Chameleon Skink
themuffinman873
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1) If your mount (like a carno) is slain by an ASL attack, such as a GW (non-elf), and your OB drops down to his feet as infantry, can he then be stomped in that same round of combat?
2) Do handlers for sallies have any impact in CC or ranged combat at all, or are they really just fancy wound counters (if your handlers are targeted during wound distribution). This, BTW amazes even some of the most veteran players (that you distribute wounds, not hits to the skinks).
3) If you lose your last handler, and the monster makes a reaction to "fight on as usual", can you still use the spout flames? Or has he then become just a CC fighter. If he stands his ground can he still spout flames?
4) In my TG bunker, during a move or march, can I move the slann to either side of a 5 wide unit (in the second rank of course) to protect the flank without making any sort of "reform" action?
5) If you assault a building and drive the foes out, can you just make a winners reform and reform your unit right where it was? (This is a problem because if you rotate 90 degrees from the center then your unit will be partially within a building). Or do you simply have to take over the building thus killing an entire turn of movement/potential charges.
I am going to be playing my first tourny in July, any abstract or commonly screwed up rules that you can think of? I already read through the "Did you know", lots of gold in that thread.
2) Do handlers for sallies have any impact in CC or ranged combat at all, or are they really just fancy wound counters (if your handlers are targeted during wound distribution). This, BTW amazes even some of the most veteran players (that you distribute wounds, not hits to the skinks).
3) If you lose your last handler, and the monster makes a reaction to "fight on as usual", can you still use the spout flames? Or has he then become just a CC fighter. If he stands his ground can he still spout flames?
4) In my TG bunker, during a move or march, can I move the slann to either side of a 5 wide unit (in the second rank of course) to protect the flank without making any sort of "reform" action?
5) If you assault a building and drive the foes out, can you just make a winners reform and reform your unit right where it was? (This is a problem because if you rotate 90 degrees from the center then your unit will be partially within a building). Or do you simply have to take over the building thus killing an entire turn of movement/potential charges.
I am going to be playing my first tourny in July, any abstract or commonly screwed up rules that you can think of? I already read through the "Did you know", lots of gold in that thread.