Slann
Scalenex
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Rather than focus on the viewpoint of a single character most or all the way through like in my usual stories, I’m going to try to alternate between the view points of four faction leaders. Each time I switch perspectives I’ll show an appropriate heading.
This story is a sequel to my last story, Divided We Fall which is itself a sequel to another two pieces. While I have some recurring characters and the like, you should be able to enjoy any one of my stories without reading the others. For instance, Locklirist of the Hated Lash was mentioned in passing in my previous works, but you don’t need that material to follow what he’s doing now.
I plan to make this a four part series, and I plan to send installments about a week apart.
I'd like to think Spawning of Bob for his help editing and proofreading my work. I'd also like to thank the good people of The Underempire who answered my questions and provided me lots of writing inspiration for my Skaven characters.
New Alliances, Part One: Setting Objectives
Locklirist of the Hated Lash
“I LIVVVEE AGAINN!!!”
The Bloodthirster of Khorne, Loklirist of the Hated Lash was at last reborn from the swirling energies of the Chaos Realm. Daemons can never be destroyed forever though sometimes it seems like forever to mortals. Loklirist respawned faster than most because he was angry and determined.
His form was destroyed very shortly into assaulting the Southlands years ago. That wasn’t what made him angry. Being destroyed in the material realm was almost routine for an invasion-minded daemon. He was angry at the Unclean One, Korshalork of the Putrid Waves. Diplomacy does not come easily to the children of Khorne. He worked very hard to get the Unclean One and his forces on his side for his assault on the Southlands. Unfortunately, the fat Nurgle daemon withdrew at the start of the battle. Korshalork was supposed to infect the weakling Skinks while Loklirist engaged the Sauri.
Loklirist would have been fine going down fighting a horde of strong Saurus warriors. Instead he was nearly down by a massive barrage of darts, arrows, and javelins then overcome with a seemingly endless swarm of inferior Skinks backed by cowardly magic.
“NO ONE BETRAYS ME!”
Loklirist hastily gathered all the lesser Khorne daemons within roaring distance (no small number came) and prepared to storm Korshalork’s pathetic citadel. As the Khornites entered Korshalork’s exterior gardens, the cowardly Nurgle daemons present there scattered or prostrated themselves. Loklirist had no grudge with the peons, but he did not bother to restrain his minions' savagery against them.
“Where is Korshalork!”
The Bloodthirster battered down the gate and his forces began tearing up the interior. He battered aside the Plagueridden who attempted to waylay him.
“WHERE IS KORSHALORK!”
A scared phlegmy voice answered.
“He was destroyed by the reptiles…”
“Impossible! He didn’t even show up at the battle.”
“He was destroyed in our own realm by Skinks. We don’t know how, but his essence was scattered beyond anything we’ve seen! It may be millennia before he respawns.”
“Until he comes back, this citadel and all in it belongs to me. We are invading the Lizardmen realms again as soon as we have a rift!”
He was prepared to splatter every Nurgle daemon in sight if necessary, but the ranking Herald and all the other daemons present bowed in supplication. No! I can’t really slay them all now can I?. Loklirist began huffing and pacing.
“When is the next rift in the Lizardmen realm.”
“There is a nearby rift but it is far too weak, even when the moons are in the proper conjunction. But we have a mortal wizard willing to help us enlarge the rift.”
“Mortal” and “wizard” were two words Locklirist despised. He despised the word “Lizardmen” more though.
“What’s stopping this mortal wizard?”
“The rift is in the territory of the wizard’s enemies.”
“If we must we will destroy them as well, but I won’t lose sight of my real enemies.”
Belrikt the Outlander
Belrikt felt cursed by his own competence. He did not feel that way because he was arrogant. He just didn’t like running missions for the Slann. Unfortunately, he succeeded brilliantly at everything the Slann ordered him to do, so they kept giving him more missions. Belrikt wasn’t going to let his anger at the Slann stop him from fulfilling his duty to the Old Ones as tempting as they made it. Now he was flying a Terradon to Zlatan to answer a summons from Lord Trawlikshan, his least favorite Slann.
