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Athrenax
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Greetings, oldbloods! I am new to miniature gaming and need some help in getting started. I have not yet decided which army to start with, and I have some questions that I hope you can answer that hopefully will leave me better equipped to make a decision. Lizardmen/Seraphon is of course one of the armies I am considering, along with Dark Elves and High Elves. If this is the wrong place to ask this, please feel free to point me to the right place!
There are three major points that are important to me in my choice of army, which I will describe in more detail below. What I am wondering then is how lizardmen compare to my other options on these points, and whether they would be a good choice for me with these requirements in mind.
One important thing to note is that I want to dabble in multiple editions, including 6th, 8th and Age of Sigmar, without having to use a different army for each edition. Wanting to play multiple editions influences more than one area, but the main thing this affects is the models available. While I am not averse to buying some models online, I would like to be able to get most of my models in stores, especially when starting out. From what I've gathered so far, all the models from previous Lizardmen army books are still available as Seraphon models in Age of Sigmar, either in local stores or the official GW webstore. Additionally, I understand that the High Elf core units from previous editions are no longer available with the switch to AoS. Am I correct on these two points (Lizardmen are safe, High Elves core units are trickier), and are there more units/models for either of these armies (Dark Elves included) that have been discontinued? Of course, I realize I will have to get square bases for my units to play them in Fantasy, but can I still use them in Age of Sigmar without rebasing them?
The second major point is that of play style and strength. I am not planning on playing this competitively, but I do want an army that won't just get destroyed by every opponent. More importantly, I want an army that offers varied gameplay and can play different strategies. This could be achieved by having a wide selection of units to choose from to deploy in different games. Even better would be if the standard units were versatile enough to be able to pivot to a completely different strategy in the middle of a game! I don't know if this is something that is possible with any army, but if there is one that is capable of this, it would be perfect! The strength of the army compared to others is something I could see easily changing between editions, so I hope there is someone who have experience with both newer and older Warhammer that can answer this.
My last major requirement is that I need to be happy about the aesthetics of my army. There isn't really any objective answer that you can give me here, but this is what has led me to exclude the human, dwarven and ogre armies, because I find them rather dull. I have also more or less excluded Vampire Counts because I don't want to paint and play ranks upon ranks of skeletons. I want units with some strong colors, either through their skin/scales like the lizardmen or ornate armor and weapons, and I want my models to look menacing, again either because of impressive armor or because they are bad-ass monsters. I am not a fan of the straight-up hairstyles of the Dark Elves, but if I can choose heads with either other hairstyles or helmets for all or most of my models, that is not a problem.
Lastly, a minor point is the price. I realize this is not a cheap hobby, and I expect to have to spend quite a bit on it. I would however like to limit the spending to a degree, so if any of these armies are significantly more expensive than the others on average, that is also something I would take into consideration. I don't know what causes a certain army to be more expensive than an equivalent one from another faction, other than needing more different kits of models, but if someone has some insight here it would be more than welcome!
I think this should cover most of my thoughts and questions, and I hope that there are some more experienced players than me here who can answer some of them! Any answers or other tips are most appreciated!
There are three major points that are important to me in my choice of army, which I will describe in more detail below. What I am wondering then is how lizardmen compare to my other options on these points, and whether they would be a good choice for me with these requirements in mind.
One important thing to note is that I want to dabble in multiple editions, including 6th, 8th and Age of Sigmar, without having to use a different army for each edition. Wanting to play multiple editions influences more than one area, but the main thing this affects is the models available. While I am not averse to buying some models online, I would like to be able to get most of my models in stores, especially when starting out. From what I've gathered so far, all the models from previous Lizardmen army books are still available as Seraphon models in Age of Sigmar, either in local stores or the official GW webstore. Additionally, I understand that the High Elf core units from previous editions are no longer available with the switch to AoS. Am I correct on these two points (Lizardmen are safe, High Elves core units are trickier), and are there more units/models for either of these armies (Dark Elves included) that have been discontinued? Of course, I realize I will have to get square bases for my units to play them in Fantasy, but can I still use them in Age of Sigmar without rebasing them?
The second major point is that of play style and strength. I am not planning on playing this competitively, but I do want an army that won't just get destroyed by every opponent. More importantly, I want an army that offers varied gameplay and can play different strategies. This could be achieved by having a wide selection of units to choose from to deploy in different games. Even better would be if the standard units were versatile enough to be able to pivot to a completely different strategy in the middle of a game! I don't know if this is something that is possible with any army, but if there is one that is capable of this, it would be perfect! The strength of the army compared to others is something I could see easily changing between editions, so I hope there is someone who have experience with both newer and older Warhammer that can answer this.
My last major requirement is that I need to be happy about the aesthetics of my army. There isn't really any objective answer that you can give me here, but this is what has led me to exclude the human, dwarven and ogre armies, because I find them rather dull. I have also more or less excluded Vampire Counts because I don't want to paint and play ranks upon ranks of skeletons. I want units with some strong colors, either through their skin/scales like the lizardmen or ornate armor and weapons, and I want my models to look menacing, again either because of impressive armor or because they are bad-ass monsters. I am not a fan of the straight-up hairstyles of the Dark Elves, but if I can choose heads with either other hairstyles or helmets for all or most of my models, that is not a problem.
Lastly, a minor point is the price. I realize this is not a cheap hobby, and I expect to have to spend quite a bit on it. I would however like to limit the spending to a degree, so if any of these armies are significantly more expensive than the others on average, that is also something I would take into consideration. I don't know what causes a certain army to be more expensive than an equivalent one from another faction, other than needing more different kits of models, but if someone has some insight here it would be more than welcome!
I think this should cover most of my thoughts and questions, and I hope that there are some more experienced players than me here who can answer some of them! Any answers or other tips are most appreciated!
