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AoS Saurus Oldblood on carno + Skink Starpriest

Discussion in 'Seraphon Tactics' started by General Grivious, Oct 12, 2018.

  1. General Grivious
    Skink

    General Grivious New Member

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    Hi,
    The ability of the starpriest that multiplies the damage by two on jaws and bites of the seraphon also applies to the Carno of the Oldblood, right?

    So if i use command points of the Oldblood in his massive jaws, for exemple 3cp, i get 11 attacks on 3/3/-1/3 with each 6 on wounds hits, the damage is 6 ?

    Thanks for the answers :D
     
  2. Aginor
    Slann

    Aginor Fifth Spawning

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    Yep, that stacks. It is a nice combo, especially if your opponent hasn't seen it yet and you make an offhand comment that he has to save that one attack or suffer SIX damage. :D
     
  3. General Grivious
    Skink

    General Grivious New Member

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    tx Aginor for reply :D !

    Another noob question: Scar Veteran's command ability allows one more attack per 6, if those rolls are 6, does it still have an effect? Exemple: I throw 10 dice, I take 3 times 6 (so 3 more attacks), I throw 3 dice and if those 3 there is a 6 it is an attack more etc etc ...?
     
  4. Aginor
    Slann

    Aginor Fifth Spawning

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    Nope, that doesn't work.
    Extra attacks generated by other attacks or abilites cannot cause extra attacks of their own.
     
  5. ILKAIN
    Temple Guard

    ILKAIN Active Member

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    Scar vet ability was errata'd IIRC... so that the rolls of 6 would generate extra attacks equal to the number of times the ability was used. basically if you use its ability 3 times and roll 10 dice getting three 6's those sixes would generate 9 extra attacks total. but yeah you would not roll again if any of the 9 extra attacks came up as 6's
     
  6. WarbossLincoln
    Skink

    WarbossLincoln New Member

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    How do you get 11 attacks with a carnosaur's massive jaws?
     
  7. Aginor
    Slann

    Aginor Fifth Spawning

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    A healthy Carnosaur has 5 attacks with the jaws
    One use of the command ability adds 2 attacks.
    You use the ability three times.
    5+6=11 attacks.
     
  8. WarbossLincoln
    Skink

    WarbossLincoln New Member

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    Can you do that? In the core rules under command stuff it says command traits can't affect a Hero's mount unless it explicitly says it can.

    If it does work that would help a lot. My carnosaur has never done more than like 3-4 wounds a turn if I'm lucky. between 3s and 4s to hit, then wound roll, then saves with low or no rend it doesn't do much.
     
  9. Aginor
    Slann

    Aginor Fifth Spawning

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    Command traits don't effect mounts.
    But this is a command ability.
    Different thing. :)
     
    tom1017 and ChapterAquila92 like this.
  10. WarbossLincoln
    Skink

    WarbossLincoln New Member

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    Ah ok, I see now. That's good to know, thanks.

    I started my seraphon army recently with 2 start collecting boxes and I've been kind of disappointed in the units in the boxed set, but not the army overall.

    The knights are ok, a better version of warriors IMO.
    The carnasaur has been very lackluster for it's points for me.
    Trog is just ok, it's not great but it's not expensive either.
    I converted the warriors to temple guard and they've been pretty decent.

    I proxied a slann and some of the big monsters in a game and they did very well and make the army much better.

    I've got a skink starpriest that's been great, and 48 skinks coming in tomorrow. Going to use the 2 skinks from the SC boxes to make 40 skinks and 10 chameleon skinks. I think next I need a bastilodon and engine of the gods, then a slann. Maybe ripperdactyls for a shadowstrike host and other random units like razordons and another bastilodon. Eventually I want some of most of the good units to summon as I need them.
     
    ChapterAquila92 and Aginor like this.
  11. Killer Angel
    OldBlood

    Killer Angel Prophet of the Stars Staff Member

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    reverse the order for these three and you'll be ok ;)
     
  12. WarbossLincoln
    Skink

    WarbossLincoln New Member

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    Not sure if I want to get a slann next or not. Until I own enough models to summon I'm not sure if I need one. Maybe though.

    I also need to make an astrolith bearer from some start collecting bits
     

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