T9A: Dwarven Holds of the Wrathful Mountains (Inca)

Discussion in 'General Hobby/Tabletop Chat' started by Karak Norn Clansman, Mar 7, 2019.

  1. Karak Norn Clansman
    Troglodon

    Karak Norn Clansman Well-Known Member

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    [​IMG]

    Ladies and gentlemen, the historically based fantasy world of Warhammer, beyond naval expeditions, found one way of pitting Dwarfs against Lizardmen. This was by the means of the lost hold of Karak Zorn in the Southlands, having Lizardmen in their southern vicinity. (Karak Zorn always had a vibe of Prester John about it, but it was ultimately not meant as a realm of Ethiopian fantasy Dwarves.) However, a brief glance at history will make it instantly clear that Warhammer (for all its brilliance) missed an open goal for pitting Dwarfs against Lizardmen, and thus missed a chance of making Lustria itself into something more than an almost purely Lizardmen continent.

    We're of course speaking about the Andean civlizations, of which the Inca Empire with its well-organized army is the most famous, but which also include such cultures as the Moche, Caral and Nazca, to name a few. Lord-Triceratops on Deviantart has already dabbled some with the concept of Incan fantasy Dwarves, including their use of domesticated Glyptodons. Let the Ninth Age be the first major fantasy setting to sport Incan fantasy Dwarves: Mountain dwellers, miners and skilled metal workers who build terraces, roads and towns in stone on altitudes few other peoples would even consider to climb.

    Sounds Dwarven enough? Then let's head for the Wrathful Mountains in faraway Virentia, and follow the rumours of gold!

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    Just to get the ball rolling, here are some proposals: The Virentian Dwarves of the Wrathful Mountains have been isolated from all others of their kin since the most ancient ages. Originally imported as mining slaves for the Saurian Ancients during the distant First Age, these Dwarrows endured a longer slavery than others of their kind, for they lived close to the Saurian power centers of tropical Virentia, and were among the few peoples who still endured the Saurian yoke for many centuries after the Heavenly Mace set others free. Nevertheless, the great comet still set in motion a long and arduous struggle for freedom, for the bands of escaped rebel slaves waged a long guerilla campaign in the mountains and in the mining tunnels.

    After a long and bloody struggle, the Dwarves of the Wrathful Mountains drove out their former Saurian overlords. Freed at long last, these Dwarves peopled the long mountain chain and heavily fortified their nigh-inaccessible dwellings, building kingdoms and city-states that battled Goblins, Saurian Ancients and each other alike. Slowly, and through many blood-soaked setbacks, the Dwarves spread throughout the great Virentian mountains, and emerged from the highlands to colonize some of the coastal lowlands to the west. And to this day they will make any Saurian intruders come to regret their quest for regaining lost glory, for the Wrathful Mountains were thus named for a reason.

    The Dwarves of the Wrathful Mountains are little known outside their towering homeland, yet legends speak of great realms of strong armies and finely carved stones laid upon stones, of giant mines, of master smiths toiling with copper and gold, and of great builders of roads, farming terraces and rope bridges that defy the soaring landscape. And most of all, the rumours speak of treasures beyond the dreams of mortals...

    There are lots of questions, if you buy into the idea of Andean Dwarves in the first place:

    Are these Dwarven Holds, or Infernal Dwarves?

    Should T9A go for an all-encompassing empire like the Inca, or go for a smattering of independent Dwarven Holds?

    The former conform to the Renaissance reality, the latter to the older historical reality of the Andes, and may open up for more local variation and opportunities for rowdy infighting.

    How advanced are these Virentian Dwarves?

    Given the Inca's comparatively sophisticated grasp of technology, torsion war machines could possibly suit their fantasy counterparts, since Dwarves are more mechanically minded than humans, and live longer thus not wasting all that accumulating knowledge and skills on an early grave, resulting in higher levels of technology. What do you think?

    What about slings, spear-throwers and bows instead of crossbows as infantry ranged weapons to underline the lower level of technology compared to Dwarves of all kinds found in Vetia, Augea and Taphria?

    There are many fields of opportunity to the ardent thinker here, so please contribute your ideas and criticisms to this brainstorming!

