1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

AoS Daemons of Tzeentch

Discussion in 'Seraphon Tactics' started by Xuil, Feb 19, 2020.

  1. Xuil
    Chameleon Skink

    Xuil Well-Known Member

    Messages:
    196
    Likes Received:
    453
    Trophy Points:
    63
    I'm having a lot of 'fun' playing against the new Tzeentch book... to say it seems broken is an understatement. I wondered if people had found any good tactics vs them, or whether we'll get an update on our target priorities thread?

    The one positive I've found so far is the Slann's Warscroll spell now actually has a use! Light of the Heavens forces two-dice battleshock tests. The DoT player therefore has to use two destiny dice 1s to trigger the horrors' banner, so it shouldn't be happening often.
     
    Canas, LizardWizard and Erta Wanderer like this.
  2. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

    Messages:
    4,272
    Likes Received:
    9,766
    Trophy Points:
    113
    use min sised units to reduse the buffs flamers get and kill the exalted flamers if you can. other then that die well
     
    Xuil and LizardWizard like this.
  3. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    4,286
    Likes Received:
    9,452
    Trophy Points:
    113
    Prioritize killing the LoC. If that is impossible, kill the exalted Flammers. Then Flamers and then Horrors.

    Shadowstrike and Thunderquake are the most capable. Probably SS due to starting your Rippers off table. TQ will just result in a scorched EotGs after they teleport a unit of flamers to burn it down.
     
    Erta Wanderer and Xuil like this.
  4. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

    Messages:
    4,272
    Likes Received:
    9,766
    Trophy Points:
    113
    i would be very carful with thunder quake flamers out threat range bastiladons and if the EotG goes down thats a lot of usles points
     
    LizardWizard likes this.
  5. Shocksem
    Saurus

    Shocksem Active Member

    Messages:
    75
    Likes Received:
    127
    Trophy Points:
    33
    Run your EotG with the ragged cloak maybe?
     
    Xuil and LizardWizard like this.
  6. Carnikang
    Carnasaur

    Carnikang Well-Known Member

    Messages:
    1,301
    Likes Received:
    3,655
    Trophy Points:
    113
    Could always do that. Could always just put more chaffe up front and put your big beasts further back.
    SS is definitely the way to go though. Clear characters and you kind gimp their ability to do damage or spellcast a lot. Its much easier said than done sometimes though.

    If you see a gaunt summoner, drop him first, before he can do the Horror thing. That extra 200 pts of Horrors he can poof out is absolutely irritating.
     
    Last edited: Feb 19, 2020
    LizardWizard likes this.
  7. Canas
    Slann

    Canas Ninth Spawning

    Messages:
    6,800
    Likes Received:
    10,462
    Trophy Points:
    113
    In additions to what's already mentioned:

    - Focus heroes if at all posibile. They're clear lynchpins, especially in a daemon army with their locus of change
    - Try to ensure horror units have 9 or less pink horrors in them. They can't cast their spell then. This means they lose summoning points & a powerfull buff. And you don't need to put in much effort to push them to 9 or lower, vastly easier than wiping out a unit of horrors.
     
    Carnikang and LizardWizard like this.

Share This Page