There was a delegation of ranking Skinks waiting for him outside the aviary. Two Skinks were carrying a small palanquin-like ark with an engraved box on it.
“General Belrikt, thy prodigious skills are needed for a very important mission to fulfill the Will of the Old Ones”
“I see, you’ve even waited at the aviary, it must be urgent as well as important”
“We have increased the length and breadth of our scouts, but have found no Skaven incursions for some time. When the vermin stop their minor incursions into our territory we know the kin of the foul Rat God are planning a dark scheme of epic proportions.”
“I’m glad you aren’t dumb enough to view quiet jungles as a good omen. I see you brought an object from the deepest pyramid vault. What am I being honored with?”
The High Skink motioned for the ark bearers to lower the box. From the ornate box they removed a simple stone with a crude glyph Belrikt didn’t recognize. The stone was on a simple gold chain. They handled it delicately as if it were made of glass then reverently passed it to the High Skink who held it before Belrikt.
“This is one of the Speaking Stones. It will allow thee to speak and be understood by all who hear thy words”
“You want me to talk to the Skaven? Trawlikshen viewed understanding the enemies of the Old Ones too deep to be a danger if I remember correctly.”
“Lord Trawlikshen does not wish thee to speak with Skaven. The great stone is intended to communicate with the Prodigals. We knoweth not if the mighty Stone will allow parlance with the Anathema.”
(Note “Prodigals” is the Lizardmen term for beings the Old Ones created who went somewhat astray: Elves, Dwarfs, Humans, Ogres and Halflings. Members of the Prodigal races who fell in line with dark powers (Dark Elves, Chaos Dwarfs, Warriors of Chaos and the like) are classified as “the Fallen,” though isolationist Slann and their followers do not distinguish between Prodigals and Fallen. “Anathema” refers to races the Old Ones did not intend to be created: Greenskins, Skaven, Beastmen and the like. Lizardmen call themselves the First Children of the Old Ones or simply the First. Daemons are referred to the Old Foes.)
Belrikt took the Speaking Stone and put it around hi necks. Belrikt was expecting something dramatic to happen. Then he spoke experimentally.
“I don’t feel any different. I don’t sound any different. (I neither feel nor hear any queer effects from thy stone).”
“You'll just sound normal to yourself, but everyone else will hear their own language”
“You lost your pompous Southlands accent. (Thy words no longer sound strange to my ears).”
“And your words no longer sound weird to me. (Finally thy speech has the formality and dignity befitting a servant of the Old Ones).”
Belrikt grinned wider than he had at any other time since arriving on the continent. No more listening to pompous Southlands dialect ever again? I hope they don’t ask for this stone back because they aren’t getting it
“We have something else for you. This will give you and those near you some protection against hostile magic.”
The priest handed him a thick bracelet made from obsidian with a lodestone in it. That did not reassure Belrikt.
“For something this important, shouldn’t a Slann be defending us against hostile magic?
“We can't send a Slann on this expedition”
“Too dangerous?”
A scribe with a bundle of scrolls who had not said a word or written down anything stepped forward. He spoke somewhat loudly, as if he was excited about an excuse to speak.
“The Third Race is mistrustful of powerful magic users, so we thought it wise not to bring a Slann”
I don’t trust them either, Belrikt thought. He nevertheless was not satisfied.
“Why should we care what Dwarfs dislike?”
The high priest spoke again.
“Because Lord Trawlikshen wants us to make contact with the Third Race to help us fight the Skaven. That’s why you are being given so many items for this quest. In fact.”
Another attendant presented Belrikt with a suit made from hide of some kind of dinosaur. Belrikt figured it was probably a Troglodon’s hide which meant it was enchanted. Another handed him a belt with three waxed ceramic vials.
“This armor will protect you from harm with the blessings of the Old One’s. The protection is fickle, so you shouldn’t feel invincible. The vials contain potions of Kroxigor’s Might. Drink them, and it will greatly enhance your strength for about a minute.
“That’s a lot of stuff, dare I ask if you are giving me anything else.”
“Yes, you are going to bring along Stroln, he has studied all our scrolls on the past encounters with the Third Race over the centuries.”
