I was wondering on the viability of this list. With what I have on hand right now it might be fun for a really long attrition list. Allegiance: Order Leaders Skink Priest (100) - Priestly Trappings Skink Starpriest (100) - General - Trait: Reckless - Artefact: Talisman of Blinding Light Saurus Scar-Veteran on Cold One (100) Battleline 30 x Saurus Warriors (300) - Clubs 30 x Skinks (240) - Boltspitters & Moonstone Clubs 30 x Skinks (240) - Boltspitters & Star Bucklers 5 x Saurus Knights (120) - Blades - Seraphon Battleline 5 x Saurus Knights (120) - Blades - Seraphon Battleline 5 x Saurus Knights (120) - Blades - Seraphon Battleline 20 x Saurus Warriors (200) - Clubs 30 x Skinks (240) - Meteoric Javelins & Star Bucklers Units 5 x Chameleon Skinks (120) Total: 2000/2000
Nice list, the one change you might want to make is have the scar vet on cold one as your general, he has a command ability whereas the starpriest doesn't. His command ability is pretty good with your knights
Is this list gonna have serious trouble against many armies since it doesn't have any rend or my local is just too competitive ?
I think the number count of some of your units could be better for exaple 30 skinks once you lose one you lose that bonus. So 2 units of 40 then one of 20 might be better. Second why not look into adding some battilions you could definitely make a firelance with what you have. And you could get a sunblood and run a sunclaw as well. You would probably have to drop then unit of 20 warriors but it would give you some buffs which you army lacks.
Something more like this: Allegiance: Order Leaders Saurus Scar-Veteran on Cold One (100) - General - Trait: Reckless - Artefact: Relic Blade Skink Starpriest (100) Skink Priest (100) - Priestly Trappings Saurus Sunblood (120) Saurus Sunblood (120) - Artefact: Relic Blade Battleline 5 x Saurus Knights (120) - Blades - Seraphon Battleline 5 x Saurus Knights (120) - Blades - Seraphon Battleline 5 x Saurus Knights (120) - Blades - Seraphon Battleline 40 x Skinks (320) - Boltspitters & Star Bucklers 40 x Skinks (320) - Boltspitters & Star Bucklers 10 x Saurus Warriors (100) - Clubs 10 x Saurus Warriors (100) - Clubs 10 x Saurus Warriors (100) - Clubs Units Battalions Firelance Starhost (60) Sunclaw Starhost (80) Total: 1980/2000 To make it fit I have to loose the Chameleons, I don't know if that would make dealing with problem heros a harder proposal.
I think I preferred the first list, the chameleons will save you a lot of grief from warmachines and certain heroes.
I kind of did. The sunclaw feels forced.... Edit: I thought of a middleground list that might work and balance out loosing models from units a bit. Allegiance: Order Leaders Saurus Scar-Veteran on Cold One (100) - General - Trait: Reckless - Artefact: Relic Blade Skink Starpriest (100) - Artefact: Talisman of Blinding Light Skink Priest (100) - Priestly Trappings Battleline 5 x Saurus Knights (120) - Blades - Seraphon Battleline 5 x Saurus Knights (120) - Blades - Seraphon Battleline 5 x Saurus Knights (120) - Blades - Seraphon Battleline 40 x Skinks (320) - Boltspitters & Star Bucklers 40 x Skinks (320) - Boltspitters & Star Bucklers 40 x Saurus Warriors (400) - Clubs Units 5 x Chameleon Skinks (120) 5 x Chameleon Skinks (120) Battalions Firelance Starhost (60) Total: 2000/2000