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Hey Everyone! nice to meet you all ^_^ (question, what are the most competitive lists for Seraphon?)

Discussion in 'Introductions' started by 1TinyTurtle, Sep 29, 2019.

  1. 1TinyTurtle
    Jungle Swarm

    1TinyTurtle New Member

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    Hey everyone, nice to meet you, I was just wondering I looked everywhere online for some relatively competitive lists since the recent cost changes point wise for guys but I haven't been able to find anything. I don't necessarily want to win every game but I'll probably be going to some tournaments with my husband sometime as he works at a game store, so what are some relatively pro lists for them?

    I'm willing to get more guys but if it helps I currently have
    ~lord kroak
    ~star collecting kit
    ~astrolith bearer
    ~skinks (they have javelins which now I feel like might have been a mistake)
    ~dread saurian
    ~skink star priest

    I've heard that in general most of the start collecting kit isn't viable and I've heard that spamming ripperdactl riders and skinks are the way to go with a slann general of some sort? is that true? if not what lists do you see perform best?
     
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  2. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Welcome!

    As for the most competitive lists:
    - Thunderquake
    - Shadowstrike

    Both with Slann general and summoning, mostly Skinks.
     
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  3. 1TinyTurtle
    Jungle Swarm

    1TinyTurtle New Member

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    thanks for the tips ^_^
     
  4. 1TinyTurtle
    Jungle Swarm

    1TinyTurtle New Member

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    which slann general do you think is normally best? and are there specific units you normally like to bring with the skinks? (and do you use the boltspiiters instead of the javelins?)
     
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  5. bOdziO Wolf
    Ripperdactil

    bOdziO Wolf Well-Known Member

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    Welcome aboard!
     
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  6. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Welcome to Lustria.

    I have had good results at GTs with Seraphon. These are the two list I created and use:

    2000pt Dracthion's Tail/Shadowstrike Starhost


    Allegiance: Seraphon
    - Mortal Realm: Ulgu

    LEADERS:
    Slann Starmaster
    (260)
    - General
    - Command Trait : Great Rememberer
    - Artefact : Miasmatic Blade

    Saurus Oldblood on Carnosaur (240)
    - Artefact : Doppelganger Cloak Saurus
    Scar-Veteran on Cold One (100)
    - Artefact : Betrayer's Crown
    Skink Starpriest (80)
    - Artefact : Light of Dracothion

    UNITS:
    6 x Ripperdactyl Riders (280)
    10 x Skinks (70)
    - Meteoric Javelins & Star Bucklers
    10 x Skinks (70)
    -Meteoric Javelins & Star Bucklers
    5 x Saurus Knights (80)
    - Lance
    5 x Saurus Knights (80)
    - Lance
    5 x Saurus Knights (80)
    - Lances
    3 x Razordons (120)

    BATTALIONS:
    Dracothion's Tail
    (80)
    Firelance Starhost (150)
    Shadowstrike Starhost (180)

    ENDLESS SPELLS / TERRAIN:
    Balewind Vortex
    (40)
    Chronomantic Cogs (80)

    TOTAL: 1990/2000
    EXTRA COMMAND POINTS: 3
    WOUNDS: 107

    Units I place in the Heavens:
    • Oldblood on Carnosaur
    • Scar-veteran on Cold One
    • Razordons
    • Saurus Knights (with lances)x1
    • Ripperdactyls (technically in the clouds)
    This is list I use for 2k tournaments. It is centered around setting the tempo of the game and removing your opponents major threats turn one. It takes strong threat assessment and good movement to use effectively, but it hasn't lost for me yet.

    Turn one I LoSaT my Slann up field if needed to gain range on deploying my Razordons and ScV on CO. Try to find the corner of a horde unit to engage with the ScV on Co to make good use of Betrayer's Crown and with luck you will tie the unit up in combat for more than one turn or force an unfavorable retreat.

    Engage the enemies largest threat with your Ripperdactyls. This is where game knowledge is crucial. The threat potential of any given unit changes from list to list and based upon the given battleplan.

    The Oldblood on Carno is generally used as my second wave. I try to save this deployment for a counter attack to remove any units my opponent used to clear my Ripperdactyles.

    Use your Skinks to grab center field objectives.

    Be mindful of your Cogs. The goal of this list is to control your opponent's movement phase by tying up units in combat. Make sure that you do not give your opponent extra movement that will allow them to reach objectives.

