So i was making some adjustments to my big TQ army, I took out kroak and put in the slann also took out the 6 kroxigors nd put in 3 razordons nd a handler unit so I have some points to play with but cannot decide to take knight or skinks or a mix of both for my battleline. Here my list Leaders Slann - 260 Astrolith - 160 (incandescent rectices) Oldblood on carno - 240 Scar-vet on cold one - 100 (sword of judgment) EotG- 240 Battleline 5 x 3 units of knights - 240 or 10 x 3 skinks - 210 Artillery 3 razordons - 120 Stegadon - 200 Bastiladon - 280 Other units Handlers - 40 Battalion Thunderquake - 120 I'm thinking on taking 2 units of knights and one skink unit. With 3 knight units my army is 2k points.
I would probably go for the Skinks and use the rest of the points for some of the cheap endless spell in case I need it. ...but then I am biased since I like Skinks.
Ya skinks are quite handy. I have alot of other threats so the skinks usually go unnoticed nd can take some ez objectives. I was thinking of taking the knights to synergize with the scar-vet and for a melee screen for him nd a half circle of skinks at the rear flank with the oldblood in that the circle. But was thinking I prolly won't need to have 2 knights units so will take a skink. The RGJ(gnashing jaws) is tempting tho.
id go knights...skinks are cheaper to summon. 10 skinks is 70/6 where as 5 knights are 80/12.. 10 MPP saves you 2 spells....