Slann
Lizards of Renown
Herald of Creation
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Okay, so I'm going to play Warriors of Chaos next. Same player as the last time, so he'll be expecting a lot of skinks and magical firepower targetting his troops. His Giant got murdered by Skinks last time so not expecting a reappearance and the Manticore & Chariot he fielded did nothing. I'm expecting a LOT of CW and a large Knights unit with a bunch of characters.
This is what I'm planning to field:
Slann, becalming cogitation, harmonic convergence, focus of mystery, channeling staff, earthing rod, ironcurse icon in a unit of 26 TG.
Skink Priest for arcane vessel for wherever the Slann doesn't go
OB with steg helm, talisman of preservation, other tricksters shard, GW on CO
SV with GW and armour of destiny with CO
SV with GW and armour of fortune with CO
(I know I have to separate them with normal troops, otherwise they'll be affected by the shard)
Along with 7 more COR
2 units of 32 Saurus with spears mainly to stop opposing CW units, but with three ranks of attacks should do a bit of damage at least
2 ancient stegadons with EotG to be the hammer for the Saurus units, plus give them 6+ ward, plus the Engine giving a cheap 3+ spell giving D6 extra hits in close combat on anything in 4D6".
Plan is to advance quickly to avoid his inevitable doomfire cannons as much as possible, keep to the middle so he tries to flank with the Knights, use Walk Between Worlds to move the CO BUS to their flank but facing inwards and then boost them with anything else I can so hopefully they go through and into a CW unit.
Or Ancient STeg the Knights if it turns out that way and use the bus to attack the CW blocks.
Don't know about anyone else but I have tons of fun putting my army list together so any comments are welcome if I have to refigure.
@Scalenex @NIGHTBRINGER @ASSASSIN_NR_1 @Lord Agragax of Lunaxoatl
What do you reckon? (Is a 3K point battle)
This is what I'm planning to field:
Slann, becalming cogitation, harmonic convergence, focus of mystery, channeling staff, earthing rod, ironcurse icon in a unit of 26 TG.
Skink Priest for arcane vessel for wherever the Slann doesn't go
OB with steg helm, talisman of preservation, other tricksters shard, GW on CO
SV with GW and armour of destiny with CO
SV with GW and armour of fortune with CO
(I know I have to separate them with normal troops, otherwise they'll be affected by the shard)
Along with 7 more COR
2 units of 32 Saurus with spears mainly to stop opposing CW units, but with three ranks of attacks should do a bit of damage at least
2 ancient stegadons with EotG to be the hammer for the Saurus units, plus give them 6+ ward, plus the Engine giving a cheap 3+ spell giving D6 extra hits in close combat on anything in 4D6".
Plan is to advance quickly to avoid his inevitable doomfire cannons as much as possible, keep to the middle so he tries to flank with the Knights, use Walk Between Worlds to move the CO BUS to their flank but facing inwards and then boost them with anything else I can so hopefully they go through and into a CW unit.
Or Ancient STeg the Knights if it turns out that way and use the bus to attack the CW blocks.
Don't know about anyone else but I have tons of fun putting my army list together so any comments are welcome if I have to refigure.
@Scalenex @NIGHTBRINGER @ASSASSIN_NR_1 @Lord Agragax of Lunaxoatl
What do you reckon? (Is a 3K point battle)