AoS Need to take this to the next level, 1500 and 2000 points

Discussion in 'Seraphon Army Lists' started by Ritual, Mar 6, 2017.

  1. Ritual
    Skar-Veteran

    Ritual Well-Known Member

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    Firstly, hello. First time poster, long time lurker. It took me a long time to decide on an army to go with for AoS - and a few weeks ago I decided on Seraphon.

    I have purchased the following:

    Start Collecting! Seraphon
    Skink Starpriest
    Seraphon Saurus Warriors
    Seraphon Skinks

    (I know I could have gotten away converting from the SC box into the Starpriest, but I love his little model so much I had to have him.)

    Which I am currently in the process of building and painting the following (open to suggestions on this!):

    Skink Starpriest x1 - 100
    Old Blood on Carnosaur x1 - 320
    Saurus Knights x5 - 120
    Saurus Warriors x10 - 100
    Saurus Warriors x20 - 200
    Skinks x20 - 160

    Edit: I think it's also possible to do an Saurus Scar-Veteran on Cold One using the SC box? If so that would be another 100 points.

    Which comes in at exactly 1000 points. This was done on a budget and using some information found online, I don't know what level of coherency this will have on the table as I haven't gotten to play with it yet.

    I have a couple of questions:

    Firstly, what weapons should I attach to the units I currently have? There seem to be a few different load-out options and I haven't been able to find the decisive answer on what to go with.

    Secondly, with a budget of approximately £200, what do you think I should get to go from here to 1500 and 2000 points and potentially add some more utility and power to my army.

    If it helps, one of the main selling points over the other armies I was looking of Seraphon was the Dread Saurian - so eventually I would like to get that into the mix, though I appreciate that probably won't happen in a £200 budget when he would take up 75% of that budget himself.

    I like dinosaurs. This is also my first AoS army, so please be gentle and apologies for any errors above. Your help is greatly appreciated.
     
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  2. Bowser
    Slann

    Bowser Third Spawning

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    Absolutely take one of your knights and modify, just make it stand out, it will be your scar-vet on cold one. This is a decent starting army, it gives you some range. I would pick up a second SC. That way with the converted scar-vet you have 15 knights. Go with lances for them. Another oracle to make as a chief, and a scar-vet on carno. Bastiladon is always good, and chameleon skinks, with some rippers or terradons. Then a sunblood and you should be set. If anything is left over I reccomend a starseer. When you expand later get some guard and a warden, a stegadon and a slann.
     
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  3. Qupakoco
    Skink Chief

    Qupakoco Keeper of the Dice Staff Member

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    Don't forget he wants the Dread Saurian!

    I'm partial to getting the Bastiladon next. I've heard it does wonders for us in battle.

    And welcome to L-O!!
     
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  4. ljwylde
    Saurus

    ljwylde Member

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    I'll agree with @Bowser and pick up a 2nd start collecting. That will give you a 2nd Carnosaur, a Scar-Vet and enough for 15 Knights.

    Oldblood on Carnosaur 320
    -Legendary Fighter
    -Phoenix Stone
    Scar Vet On Carnosaur 260
    Scar Vet On Cold One 100
    -Relic Blade
    Skink Starpriest 100
    5 Knights 120
    -Lances
    5 Knights 120
    -Lances
    5 Knights 120
    -Lances
    40 Saurus 400
    -Spears
    10 Skinks 80
    -Boltspitters
    10 Skinks 80
    -Boltspitters

    Bloodclaw Starhost 100

    1800/ 2000

    Then you are going to need a hero who is going to buff up the Saurus block. You can already use the Scar-Vet on Carno, but a Sunblood is good to have nearby for the rerolls and to add a bit more damage into combat.

    Sunblood 120

    1920/ 2000

    Look to use the venom staff on the carnosaur for mote damage.

    Sit on an objective with the suarus- use mystic shield or summon starlight for survivability.

    You have 80 points left. You could drop the 2 units of Skinks and pick up an engine of the gods, or just grab ten more Skinks. Either way, you are looking at a list that totals 2000 points.