He pointed to the young Scribe, who promptly dropped his scrolls in excitement. Then he nearly knocked over the palanquin bearers as he bent to pick up his loose scrolls.
“It’s an honor to be working with you sir!”
Mahrlect!
Hodiri, Rune Lord of Karak Zorn
Karak Zorn was hit by earthquakes centuries ago. It killed over half the population and all those with royal blood. The survivors decided not to elevate any of their members to royalty. Since then decisions have been made by a council of the eldest living male of every clan advised by the runesmiths. Decisions are officially made by the entire Council of Karak Zorn, but the council almost always deferred to the wishes of the eldest Runelord when making difficult decisions.
Despite this, Runelord Hodiri rarely had to make decisions. The affairs of the hold were rarely complicated and most issues were sorted out long before they got to the Council. Hodiri was content with this. He preferred to spend his time trying to rediscover lost rune techniques, deciphering damaged books and records. For years a growing sense of unease has been settling on him. He never liked to follow his gut when he could follow tradition and logic. Nevertheless, his gut told him that darkness was encroaching on his people. There was something below ground that the Dwarfs did NOT want to unearth.
The hold of Karak Zorn has recovered in numbers since the disasters. Still, every single Dwarf life was precious. Now a hunting party of eleven was missing for weeks. No bodies were found. They did not leave behind a single discarded weapon or tool, or even a scrap of cloth or fur as a clue to be found. Nothing. Every clan leader had their own idea on how to handle it and they were all beseeching Hodiri to see it there way. The one now speaking was the leader of the clan of the missing hunters.
“We need to put this in our Book of Grudges now my lord!”
Hodiri sighed.
“We can’t avenge a wrong against the air. How we can declare a grudge against a threat we cannot even identify? Until we know what happened to the party, we can’t avenge them.”
“How can y—? I mean as you wish my lord. I will send investigators.”
The clan elder walked out abruptly before Hodiri could mention the potential danger to an investigation party from whatever this mysterious threat is. Hodiri didn’t bother to repudiate him. As a clan elder, he had every right to authorize a search party for his missing kin.
The one advantage of Karak Zorn being cut off from the rest of the dwarf holds was that they seemed to exist beyond the notice of the Dwarfs' ancient enemies. Now even the small degree of safety of anonymity was not only gone, but it was Karak Zorn’s foes that were anonymous now. How can I defend my people against a threat I cannot even identify?
Hodiri figured he wouldn’t get any further on his studies tonight so he dimmed his lantern to retire. He figured he would have much work to do early the next morning. As he watched the shadows dance in his chamber, he wondered what dangers hid in the shadows beyond the hold.
Grey Seer Neekit of Clan Ostrel
Neekit’s mind drifted as he only paid half-attention to the screams of the Dwarven prisoners being tortured while Gasteek tried to suppress his giggles. Gasteek was vindictive even by the standards of Clan Ostrel. Gasteek was skilled interrogator, but he was more interested in inflicting pain than in getting results. That’s why he was in Clan Ostrel at all, he killed or crippled too many slaves his superiors wanted to use. It is good-good that Dwarfs are so resilient.
Clan Ostrel Skaven had a lot of pent up hostility. The Underempire society has a strict hierarchy but there is also an informal pecking system within each strata of the hierarchy. If a Skaven falls low on the informal pecking order they either get killed or saddled with the grunt work (which is often the same thing). If a forward thinking rat is not in such a poor state, but believes they are ABOUT to fall into such a state one of their options is to join Clan Ostrel.
Clan Ostrel has the dubious distinction of being the southern-most Skaven holding on the planet straddling the Southlands Jungles and the plains below them. The region is not blessed with an abundance of warpstone, so the area is fairly poor in economic terms. The tunnels do not go deep and poisonous snakes sent by the Lizardmen’s foul god remain a frequent threat. The jungles above ground are even more dangerous.
Clan Ostrel does have one compensating advantage. It’s too poor and far away for the Council of Thirteen to bother sending orders to. It’s also out of the way, so assassins charge extra to hit targets in Ostrel’s holdings. The ranking Skaven of Clan Ostrel are relative nobodies with low prices on their heads. Clan Ostrel, despite its dangers, is the safest place for Skaven worried about dying at the hands of their own kind.