    The Oldblood on Carnosaur can be swapped out for an EotGs if you want more utility and less alpha strike. However, the Oldblood Carno is extremely useful in match ups vs Flesh-eater Courts.

    This list can also be modified by dropping the Carno to add an Astrolith Bearer and increase one unit of Saurus Knights to 10x. The extra +1 to casting helps with both Cogs and BwV. In addition to adding in more sustain through summoning it can make for a devistating double turn if you send in Rippers turn one and follow up with the ScV Co and and 10x Saurus Knights who have been buffed 4 times with the ScV command ability on turn two. The last three times I played this list I chose this route. Not entirely certain which variation I prefer atm.

    Here is a link to a previous Q&A from the list's GHB2018 incarnation.

    2000pt Shadowstrike Starhost

    Allegiance: Seraphon
    - Mortal Realm: Aqshy

    LEADERS:
    Slann Starmaster
    (260)
    - General
    - Command Trait : Great Rememberer
    - Artefact : Ignax's Scales

    Saurus Astrolith Bearer (160)
    Engine of the Gods (240)
    Engine of the Gods (240)
    Skink Starpriest (80)
    - Artefact : Light of Dracothion

    UNITS:
    6 x Ripperdactyl Riders (280)
    10 x Skinks (70)
    - Meteoric Javelins & Star Bucklers
    10 x Skinks (70)
    - Meteoric Javelins & Star Bucklers
    10 x Skinks (70)
    -Boltspitters & Star Bucklers
    3 x Razordons (120)
    2 x Razordons (100)

    BATTALIONS:
    Shadowstrike Starhost
    (180)

    ENDLESS SPELLS / TERRAIN:
    Balewind Vortex
    (40)
    Chronomantic Cogs (80)

    TOTAL: 1990/2000
    EXTRA COMMAND POINTS: 1
    WOUNDS: 100

    Quick Guide:
    • Deploy EotGs within 25" of an enemy unit.
      • This will likely mean deploying them towards the middle of the phase.
    • Summon Additional Rippers with EotGs turn one if possible.
      • Having to go first means you likely will get less value from Bloat Toads. Having additional BT helped greatly in 2 games.
    • Hang onto summoning points if your Slann is safe and you don't need the summoned units to score an objective.
    • Consider changing my Slann's Command Trait to Vast Intellect. Double LoSaT isn't needed with this list, but is still very useful.
    • Do your best to zone enemy Wizards away from dispelling your BwV and Cogs.
    • Get your Slann in Cover. A 2+ rerolling save with BwV, Cogs, Look Our Sir, and Scales of Ignax makes for an exceptionally durable Slann.
    • Keep your EotGs within 10" of your Slann when possible, but don't hard tether yourself to this if your EotGs is needed elsewhere.
     
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  7. Scalenex
    Slann

    Scalenex Keeper of the Indexes Staff Member

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    Welcome to the forums!

    I don't play a lot of Age of Sigmar. I'm more old school preferring 8th edition so I'll say "do what LizardWizard said."

    I will say to give the Getting the Most Out of Your Starter Kit thread a looksie before you start assembling your models. That's why I put it in the Index of Indexes. I believe every newbie should read that thread before any other if they are interested in Age of Sigmar. Otherwise, browse the forum or use the Indexes to make guided searches.

    Let us know us if you have any other specific questions about gameplay, fluff, painting, or anything else.
     
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  8. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    @Crowsfoot's SCbox guide is amazing.

    You should also check out @Killer Angel's The Art of Summoning & GHB2019 Seraphon Overview. Lastly, my shameless plug for my Seraphon List & the work in progress that is Priority Targets.
     
  9. 1TinyTurtle
    Jungle Swarm

    1TinyTurtle New Member

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    Thank you ^_^
     
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  10. 1TinyTurtle
    Jungle Swarm

    1TinyTurtle New Member

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    Thank you for the really indepth tips, sounds like a really well thought out plan that I can't wait to try ^_^
     
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  11. Imrahil
    Slann

    Imrahil Thirtheenth Spawning

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    Welcome along!

    Gr, Imrahil
     
  12. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    Having been summoned by @LizardWizard , i am here.
    Welcome to Lustria!
     
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  13. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    None can resist the chanted intonations of my summonings!
     
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