    Tip: If you get the engine, you could choose to leave the top bit off, just stick it on w/ blu-tac. This will make it easier to store, but it also leaves scope for a celestial hurricanum conversion later down the road.
     
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  5. Ritual
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    Ritual Well-Known Member

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    Okay, as a starting point for 2000 points this is what I am thinking based on the feedback so far.. Dropping the skinks in favour of 2 units of 20 warriors and 15 knights, and grabbing a Bastiladon.

    Leaders
    Saurus Oldblood on Carnosaur (320)
    Saurus Scar-Veteran on Cold One (100)
    Skink Starpriest (100)
    Saurus Scar-Veteran on Carnosaur (260)
    - Warblade
    Saurus Sunblood (120)

    Battleline
    15 x Saurus Knights (360)
    - Lances
    - Seraphon Battleline

    20 x Saurus Warriors (200)
    - Spears
    20 x Saurus Warriors (200)
    - Spears

    Units

    Behemoths
    Bastiladon (300)

    Total: 1960/2000


    Then for 2500 points I add in the Dread Saurian and a unit of Chameleons.

    Leaders
    Saurus Oldblood on Carnosaur (320)
    Saurus Scar-Veteran on Cold One (100)
    Skink Starpriest (100)
    Saurus Scar-Veteran on Carnosaur (260)

    - Warblade
    Saurus Sunblood (120)

    Battleline
    15 x Saurus Knights (360)

    - Lances
    - Seraphon Battleline

    20 x Saurus Warriors (200)
    - Spears
    20 x Saurus Warriors (200)
    - Spears

    Units
    5 x Chameleon Skinks (120)

    Behemoths
    Bastiladon (300)
    Dread Saurian (400)

    Total: 2480/2500


    Edit: Need another battleline here so this 2500 point list needs to change.
     
    Last edited: Mar 7, 2017
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  6. Ritual
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    Ritual Well-Known Member

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    Replied before I saw this, will have a read now, thank you.
     
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  7. Ritual
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    Ritual Well-Known Member

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    Need another battleline for 2500 points so need to adjust that list.
     
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  8. Ritual
    Skar-Veteran

    Ritual Well-Known Member

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    Okay, here we go. Dropped the Chameleons in favour of cheap Skinks for a battle line boost, and had 60 points left over for a Skink Chief. Not sure if I would better off using those points on another unit of Warriors or even 5 more Knights?

    Picked the Skinks initially because they're good to just throw in the way of things as far as I understand it. The main fire power of this is coming from the Dinosaurs, which I like a lot.

    Leaders
    Saurus Oldblood on Carnosaur (320)
    - General
    - Trait: Legendary Fighter
    - Artefact: Phoenix Stone
    Saurus Scar-Veteran on Carnosaur (260)
    - Warblade
    Saurus Scar-Veteran on Cold One (100)
    Skink Starpriest (100)
    Saurus Sunblood (120)
    Skink Chief (60)
    - Golden Sickle

    Battleline
    15 x Saurus Knights (360)
    - Lances
    - Seraphon Battleline
    20 x Saurus Warriors (200)
    - Spears
    20 x Saurus Warriors (200)
    - Spears
    10 x Skinks (80)
    - Meteoric Javelins & Star Bucklers

    Units

    Behemoths
    Bastiladon (300)
    Dread Saurian (400)

    Total: 2500/2500
     
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  9. Ritual
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    Ritual Well-Known Member

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    Working backwards now... 2000 points looking something along the lines of:

    Leaders
    Saurus Oldblood on Carnosaur (320)
    - General
    - Trait: Legendary Fighter
    - Artefact: Phoenix Stone
    Saurus Scar-Veteran on Cold One (100)
    Skink Starpriest (100)

    Battleline
    15 x Saurus Knights (360)
    - Lances
    - Seraphon Battleline
    20 x Saurus Warriors (200)
    - Spears
    20 x Saurus Warriors (200)
    - Spears

    Units

    Behemoths
    Bastiladon (300)
    Dread Saurian (400)

    Total: 1980/2000

    Time to try and work out if/how I can work a Dread Saurian into 1500 points.

    Is this looking reasonable or am I way off base?
     
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  10. Bowser
    Slann

    Bowser Third Spawning

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    Looks like a great list to me.
     
