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AoS What to get for noobs? And how much for a full collection

Discussion in 'Seraphon Discussion' started by Douglas McGregor, Oct 19, 2017.

  1. Douglas McGregor
    Jungle Swarm

    Douglas McGregor New Member

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    Hi everyone I'm looking to get into AoS with Seraphon. I know that I'd already like to get 2 start collecting boxes as that seems to be the most recommended (and cost effective way to start). To maximize the boxes I'd make the following (and by all means correct me, I appreciate all advice):

    Troglodon
    Old Blood on a Carno
    Scar Vet on a Cold One
    3 5 model units of knights (for firelance starhost)
    2 10 model units of saurus warriors
    Possible another old blood and a skink priest (not sure if there's enough to convert those)

    Beyond that though I'd like to acquire most of the range of Seraphon, just so I can tinker and mix things up. My questions are what should I get next given the list above (mass saurus? skinks? monsters? mages?), and to fulfil a complete seraphon collection what would I need to get (units and number of models in those units.)
     
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  2. n810
    Slann

    n810 First Spawning

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    I hear the big combo boxes are a pretty good deal.
    A balanced approach is generally best.
     
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  3. Crowsfoot
    Slann

    Crowsfoot Well-Known Member

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    Great start, from 2 SC boxes you can make this,

    Troglodon with skink oracle
    Old blood/ scarvet on Carno
    Scar Vet on cold one
    15 Knights
    20 Warriors (4 left over)
    Oldblood on foot

    Now extra you can make

    Astroloth bearer using a warrior and spares from the knight set
    Skink priest with spares from the carny set
    Sunblood/Eternity warden with spares from warrior/knight/carny set

    Adding to that you need to decide what you like, get what pleases you first, no wrong choice to be honest, just get what you like.
     
  4. Douglas McGregor
    Jungle Swarm

    Douglas McGregor New Member

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    Thanks for the advice. For the other part of my question. What quantities should I eventually work towards? For instance how many saurus warriors, guards, skinks, etc. would I need to be able to tinker all I'd like? People say skinks are better en masse, but how many would you ever possibly need. My appologies if I phrased that part strangely.
     
    Crowsfoot likes this.
  5. pendrake
    Skink Chief

    pendrake Well-Known Member

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    :shifty: Avoid Skinks with Bows...


    #holdingoutforWFB11whenskinkswithbowswillbenewagain
     
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  6. Crowsfoot
    Slann

    Crowsfoot Well-Known Member

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    It depends on what your doing really, 1000pt game, 1500 for example a pure Skink 500pt game can have 81 models

    Skinks are good in 10 or 40 not 20,30
    Warriors are the same

    Work towards there respective batallions, Warriors 40, Guards 15, skinks as many as you want

    So really is up to you but if your going skinks you would want a decent amount, and boltspitter and shield
     
  7. Killer Angel
    Skar-Veteran

    Killer Angel Well-Known Member

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    You can always pick a couple of boxes of skinks. They are 24/box, you'll have 48.
    40 will be basic skinks for horde / groups of 10, 5 skinks can be converted into Chameleon, the last 3 ones can be used as Handlers if you can put your hand onto some sally.
     

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