Hi guys, I read through the different posts, to come up with the following, I will try it tomorrow night. Allegiance: Seraphon Mortal Realm: Ulgu Leaders Slann Starmaster (260) - General - Trait: Great Rememberer - Artefact: Miasmatic Blade Saurus Astrolith Bearer (160) Engine of the Gods (220) - Artefact: Dimensional Blade Engine of the Gods (220) Skink Starpriest (80) Battleline 40 x Skinks (240) - Boltspitters & Moonstone Clubs 10 x Skinks (60) - Boltspitters & Star Bucklers 10 x Skinks (60) - Boltspitters & Star Bucklers Units 6 x Ripperdactyl Riders (280) 4 x Razordons (160) Battalions Shadowstrike Starhost (180) Endless Spells Balewind Vortex (40) Total: 1960 / 2000 Extra Command Points: 1 Allies: 0 / 400 Wounds: 127 I am not sure yet about the dimensional blade on the Engine and the 4 Razordons, but that's what the tests are made for! It will depend of the ennemy but, If I can teleport turn 1, 40 skinks + 4 Razordons in range. And then Shadowstriked Rippers. It could do pretty decent damage. I'll let you know how game was!
You could always switch to Ghur, and go Gryph-feather Charm on the Slann and one of the "shooting" artifacts on a support hero.
Well, it didn't work very well, i've been beaten to death actually... But the list is not in cause, have been pretty unlucky during the whole game, but most important I did too many mistakes and forgot too many things, because honestly the list can easily compete with the idoneth, especially if playing first. I played Vs Idoneth : 21 eels (12 ignoring rend and 9 fighters) and 30 Namartis. I would change just one thing, replacing the 4 razordons by 30 more Skinks to have a 2 units of 40 Skinks in the Shadowstrike. It will give more wounds to take the objectives turn1.