Kroak seems really fun to play with all the mortal wounds he can generate, I'm trying to integrate him in a list, so he could deal big damage while the Slann summons friendly lizards. However, I already have some saurus guard ready and wish to keep them in the list (maybe) This is what I came up with Allegiance: Seraphon LEADERS Lord Kroak (430) Saurus Astrolith Bearer (160) Engine of the Gods (240) Saurus Eternity Warden (140) Slann Starmaster (260) UNITS 10 x Saurus Guard (160) 5 x Saurus Guard (80) 5 x Saurus Guard (80) 3 x Razordons (120) 1 x Razordons (50) BATTALIONS Eternal Starhost (150) ENDLESS SPELLS / TERRAIN / COMMAND POINTS Balewind Vortex (40) Chronomantic Cogs (80) TOTAL: 1990/2000 EXTRA COMMAND POINTS: 1 WOUNDS: 72 I am not really sure about how it would turn out, I don't know if Eternal Starhost would really work in that case... Also better 1 raz or purple sun ?
i would go 1 razor you are going to have a very bad time if they have mortal wound output so you need to drop the sorces of that as soon as you can razors do this well. on top of that youir light on bodies so be shur to keep your summoning up.
Go with the sun, it acts as a physical barrier to ground troops, and will deal more damage than the 1 razordon. additionally it gives your opponent a distraction to deal with. you are indeed light on bodies, but the 160x60 base of a single razordon wont be the difference if you get alpha struck before your turn 1. if you don't, then your slann is already bringing in skink screens.
I'll probably go with the sun then, thank you ! About the artefacts, I was considering on equipping the Miasmatic Blade on the Slann or even the Doppelganger Cloak knowing that my Saurus guard are probably stick around my slann and Kroak... Otherwise maybe spellmirror on the Eternity Warden (If facing good magic) or Incandescent Rectrices on the Astrolith/Warden What do you think ? Are there better artefacts I should consider ?
im running a 1k eternal for an escalation league and my army is from ULGU. I have miasmatic on the slann and Mirrored bracers on the warden. this is because the warden has a 2+ chance to absorb hits from the slann, and the bracers give the warden a 6+ chance to ignore all wounds, even reallocated ones.
Wristbands of illusion sorry wrong name. http://www.lustria-online.com/threads/november-escalation-week-3.23884/