AoS Question about Skinks and their items

Discussion in 'Seraphon Discussion' started by Nielspeterdejong, Aug 8, 2016.

  1. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    So I've bought a unit of Skink archers, but I noticed in Seraphon that they now have boltspitters. I decided that I'd just say that archers are boltspitters, and use them.

    But then I saw that skink boltspitters often had clubs, and not shields. I first decided to give my skink boltspitters shields, because with their defense of 6 the shield would be pretty handy against -1 rend units. Since it would allow me to roll 6 and save on the defence. Whereas if they had rend I could not roll save against it at all (is that right?) if the skink boltspitters had clubs.

    Are there two types of skinks: javalins with shields, and boltspitters with clubs? Or can you mix it? (in my case pretend to mix it). And is it possible to save against a attack on a 6 regardless of the defense? Or not?
     
  2. Bowser
    Slann

    Bowser Third Spawning

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    You can have :
    Javelins and Shield
    Boltspitters and Shield
    Or Boltspitters and Club.

    I recommend the Boltspitters and Shield because you don't really want them in combat.
     
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  3. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    Got it! Thanks :) I will keep those 40 archers Boltspitter and shield then :)

    And if your armor is 6, and someone has rend, all his attacks will automaticall hit right?
     
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  4. Bowser
    Slann

    Bowser Third Spawning

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    Your skinks ignore -1 rend so if the rend is 1 you still get the 6 save. If the rend is 2 or more then you get no save.
     
  5. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    Got it! thanks!
     
  6. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    Oh, and I also have some skink figures that have both spears and clubs. Does that mean they get two attacks?
     
  7. Bowser
    Slann

    Bowser Third Spawning

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    Not quite, given the description you will have to choose which one and ensure that your opponent knows which you plan on using.
     
  8. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    Well I mean that I have models of the new skinks, carrying both blowpipes and clubs. After I announce that they do, do those units get 2 attacks? (all same models)
     
  9. Bowser
    Slann

    Bowser Third Spawning

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    If they have Boltspitters and clubs they attack with both yes.
     
  10. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    Alright, got it!
     

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