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  11. Ritual
    Skar-Veteran

    Ritual Well-Known Member

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    Working backwards more towards 1500 points... Still trying to squeeze in the Dread Saurian but I think it might be pushing it at 1500 really. I'll probably need to try this one out.

    Leaders
    Saurus Oldblood on Carnosaur (320)
    - General
    - Trait: Legendary Fighter
    - Artefact: Phoenix Stone
    Skink Starpriest (100)
    Saurus Scar-Veteran on Carnosaur (260)
    - War Spear

    Battleline
    5 x Saurus Knights (120)
    - Lances
    - Seraphon Battleline
    5 x Saurus Knights (120)
    - Lances
    - Seraphon Battleline
    5 x Saurus Knights (120)
    - Lances
    - Seraphon Battleline

    Units
    1 x Razordons (60)

    Behemoths
    Dread Saurian (400)

    Total: 1500/1500


    The aim of this one is to have the Razordon protecting the Starpriest a bit from charges perhaps? And then Dinosaur stomping going on everywhere else. Aiming for big fears from the Dread Saurian and Carno's... Bravery saves should scare the enemy hopefully.
     
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  12. Ritual
    Skar-Veteran

    Ritual Well-Known Member

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    One of the reasons I like this list working from 1000 to 2500 is because the models and expansion have some cohesion for my army's story - the units remain the same, the knights just join up to become one unit, the scar-vet is still around just riding a different dinosaur etc. I think it could work well thematically too.

    The warriors and skinks just take a break occasionally. Because they're tired from not getting to ride around on other lizards.
     
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  13. Ritual
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    Ritual Well-Known Member

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    Oooh, an update to my 1500 point list with a better use for those 60 points...

    Leaders
    Saurus Oldblood on Carnosaur (320)
    - General
    - Trait: Legendary Fighter
    - Artefact: Phoenix Stone
    Skink Starpriest (100)
    Saurus Scar-Veteran on Carnosaur (260)
    - War Spear

    Battleline
    5 x Saurus Knights (120)
    - Lances
    - Seraphon Battleline
    5 x Saurus Knights (120)
    - Lances
    - Seraphon Battleline
    5 x Saurus Knights (120)
    - Lances
    - Seraphon Battleline

    Behemoths
    Dread Saurian (400)

    Firelance Starhost (60)

    Total: 1500/1500

    Adds in:
    • +3 to Charge rolls for any Knight unit within 10" of their Scar Veteran
    • Deal an extra mortal wound for any wound roll of 6+ on any celestite weapon used in the combat phase following a charge; this rule is cumulative with the lance rule
     
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  14. Bowser
    Slann

    Bowser Third Spawning

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    Good call I was just about to say drop the razorazordon for the firelance! Great list.
     
  15. ljwylde
    Saurus

    ljwylde Member

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    On that 2500 point list, I'd drop 5 of the Knights for a Bloodclaw. Or ten Saurus.
     
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  16. Ritual
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    Ritual Well-Known Member

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    I like that idea, would need to divide something to keep the 4 battlelines for 2500 then though, but maybe worth it. Certainly an option.
     
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  17. Ritual
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    Ritual Well-Known Member

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    So in summary my shopping list is as so:

    1x Start Collecting! Kit
    1x Bastiladon
    1x Dread Saurian
    1x Saurus Sunblood
    1x Skink Chief

    That should cover me for all the above lists, and apart from the Dread Saurian isn't going to break the bank. Hopefully my eBay auctions sell and I can get moving on this idea.

    I'll probably be able to convert the Skink Chief out of something else.
     
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  18. Ritual
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    Ritual Well-Known Member

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    Looks like the 2500 point list isn't legal, Skink Chief isn't Seraphon so the battlelines don't count. Going to play around with it and see what I can work out.
     
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  19. Jbird460
    Saurus

    Jbird460 Member

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    The skink cheif has the seraphon keyword on his warscroll doesnt that make him seraphon?
     
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  20. Bowser
    Slann

    Bowser Third Spawning

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    use the oracle from the second sc for this, one as a starpriest and the other as a chief.
     
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