    This is a natural extension of Northern Dwarves, Kegiz Gavem and Dwarves of the Copper Mountains. There can be no such thing as too many Dwarfs. ;)

    Roll out your thoughts on these potato-eating Dwarves and let's make the world of the Ninth Age distinct also in this quarter!

    Cheers

    Reference images:

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    Last edited: Mar 9, 2019
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  2. Karak Norn Clansman
    Troglodon

    Karak Norn Clansman Well-Known Member

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  3. Karak Norn Clansman
    Troglodon

    Karak Norn Clansman Well-Known Member

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    Prince of Spires over on Ulthuan.net had these thoughts to share. Do keep in mind that there are no polar gates in the Ninth Age, but that doesn't make his ideas for a middle ground of both uncorrupted and corrupted Andean Dwarves necessarily lose their relevance (i.e. the corrupting influence could come from other quarters, including a local leak in the fabric of reality or just cultural infiltration or cornered populations turning to Dark Gods out of desperation):

     
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  4. Karak Norn Clansman
    Troglodon

    Karak Norn Clansman Well-Known Member

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    Last edited: Mar 9, 2019
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  5. Paradoxical Pacifism
    Skink Chief

    Paradoxical Pacifism Well-Known Member

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    Fantastic fluff making!
     
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  6. Karak Norn Clansman
    Troglodon

    Karak Norn Clansman Well-Known Member

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    @Paradoxical Pacifism Thank you kindly!


     
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  7. Karak Norn Clansman
    Troglodon

    Karak Norn Clansman Well-Known Member

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    Uther the Unhinged over on CDO have shared some great design thoughts for Virentian Dwarves:

    I hope you all agree that these are ideas well worth picking up on.

    So now we need a name for the Virentian Dwarven Holds, and Infernal Dwarves, respectively. Proposals are most welcome!

    One could of course base the Dwarven Holds more on e.g. Inca, and the Infernal Dwarves more on Moche or some other Andean culture. By the way, I warmly recommend everyone to check out coricancha's astounding Pre-Columbian tropical American gallery, filled to the brim with colourful illustrations and marvellous designs based on meticulous studies of archaeological finds in particular.

    Uther the Unhinged had some further thoughts:

     
    Last edited: Mar 10, 2019
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  8. Karak Norn Clansman
    Troglodon

    Karak Norn Clansman Well-Known Member

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    Wonderful ideas from Ghiznuk over on T9A, detailing a sky war between fantasy Inca Dwarves and fantasy Moche Infernal Dwarves. We're on a roll:

     
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  9. Warden
    Slann

    Warden Tenth Spawning

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    Hey I really like the Inca Dwarf concept! That would fit the dwarfs into the "lizardmen" realm really easily.

    I think the colossal stone/golem structure in the bottom of this picture would make a great inca-dwarf contraption:


    I also like the idea of the dwarfs being behind some kind of "Nazca Lines" construction. Maybe they were able to engineers these marvels by using a gyrocopter-like device? Or hot air balloons?

    [​IMG]
     
  10. Karak Norn Clansman
    Troglodon

    Karak Norn Clansman Well-Known Member

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    Cheers, @Warden ! Much appreciated. Great ideas there, I'm sharing it right away on all other forums, duly credited, quoted and linked to your post of course. :)
     
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  11. Warden
    Slann

    Warden Tenth Spawning

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    Cheers o' Lord of Dwarfs, I am honored.


    I really like how this dude and dudette's outfits are, they would make great gilded costumes. Pretty sure I have posted a similar pic somewhere in the Mayan art thread but I am not sure exactly where.
     
  12. Karak Norn Clansman
    Troglodon

    Karak Norn Clansman Well-Known Member

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    Lord-Triceratops over on Deviantart has drawn these concept images for his own historically based fantasy setting, which happens to sport Incan Dwarves much like these proposed ones for the Wrathful Mountains in T9A. The parallells are obvious. I would like to share them here, along with his thoughts, to inspire:

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    Scene from the Incan Dwarf marketplace


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    Giant Ground Sloth Puppet


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    Incan Dwarf Theater

    Furthermore, BondageGoatZombie over on T9A forums had these thoughts to share:

    Do you have any thoughts and ideas of your own, mayhap? Please share, if so. :)
     
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