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AoS Fangs of Sotek 2k

Discussion in 'Seraphon Army Lists' started by LordRibbit, Sep 10, 2017.

  1. Arawn
    Saurus

    Arawn Member

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    @Seraphage Totally agree.

    If I get it right, regarding only the charge move, it makes the 40 Saurus unit 9" away from the enemy unit thanks to the teleportation.
    Then, with Constelation/ Priest/ Curse of Fate it makes a 2D6 + 2 re-rollable charge.

    That makes a bit less than 50% chance to make 9", 10" would be even better to get the maximum Saurus to fight. Seems hard to do? Or I still missed something...
     
    Paul Beenis and Seraphage like this.
  2. Solaris
    Skink

    Solaris Member

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    I'm not sold on the Fangs of Sotek formation, the Oldblood on Carno seems like a massive tax for what you get. A one-drop list is nice though. Have you considered using the Astrolith and Priest as summons? That would allow you to get them in the right position without using your teleport.
     
    Last edited: Oct 3, 2017
    Seraphage likes this.
  3. Seraphage
    Salamander

    Seraphage Well-Known Member

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    So quick question just to be sure : all units while not normally summoned in Fangs of Sotek, have all the summoning rules on them : no move, 9" away etc right ?
     
  4. Aginor
    Skink Priest

    Aginor Well-Known Member

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    Yeah. I think so.
     
    Seraphage likes this.

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