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7th Ed. 2500 for local RTT

Discussion in 'Lizardmen & Saurian Ancients Army Lists' started by Origin, May 10, 2008.

  1. Origin
    Skink

    Origin New Member

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    Hello All,

    Been looking for a reason to take my three favorite things, a beef cake Slann, lots of Saurus, and multiple Stegadons in one army. And here it is Southern Impact!!! Nice little tourney in my area, here is what i'm thinking.

    4th Generation Slann Mage-Priest. 455 points
    Diadem of Power
    Plaque of Tepok
    Bane Head
    Battle Standard Bearer

    Saurus Scar-Veteran. 113 points
    Great Weapon, Light Armour, Shield
    Charm of the Jaguar Warrior

    Saurus Scar-Veteran. 131 points
    Spear, Light Armour, Shield
    Venom of the Firefly Frog
    BoS Itzl, Cold-One

    Skink Shamman. 95 points
    Cloak of Feathers

    16 Temple Guard. 323 points
    Full Command, Shields

    20 Saurus Warriors. 270 points
    Full Command

    20 Saurus Warriors. 270 points
    Full Command

    4 Units of 10 Skink Skirmishers with Javelins. 240 points

    3 Terradons

    2 Stegadons

    It is a pretty simple concept (suits me), determine the enemy center, deploy Saurus Phalanx to meet it. Keep the Stegadons on the flanks, skinks to screen and terradons for warmachine/lone mage duty.

    Slann to take default spells mostly, bears anger is a must with a temple guard champion. Burning iron and bane head and every other offensive spell i can. JSoD to counter small nasties and the Priest for the Slann's eyes. The Cold-One mounted Scar-Vet is there to support the main Saurus line where needed.

    What do you think??

    *EDITED to compensate for vast stupidity as noticed by Stonehambey, tah
     
  2. Sammy the Squib
    Salamander

    Sammy the Squib Member

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    Your Slann takes up a rare slot, so with your two stegs this means you have 3 rare choices, which you can't have until 3k points :(
     
  3. Origin
    Skink

    Origin New Member

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    thanks for pulling me up on that, ahhh... the dangers of arguing between 4th and 2nd.
     
  4. Sammy the Squib
    Salamander

    Sammy the Squib Member

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    Yeah, it's one of the great debates in warhammer. I like the 2nd Gen myself, but two stegs sure looks like a lot of fun! :)
     
  5. Nosreme
    Saurus

    Nosreme New Member

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    Howdy! Do you guys ever feel you are shunned for taking a 2nd Gen Slann? I love the guy, but around my parts you can get beat up, and your comp scores will be miserable in tournaments if you take one.

    Do you think a 4th gen works well enough?

    Thanks!
     
  6. Origin
    Skink

    Origin New Member

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    I always feel shunned..... (sniff...)

    The 2nd Gen in itself is not cheese and no one should be punished for taking him. Couple him with 2 Skink priests with say 1000 points on charcters in a 2k game then your pushing it. I think he has enough inbuilt negatives to compensate for his power. 900vps for killing him + the body guard unit. He has lost me more games than not because of that.

    Where are you anyway? Let me know if it is anywhere near me 'cause i'll have to bring a spare pair of jocks lest i wet myself when some irrate gamer throws some dice at me for fielding a 2nd Gen.
     
  7. Nosreme
    Saurus

    Nosreme New Member

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    LOL thanks! I am in California, USA!
     
  8. Origin
    Skink

    Origin New Member

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    Well after much playtesting, vacant looks and head scratching here is my list for Southern Impact...

    Characters

    Slann Mage-Priest, 510 points
    - 4th Generation
    - Battle Standard Bearer
    - Staff of Sorcery
    - Bane Head
    - Plaque of Tepok
    - Hunanchi’s Blessed Totem

    Saurus Scar-Veteran, 178 points
    - Light Armour and Shield
    - Greatweapon
    - Charm of the Jaguar Warrior
    - Aura of Quetzl
    - Blessed Spawning of Tlaztcotl and Quetzl

    Skink Priest, 135 points
    - Level 2 caster
    - Diadem of Power

    Skink Chief, 129 points (rides the Stegadon)
    - Sword of Might
    - Extra Hand Weapon
    - Glyph Necklace
    - Blessed Spawning of Sotek

    Core

    10 Skink Skirmishers with Javelins and Shields

    10 Skink Skirmishers with Javelins and Shields

    10 Skink Skirmishers with Javelins and Shields

    12 Skink Skirmishers with Blowpipes and Scouts

    2 Jungle Swarm Bases

    Special

    20 Saurus Warriors with Hand Weapon and Shield, 290 points
    - Full Command
    - Blessed Spawning of Tlaztcotl

    3 Kroxigors

    4 Terradons

    5 Saurus Cavalry, 195 points
    - Standard Bearer

    Rare

    Stegadon

    2 Salamander Hunting Packs


    A couple of things i really like about this list. The Skink Chief on the back of Stegadon, he rocks. Coming in with a further 10 strength 5 attacks after the impact is brutal. The Slann with the Staff of Sorcery is quite reliable at contesting the enemy magic phase while still being flexable. I'm expecting a number of VC's and maybe a Demon army thus the Tlaztcotl spawnings and I think the Hunachi's Totem on the Slann will be a nice surprise.

    What do you think??
     
  9. SohCahToa
    Kroxigor

    SohCahToa New Member

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  10. Origin
    Skink

    Origin New Member

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    Some crazy double quotes here

    Awesome advice as always. Many Thanks
     

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