Lizardmen are bad-bad enough but we try to expand-dig our holdings underground and run into-find Dwarfs too!
Neekit watched as another Dwarf died. Now there were only three survivors left. The group broke faster than expected and gave away their troop numbers. The dwarves were very tight lipped about their artillery though. Neekit continued listening to the translator who spoke the Dwarf’s language.
“My lord. This Dwarf squeaks the same-same things that the others did. They all pretend-lie that they don’t know-understand what a cannon is.”
Neekit had an idea, so wonderful he started to brux. He didn’t like to display his emotions outwardly, so he restrained himself before his underlings saw his eyes bog out. His thought seemed too good to be true. He had to verify this himself before the last few Dwarfs expired.
When rats (or Skaven) are happy they gently grind their teeth (bruxing) until their eyes bulge (boggling).
“Gasteek! Cease-stop your interrogation right now! I will do-take this. You ask-squeak the wrong questions.”
After a series of the right questions followed by the death of another Dwarf, Neekit discovered some very interesting facts. The Dwarf hold has been isolated-alone from the rest of the Dwarf Under-Empire for centuries. They had no gunpowder or steam power. Even better, these Dwarfs had never heard of the Skaven before. Better still they were presumed dead the other Dwarfs. For all these Dwarfs knew, the other holds were all dead so there was nowhere to turn to for help.
This is good-good beyond imagining. A whole Dwarf hold with inferior technology waiting to be taken and no retribution from other Dwarfs since they assumed the Hold was already dead-slain. A hold full of treasures to steal-plunder. A hold to give Clan Ostrel lots of space to breed-occupy. A fortress to protect his treasures from Lizardmen and rival Skaven clan alike. A safe haven to assault-kill the Lizardmen from and run-retreat back to many-many times. Clan Ostrel would become the richest-strongest clan in the southern hemisphere. I will rule a clan of outcasts no more.
Neekit wasted no time calling specified underlings. First he called Kreela. Kreela was a tough Skaven covered with grotesque, yet decorative scars. The scars were self-inflicted and were a signal to male Skaven. Kreela and her adopted sisters formed the bulk of Clan Ostrel’s Tunnel Runners. Kreela and her sisters were non-breeders, females who had rebelled against their cultural norm. On top of the ritual scarring, they had to endure the ostracism of male Skaven for rejecting their “imperative set by the Great Horned Rat” was high. For many females though, this was preferable to being surrounded by hordes of squealing rattlings till they die.
Neekit knew he could trust Kreela and her sisters to map the tunnel area around the lost dwarf hold and harass the dwarfs without giving up their presence. They were the best Tunnel Runners he knew. Their thirst to prove themselves to the males of the Underempire led them to be more aggressive and bold than most other Skaven warriors. Their desire to avoid derision of society in general lead them to be used to traveling by themselves for great distances making them good underground navigators.
Neekit had gotten a lot of grief from subordinates for declaring Clan Ostrel a safe haven for non-breeders. Many doomsayers feared it would set an example that would spread to all of the Clan’s breeders, and they would die out. Fortunately, no such cultural revolution came to pass. It was a brilliant move as far as Neekitwas concerned. Kreela and her sisters knew that if Neekit fell from the leadership of Clan Ostrel, a more conservative Skaven would take his place, and they would lose their privileges.
To lead his direct military effort. He handpicked the leaders for his frontal assault effort from among those in Clan Ostrel who chose self-imposed exile after suffering embarrassing defeats against Dwarfs. They’d be so concerned with revenge, they wouldn’t have time to betray Neekit or run away. He just sent three willful Skaven on dangerous missions, and they thanked him for the privilege.
That’s what set Neekit apart from weaker Skaven leaders in his mind. He didn’t have to kill his underlings just to defend himself. He made sure to find out what the skilled Skaven in his domain wanted and then made sure that he was the only one who could provide it to them. If Neekit couldn’t figure out what a Skaven wanted, well then he’d kill them.
