1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Tired of the same old Slann pose? Or just want to show off your painting skills. Why not try entering your own version to the Golden Slann competition - Click here for more info.
    Dismiss Notice

AoS 1st turn

Discussion in 'Seraphon Tactics' started by Koriialstraz, Jan 8, 2018.

  1. Koriialstraz
    Skink

    Koriialstraz Member

    Messages:
    47
    Likes Received:
    55
    Trophy Points:
    18
    Hello there brothers seraphon !

    I was wondering if you prefer (when you have the possibility) to take the 1st turn or to let it to your adverser ?
     
  2. Aginor
    Skink Priest

    Aginor Well-Known Member

    Messages:
    3,522
    Likes Received:
    5,821
    Trophy Points:
    113
    It depends on the army you are playing against. Deep striking armies or magic-heavy ones should not get the first turn so you can damage their stuff a bit, if you have something to do that like Kroak or so.

    When I play against Ironjawz for example I usually give them the first turn so they can spread and get in range a bit. I shoot them and then try for the double turn.
     
  3. Koriialstraz
    Skink

    Koriialstraz Member

    Messages:
    47
    Likes Received:
    55
    Trophy Points:
    18
    I play a little like that.

    When I have the choice, I look if my opponent can deal some damages if I let him start.
    And for the moment, it's almost all the time no the case.
    So I was wondering if in any case, there are some benefit to go first if the opponent can deal nothing in is 1st turn.
     
  4. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

    Messages:
    5,391
    Likes Received:
    9,076
    Trophy Points:
    113
    If you deploy an army that can deal deep strike damage on the first turn, for example you have Lord Kroak and want to snipe a hero before he can buff his units etc
     
    Aginor likes this.
  5. Killer Angel
    Skar-Veteran

    Killer Angel Well-Known Member

    Messages:
    2,492
    Likes Received:
    3,975
    Trophy Points:
    113
    Against slow armies with maybe long shooting but low movement, then it's almost always better to let them go first.
     

Share This Page