1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

AoS Lightning Hammer and stuff that happen with a 6

Discussion in 'Rules Help' started by MerciaBear, Feb 2, 2017.

  1. MerciaBear
    Cold One

    MerciaBear Active Member

    Messages:
    104
    Likes Received:
    216
    Trophy Points:
    43
    Gents,

    Played a quick game last night. Stormcast player, uses the Blast to Ashes Lightning Hammer thing with his retributors. The idea is that they generate 2 mortal wounds if they roll a 6 or more to hit.

    Can this be improved by say for instance the Lord Celestants ability that gives them +1 to hit, make the roll needed for the two mortal wounds a 5+? This was the route taken by my opponent, I couldnt think quickly enough as to why it might be bullshit but with hindsight.....

    Any replies and supporting info greatly appreciated! Has it been FAQ'd or is it just really easy to prove either way?
     
    Bowser likes this.
  2. Phoedinn
    Razordon

    Phoedinn Well-Known Member

    Messages:
    332
    Likes Received:
    576
    Trophy Points:
    93
    I would say yes, it can be improved in that way. The +1 rules don't reduce the hit roll needed, instead it literally adds 1 to the result of the dice. In the case of rolling a 5 on a D6 to hit, it would actually count as having rolled a 6.
     
    m0gstar, Bowser and MerciaBear like this.
  3. MerciaBear
    Cold One

    MerciaBear Active Member

    Messages:
    104
    Likes Received:
    216
    Trophy Points:
    43
    Got it ta! Was being a bit thick actually........!
     
    Bowser and Phoedinn like this.
  4. Bowser
    Slann

    Bowser Third Spawning

    Messages:
    5,581
    Likes Received:
    8,452
    Trophy Points:
    113
    MerciaBear and Phoedinn like this.
  5. Ecozh
    Cold One

    Ecozh Active Member

    Messages:
    148
    Likes Received:
    177
    Trophy Points:
    43
    Same works for you with the 'summon starlight'.

    -1 to hit so then those 6's can't be rolled.

    Verry usefull against spider grots.
     
  6. Seraphage
    Stegadon

    Seraphage Well-Known Member

    Messages:
    983
    Likes Received:
    1,305
    Trophy Points:
    93
    Daym don't I love you guys. Now isn't this an awesome piece of advice @Ecozh
     
    Bowser, Phoedinn and Ecozh like this.
  7. Ecozh
    Cold One

    Ecozh Active Member

    Messages:
    148
    Likes Received:
    177
    Trophy Points:
    43
    ;) that's why we are here. I learned that on this forum.

    Forgot to apply this last battle (still won) but my Saurus guard felt the difference.
     
    Bowser and Seraphage like this.

Share This Page