His brilliance combined with the stroke of luck of finding the lost Dwarf hold would soon catapult Clan Ostrel (and Neekit) to undreamed heights of power.
This story is a sequel to my last story, Divided We Fall which is itself a sequel to another two pieces. While I have some recurring characters and the like, you should be able to enjoy any one of my stories without reading the others. For instance, Locklirist of the Hated Lash was mentioned in passing in my previous works, but you don’t need that material to follow what he’s doing now.
I plan to make this a four part series, and I plan to send installments about a week apart.
I'd like to think Spawning of Bob for his help editing and proofreading my work. I'd also like to thank the good people of The Underempire who answered my questions and provided me lots of writing inspiration for my Skaven characters.
New Alliances, Part One: Setting Objectives
Locklirist of the Hated Lash
“I LIVVVEE AGAINN!!!”
The Bloodthirster of Khorne, Loklirist of the Hated Lash was at last reborn from the swirling energies of the Chaos Realm. Daemons can never be destroyed forever though sometimes it seems like forever to mortals. Loklirist respawned faster than most because he was angry and determined.
His form was destroyed very shortly into assaulting the Southlands years ago. That wasn’t what made him angry. Being destroyed in the material realm was almost routine for an invasion-minded daemon. He was angry at the Unclean One, Korshalork of the Putrid Waves. Diplomacy does not come easily to the children of Khorne. He worked very hard to get the Unclean One and his forces on his side for his assault on the Southlands. Unfortunately, the fat Nurgle daemon withdrew at the start of the battle. Korshalork was supposed to infect the weakling Skinks while Loklirist engaged the Sauri.
Loklirist would have been fine going down fighting a horde of strong Saurus warriors. Instead he was nearly down by a massive barrage of darts, arrows, and javelins then overcome with a seemingly endless swarm of inferior Skinks backed by cowardly magic.
“NO ONE BETRAYS ME!”
Loklirist hastily gathered all the lesser Khorne daemons within roaring distance (no small number came) and prepared to storm Korshalork’s pathetic citadel. As the Khornites entered Korshalork’s exterior gardens, the cowardly Nurgle daemons present there scattered or prostrated themselves. Loklirist had no grudge with the peons, but he did not bother to restrain his minions' savagery against them.
“Where is Korshalork!”
The Bloodthirster battered down the gate and his forces began tearing up the interior. He battered aside the Plagueridden who attempted to waylay him.
“WHERE IS KORSHALORK!”
A scared phlegmy voice answered.
“He was destroyed by the reptiles…”
“Impossible! He didn’t even show up at the battle.”
“He was destroyed in our own realm by Skinks. We don’t know how, but his essence was scattered beyond anything we’ve seen! It may be millennia before he respawns.”
“Until he comes back, this citadel and all in it belongs to me. We are invading the Lizardmen realms again as soon as we have a rift!”
He was prepared to splatter every Nurgle daemon in sight if necessary, but the ranking Herald and all the other daemons present bowed in supplication. No! I can’t really slay them all now can I?. Loklirist began huffing and pacing.
“When is the next rift in the Lizardmen realm.”
“There is a nearby rift but it is far too weak, even when the moons are in the proper conjunction. But we have a mortal wizard willing to help us enlarge the rift.”
“Mortal” and “wizard” were two words Locklirist despised. He despised the word “Lizardmen” more though.
“What’s stopping this mortal wizard?”
“The rift is in the territory of the wizard’s enemies.”
“If we must we will destroy them as well, but I won’t lose sight of my real enemies.”
Belrikt the Outlander
Belrikt felt cursed by his own competence. He did not feel that way because he was arrogant. He just didn’t like running missions for the Slann. Unfortunately, he succeeded brilliantly at everything the Slann ordered him to do, so they kept giving him more missions. Belrikt wasn’t going to let his anger at the Slann stop him from fulfilling his duty to the Old Ones as tempting as they made it. Now he was flying a Terradon to Zlatan to answer a summons from Lord Trawlikshan, his least favorite Slann.
There was a delegation of ranking Skinks waiting for him outside the aviary. Two Skinks were carrying a small palanquin-like ark with an engraved box on it.
