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AoS Ophidian Archway

Discussion in 'Rules Help' started by Aginor, Apr 5, 2017.

  1. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Hey y'all!

    I am puzzled by the rules of the Ophidian Archway, specifically by "Awaken Graven Carvings", which says the following:
    1. If you have any hero near the Archway (3") you can use this ability
    2. Point at an enemy model within 6" of the Archway
    3. Roll a dice.
    4a. If that roll is equal or greater than the enemy model's bravery, it is slain.
    4b. If the dice roll is 1, roll another dice. Same as 4a, but for your hero.

    So (as far as I know, I don't know much about Warhammer yet though, I am sure there are more) this is one of the two exceptions to the rule that the defender chooses the slain model from a unit, the other one being the Aleguzzler's "Stuff 'Em In Me Bag". No problem with that, I just noticed it.

    Now my question: Isn't that kinda useless? I mean, even models with poor bravery have a 5 or so, don't they? Stormcast, Seraphon, Demons, Undead, and some others have Bravery 10, and bravery values of 8 or higher are not uncommon. Even with the -1 on Bravery caused by the other ability ("Sinister") if the enemy is very close (3") every unit with a bravery over 7 is pretty much immune. Even Savage Boarboys, Gors, or Skaven (Bravery 5) have a less than 50% chance of losing a single model at the hands of this ability.
    First I thought it could be good with a Troglodon near ("Primeval Roar" gives -1 to Bravery within 8") but the Troglodon Warscroll states that it applies only in the Battleshock phase.
    So yeah... I guess it is a small bonus for us (or other armies with good bravery), because we are not threatened at all by it, but... meh. Still sounds kinda useless to me. If it were two dice I'd say it would be more interesting.

    So what is your opinion on this piece of scenery?
     
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  2. Ritual
    Skar-Veteran

    Ritual Well-Known Member

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    I guess if you're stacking bravery reduction things... Dread Saurian, Carnos, etc. then it might just become useful? But it's still a stretch...
     
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  3. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    This is the way to do it, you bring down the bravery then snipe a hero
     
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  4. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    I think the Dread Saurian doesn't work either!
    Its warscroll clearly says "if your opponent takes a battleshock test for a unit"
    This is not a battleshock test.
     
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  5. Bowser
    Slann

    Bowser Third Spawning

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    There are abilities that take down bravery, grots and clanrats have a bravery 4, so okay vs them, but otherwise not very good for everyday use. Really meant for a death army I think, as they have high bravery, and a lot of ways to lower opponent’s bravery.
     
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  6. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    Yeah, by itself, "Awaken Graven Carvings" is pretty much garbage.
     
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