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AoS 1500 Pts Thunder Lizard

Discussion in 'Seraphon Army Lists' started by BobbyHobby, Mar 24, 2020.

  1. BobbyHobby
    Skink

    BobbyHobby Member

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    Hey everyone, i wrote this list and was interested in your opinions and ideas.

    coalesced
    thunder lizard

    Leaders
    skink priest (general)
    slann starmaster

    Units
    Saurus Warriors x 20 - clubs
    Skinks x 20 - boltspitters
    Salamanders x12

    Behemoth
    Bastiladon - solar engine
    Bastiladon - solar engine

    1 extra point
    emerald lifeswarm

    1470 Points

    The extra point is basically to have safe to shots per bastialadon in first turn and maybe use the skink priest ability. the lifeswarm is mainly to keep the warriors a little longer in the game.
    what you think?
     
  2. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    make that life swarm bound for 10 more points... you have 30 to spare.
     
  3. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    also... this is super awkward for a thunder lizard sub faction... the mandatory general trait is wasted
     
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  4. BobbyHobby
    Skink

    BobbyHobby Member

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    its the bound spell i forgot to write it. thanks for your commentary. any suggestions to fix the list?
     
  5. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    are you hard up on the shooting twice command? that seems to be your focus.
     
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  6. Chimera
    Jungle Swarm

    Chimera New Member

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    Something to note, the trait specifies "A thunder lizard general with a monster mount must have this command trait", meaning if this is not the case you can just pick whatever trait you want. Just like how fangs of sotek is only for saurus generals.
     
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  7. BobbyHobby
    Skink

    BobbyHobby Member

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    thanks @ILKAIN i understood that.
    i really like the idea behind the double shooting. my next Match will be against nighthaunt and i thaught that this will help against the heros so that he is unable to heal/bring back the dead.
    beside that i have no major strategy and warnt to try two bastiladons.
     
  8. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    Drop the extra point and go with Kroak. he costs 60 points more than a slann, but makes that difference back and then some by turn two with the extra CP generation and the much better damage output.

    honestly... I can think of no reason to run a normal slann over Kroak at this time.
     
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