“General Belrikt, thy prodigious skills are needed for a very important mission to fulfill the Will of the Old Ones”
“I see, you’ve even waited at the aviary, it must be urgent as well as important”
“We have increased the length and breadth of our scouts, but have found no Skaven incursions for some time. When the vermin stop their minor incursions into our territory we know the kin of the foul Rat God are planning a dark scheme of epic proportions.”
“I’m glad you aren’t dumb enough to view quiet jungles as a good omen. I see you brought an object from the deepest pyramid vault. What am I being honored with?”
The High Skink motioned for the ark bearers to lower the box. From the ornate box they removed a simple stone with a crude glyph Belrikt didn’t recognize. The stone was on a simple gold chain. They handled it delicately as if it were made of glass then reverently passed it to the High Skink who held it before Belrikt.
“This is one of the Speaking Stones. It will allow thee to speak and be understood by all who hear thy words”
“You want me to talk to the Skaven? Trawlikshen viewed understanding the enemies of the Old Ones too deep to be a danger if I remember correctly.”
“Lord Trawlikshen does not wish thee to speak with Skaven. The great stone is intended to communicate with the Prodigals. We knoweth not if the mighty Stone will allow parlance with the Anathema.”
(Note “Prodigals” is the Lizardmen term for beings the Old Ones created who went somewhat astray: Elves, Dwarfs, Humans, Ogres and Halflings. Members of the Prodigal races who fell in line with dark powers (Dark Elves, Chaos Dwarfs, Warriors of Chaos and the like) are classified as “the Fallen,” though isolationist Slann and their followers do not distinguish between Prodigals and Fallen. “Anathema” refers to races the Old Ones did not intend to be created: Greenskins, Skaven, Beastmen and the like. Lizardmen call themselves the First Children of the Old Ones or simply the First. Daemons are referred to the Old Foes.)
Belrikt took the Speaking Stone and put it around hi necks. Belrikt was expecting something dramatic to happen. Then he spoke experimentally.
“I don’t feel any different. I don’t sound any different. (I neither feel nor hear any queer effects from thy stone).”
“You'll just sound normal to yourself, but everyone else will hear their own language”
“You lost your pompous Southlands accent. (Thy words no longer sound strange to my ears).”
“And your words no longer sound weird to me. (Finally thy speech has the formality and dignity befitting a servant of the Old Ones).”
Belrikt grinned wider than he had at any other time since arriving on the continent. No more listening to pompous Southlands dialect ever again? I hope they don’t ask for this stone back because they aren’t getting it
“We have something else for you. This will give you and those near you some protection against hostile magic.”
The priest handed him a thick bracelet made from obsidian with a lodestone in it. That did not reassure Belrikt.
“For something this important, shouldn’t a Slann be defending us against hostile magic?
“We can't send a Slann on this expedition”
“Too dangerous?”
A scribe with a bundle of scrolls who had not said a word or written down anything stepped forward. He spoke somewhat loudly, as if he was excited about an excuse to speak.
“The Third Race is mistrustful of powerful magic users, so we thought it wise not to bring a Slann”
I don’t trust them either, Belrikt thought. He nevertheless was not satisfied.
“Why should we care what Dwarfs dislike?”
The high priest spoke again.
“Because Lord Trawlikshen wants us to make contact with the Third Race to help us fight the Skaven. That’s why you are being given so many items for this quest. In fact.”
Another attendant presented Belrikt with a suit made from hide of some kind of dinosaur. Belrikt figured it was probably a Troglodon’s hide which meant it was enchanted. Another handed him a belt with three waxed ceramic vials.
“This armor will protect you from harm with the blessings of the Old One’s. The protection is fickle, so you shouldn’t feel invincible. The vials contain potions of Kroxigor’s Might. Drink them, and it will greatly enhance your strength for about a minute.
“That’s a lot of stuff, dare I ask if you are giving me anything else.”
“Yes, you are going to bring along Stroln, he has studied all our scrolls on the past encounters with the Third Race over the centuries.”
He pointed to the young Scribe, who promptly dropped his scrolls in excitement. Then he nearly knocked over the palanquin bearers as he bent to pick up his loose scrolls.
