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AoS 1500 tournament list

Discussion in 'Seraphon Army Lists' started by Arhan, Feb 13, 2019.

  1. Arhan
    Jungle Swarm

    Arhan New Member

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    Hi!

    I just started at AOS and I'm going to play a tournament, I've been thinking about the list and I'm thinking about playing the following



    ++ **Pitched Battle** 2,000 (Order - Seraphon) [1490pts] ++

    + Leader +

    Engine of the Gods [220pts]

    Saurus Astrolith Bearer [160pts]

    Saurus Oldblood on Carnosaur [260pts]: 5. Coronal Shield

    Slann Starmaster [260pts]: 3. Great Rememberer, General

    + Behemoth +

    Bastiladon [280pts]: Solar Engine

    + Artillery +

    Salamanders [40pts]: Salamander

    + Battleline +

    Saurus Knights [90pts]: 5 Saurus Knights, Celestite Lance, Stardrake Icon, Wardrum

    Skinks [60pts]: 10 Skinks, Boltspitters and Moonstone Clubs

    Skinks [60pts]: 10 Skinks, Boltspitters and Moonstone Clubs

    Skinks [60pts]: 10 Skinks, Boltspitters and Moonstone Clubs

    ++ Total: [1490pts] ++



    What do you think?

    What is the best way to deploy?

    Is there a kingdom that you recommend to me?

    I think use Lord of space to move Saurus knight to kill small units

    And summon terradons to do the same and in 3ยบ turno try to summon troglodon

    Any advice would be wonderful

    Thanks!
     
  2. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Welcome to Lustria Online.

    Suaurs Knights aren't very killy without any buffs. View them more as fast Saurus Warriors for running forward to temporarily pin and tie up enemy units for a turn.

    As far as a kingdom, did you mean to ask about which Mortal Realm you should assign your army? If so, there are a number of Realms with very strong artifacts. If you are afraid of your Slann being snipped then I recommend the Realm of Ghur and its Gryph-feather Charm. If you are looking to keep your Carno healthy for longer then the Realm of Ulgu and its Doppelganger Cloak is very strong. There are also a number of "shooting" aftifacts that allow you to toss out D3 mortal wounds a turn to enemies in range.

    In terms of summoning you are generally better off summoning little things early and often than waiting to summon big things later. Terradons are a nice middle choice and almost always make their points back up quickly. If you are out of Skinks to bring on field then they are an ideal choice to summing with your EotG.

    Here is our army's main FAQ and Errata.

    Best of luck at your event!
     
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