - Boltspitters & Moonstone Clubs
    3 x Ripperdactyl Riders (140)
    ENDLESS SPELLS
    Balewind Vortex (40) Chronomantic Cogs (60)
    TOTAL: 1240/1250


    3.
    Allegiance: Seraphon
    LEADERS
    Slann Starmaster (260)
    - General
    - Command Trait : Great Rememberer - Artefact : Incandescent Rectrices
    Engine of the Gods (220)
    Engine of the Gods (220)
    UNITS
    4 x Razordons (160)
    4 x Razordons (160)
    10 x Skinks (60)
    - Boltspitters & Moonstone Clubs
    10 x Skinks (60)
    - Boltspitters & Moonstone Clubs
    10 x Skinks (60)
    - Boltspitters & Star Bucklers
    ENDLESS SPELLS
    Balewind Vortex (40)
    TOTAL: 1240/1250

    4.

    Allegiance: Seraphon
    LEADERS
    Slann Starmaster (260)
    - General
    - Command Trait : Great Rememberer - Artefact : Incandescent Rectrices
    Engine of the Gods (220)
    Engine of the Gods (220)
    UNITS
    4 x Razordons (160)
    3 x Razordons (120)
    10 x Skinks (60)
    - Boltspitters & Moonstone Clubs
    10 x Skinks (60)
    - Boltspitters & Moonstone Clubs
    3 x Ripperdactyl Riders (140)
    TOTAL: 1240/1250

    5. List number 4: -1 razordon + 1 endless spell: balewind vortex

    They are very similar but i would like your opinions. Which one do you prefer?

    pd: i hope my english is not too bad

    Best regards!
    Thanks!
     
    LizardWizard likes this.
  2. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Welcome back to the hobby and welcome to Lustria.

    I prefer list #2.
     
  3. Wilhelm Stürmer
    Ripperdactil

    Wilhelm Stürmer Well-Known Member

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    If you want to be competitive at 1250, you should take Shadowstrike. Every list you created has 8 drops, which nearly assures your opponent will get to choose who will go first. Additionally, you're losing so many tools by not taking Shadowstrike. I'm sure you've seen lists, but here is a sample one including an EotG, as all your lists have at least one. This list is only 3 drops.

    Allegiance: Seraphon
    Mortal Realm: Aqshy

    Leaders
    Slann Starmaster (260)
    - General
    - Trait: Great Rememberer
    - Artefact: Incandescent Rectrices

    Engine of the Gods (220)
    - Artefact: Ignax's Scales
    Skink Starpriest (80)

    Battleline
    10 x Skinks (60)
    - Boltspitters & Star Bucklers
    10 x Skinks (60)
    - Boltspitters & Star Bucklers

    Units
    6 x Ripperdactyl Riders (280)

    Battalions
    Shadowstrike Starhost (180)

    Endless Spells
    Chronomantic Cogs (60)
    Balewind Vortex (40)

    Total: 1240 / 1250
    Extra Command Points: 1
    Allies: 0 / 200
    Wounds: 59

    However, if you're dead set on not using Shadowstike, I'd take list #3. 3x Rippers can still do work, but I'd rather have that 2nd unit of 4x Razordons. I would consider dropping a unit of Skinks for the Cogs, as well.
     
    Aginor and LizardWizard like this.

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