“It’s an honor to be working with you sir!”
Mahrlect!
Hodiri, Rune Lord of Karak Zorn
Karak Zorn was hit by earthquakes centuries ago. It killed over half the population and all those with royal blood. The survivors decided not to elevate any of their members to royalty. Since then decisions have been made by a council of the eldest living male of every clan advised by the runesmiths. Decisions are officially made by the entire Council of Karak Zorn, but the council almost always deferred to the wishes of the eldest Runelord when making difficult decisions.
Despite this, Runelord Hodiri rarely had to make decisions. The affairs of the hold were rarely complicated and most issues were sorted out long before they got to the Council. Hodiri was content with this. He preferred to spend his time trying to rediscover lost rune techniques, deciphering damaged books and records. For years a growing sense of unease has been settling on him. He never liked to follow his gut when he could follow tradition and logic. Nevertheless, his gut told him that darkness was encroaching on his people. There was something below ground that the Dwarfs did NOT want to unearth.
The hold of Karak Zorn has recovered in numbers since the disasters. Still, every single Dwarf life was precious. Now a hunting party of eleven was missing for weeks. No bodies were found. They did not leave behind a single discarded weapon or tool, or even a scrap of cloth or fur as a clue to be found. Nothing. Every clan leader had their own idea on how to handle it and they were all beseeching Hodiri to see it there way. The one now speaking was the leader of the clan of the missing hunters.
“We need to put this in our Book of Grudges now my lord!”
Hodiri sighed.
“We can’t avenge a wrong against the air. How we can declare a grudge against a threat we cannot even identify? Until we know what happened to the party, we can’t avenge them.”
“How can y—? I mean as you wish my lord. I will send investigators.”
The clan elder walked out abruptly before Hodiri could mention the potential danger to an investigation party from whatever this mysterious threat is. Hodiri didn’t bother to repudiate him. As a clan elder, he had every right to authorize a search party for his missing kin.
The one advantage of Karak Zorn being cut off from the rest of the dwarf holds was that they seemed to exist beyond the notice of the Dwarfs' ancient enemies. Now even the small degree of safety of anonymity was not only gone, but it was Karak Zorn’s foes that were anonymous now. How can I defend my people against a threat I cannot even identify?
Hodiri figured he wouldn’t get any further on his studies tonight so he dimmed his lantern to retire. He figured he would have much work to do early the next morning. As he watched the shadows dance in his chamber, he wondered what dangers hid in the shadows beyond the hold.
Grey Seer Neekit of Clan Ostrel
Neekit’s mind drifted as he only paid half-attention to the screams of the Dwarven prisoners being tortured while Gasteek tried to suppress his giggles. Gasteek was vindictive even by the standards of Clan Ostrel. Gasteek was skilled interrogator, but he was more interested in inflicting pain than in getting results. That’s why he was in Clan Ostrel at all, he killed or crippled too many slaves his superiors wanted to use. It is good-good that Dwarfs are so resilient.
Clan Ostrel Skaven had a lot of pent up hostility. The Underempire society has a strict hierarchy but there is also an informal pecking system within each strata of the hierarchy. If a Skaven falls low on the informal pecking order they either get killed or saddled with the grunt work (which is often the same thing). If a forward thinking rat is not in such a poor state, but believes they are ABOUT to fall into such a state one of their options is to join Clan Ostrel.
Clan Ostrel has the dubious distinction of being the southern-most Skaven holding on the planet straddling the Southlands Jungles and the plains below them. The region is not blessed with an abundance of warpstone, so the area is fairly poor in economic terms. The tunnels do not go deep and poisonous snakes sent by the Lizardmen’s foul god remain a frequent threat. The jungles above ground are even more dangerous.
Clan Ostrel does have one compensating advantage. It’s too poor and far away for the Council of Thirteen to bother sending orders to. It’s also out of the way, so assassins charge extra to hit targets in Ostrel’s holdings. The ranking Skaven of Clan Ostrel are relative nobodies with low prices on their heads. Clan Ostrel, despite its dangers, is the safest place for Skaven worried about dying at the hands of their own kind.
Lizardmen are bad-bad enough but we try to expand-dig our holdings underground and run into-find Dwarfs too!
Neekit watched as another Dwarf died. Now there were only three survivors left. The group broke faster than expected and gave away their troop numbers. The dwarves were very tight lipped about their artillery though. Neekit continued listening to the translator who spoke the Dwarf’s language.
“My lord. This Dwarf squeaks the same-same things that the others did. They all pretend-lie that they don’t know-understand what a cannon is.”
Neekit had an idea, so wonderful he started to brux. He didn’t like to display his emotions outwardly, so he restrained himself before his underlings saw his eyes bog out. His thought seemed too good to be true. He had to verify this himself before the last few Dwarfs expired.
When rats (or Skaven) are happy they gently grind their teeth (bruxing) until their eyes bulge (boggling).
“Gasteek! Cease-stop your interrogation right now! I will do-take this. You ask-squeak the wrong questions.”
After a series of the right questions followed by the death of another Dwarf, Neekit discovered some very interesting facts. The Dwarf hold has been isolated-alone from the rest of the Dwarf Under-Empire for centuries. They had no gunpowder or steam power. Even better, these Dwarfs had never heard of the Skaven before. Better still they were presumed dead the other Dwarfs. For all these Dwarfs knew, the other holds were all dead so there was nowhere to turn to for help.
This is good-good beyond imagining. A whole Dwarf hold with inferior technology waiting to be taken and no retribution from other Dwarfs since they assumed the Hold was already dead-slain. A hold full of treasures to steal-plunder. A hold to give Clan Ostrel lots of space to breed-occupy. A fortress to protect his treasures from Lizardmen and rival Skaven clan alike. A safe haven to assault-kill the Lizardmen from and run-retreat back to many-many times. Clan Ostrel would become the richest-strongest clan in the southern hemisphere. I will rule a clan of outcasts no more.
Neekit wasted no time calling specified underlings. First he called Kreela. Kreela was a tough Skaven covered with grotesque, yet decorative scars. The scars were self-inflicted and were a signal to male Skaven. Kreela and her adopted sisters formed the bulk of Clan Ostrel’s Tunnel Runners. Kreela and her sisters were non-breeders, females who had rebelled against their cultural norm. On top of the ritual scarring, they had to endure the ostracism of male Skaven for rejecting their “imperative set by the Great Horned Rat” was high. For many females though, this was preferable to being surrounded by hordes of squealing rattlings till they die.
Neekit knew he could trust Kreela and her sisters to map the tunnel area around the lost dwarf hold and harass the dwarfs without giving up their presence. They were the best Tunnel Runners he knew. Their thirst to prove themselves to the males of the Underempire led them to be more aggressive and bold than most other Skaven warriors. Their desire to avoid derision of society in general lead them to be used to traveling by themselves for great distances making them good underground navigators.
Neekit had gotten a lot of grief from subordinates for declaring Clan Ostrel a safe haven for non-breeders. Many doomsayers feared it would set an example that would spread to all of the Clan’s breeders, and they would die out. Fortunately, no such cultural revolution came to pass. It was a brilliant move as far as Neekitwas concerned. Kreela and her sisters knew that if Neekit fell from the leadership of Clan Ostrel, a more conservative Skaven would take his place, and they would lose their privileges.
To lead his direct military effort. He handpicked the leaders for his frontal assault effort from among those in Clan Ostrel who chose self-imposed exile after suffering embarrassing defeats against Dwarfs. They’d be so concerned with revenge, they wouldn’t have time to betray Neekit or run away. He just sent three willful Skaven on dangerous missions, and they thanked him for the privilege.
That’s what set Neekit apart from weaker Skaven leaders in his mind. He didn’t have to kill his underlings just to defend himself. He made sure to find out what the skilled Skaven in his domain wanted and then made sure that he was the only one who could provide it to them. If Neekit couldn’t figure out what a Skaven wanted, well then he’d kill them.
His brilliance combined with the stroke of luck of finding the lost Dwarf hold would soon catapult Clan Ostrel (and Neekit) to undreamed heights of power.
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