AoS General's Handbook finally announced !!

Discussion in 'Seraphon Discussion' started by Seraphage, Jun 26, 2017.

  1. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    That would be my absolute dream scenario. If they dropped TK altogether the secondary market would be flooded with affordable TK units. It does sound too good to be true. Would GW outright drop TK after they had promised they wouldn't do that to any army?

    My fingers are crossed. RAGE QUIT, RAGE QUIT, RAGE QUIT!!!
     
  2. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Well, not bad but I prefer playing lizards. According to the lore we have some of the most powerful wizards with us. They should make it that they can actually cast some spells in the game. No need for other wizards then. Why should a Slann be unable to do something even a puny human can do?
     
  3. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    I hope Seraphon wizards will know a number of spells from their own lore equal to the nr of spells they can cast :) Plus that their spells have urility as well, like walk between worlds.
     
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  4. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    Absolutely. I kinda expect we won't even get our own spell lore though. Just because GW.
     
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  5. Xlanax_lot
    Troglodon

    Xlanax_lot Well-Known Member

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    I would love it if they changed some of our warscrolls... But to be honest I don't see it happening just because if they did they would also have to do it for all the other updated armies.

    So I am keeping my hopes on the following:

    1. Aliance abilities and artifacts are made to work well with our army and help us become more competitive while at the same time feeling that they fit well with the fluff

    2. Fix summoning! This could be one of the biggest strenghts of our army and at the moment is just garbage.... If they change the summoning distance from 9-7 that alone would be an amayzing change and if they toped ut with 1.25*Reserve Points = Summoning points or something like that it would be amayzing ( one can wish)

    3. Magic Lore, our Slanns although they have the potential to be invredible powerfull wizards are not good at the moment in my opinion simple because they dont have ofensive magic and are ment to use an ability that is not competitive ( summoning) and paying his points for a rerrol 1s is just not worth it for me... Giving him more spells would fix this

    4. Points, some of our units are really expensive, bringing them down a notch would help us be competitive again

    If I get 3 of these I would be overly pleased
     
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  6. Xlanax_lot
    Troglodon

    Xlanax_lot Well-Known Member

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    I am afraid I have to agree with you... looking at the index I see for seraph we get 4 pages. Normally a battalion takes a page so that only leads me to suspect that we will have the following:

    1. Alliance Ability
    2. Artifact
    3. Fangs of Sotek Battalion
    4. Dracothion's Tail Battalion

    ps: there are hints in the Seraphon Battletome about what these battalions include! look at pages 23 and 24
     
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  7. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    Well it seems like, when looking at the preview of the dispossesssed, that they plan on cramping as much as they can on 2 pages. I saw for instance one page with the new allegiance abilities and the command traits. So it would be possible to have another page with the items and the spells :)

    At least I hope so!
     
  8. Xlanax_lot
    Troglodon

    Xlanax_lot Well-Known Member

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    Well, that seems like a very encouraging discovery!! now I am really hoping to se some spells for the seraphon! so pumped for this release!

    PS: where is this preview of the dispossessed.

    Best regards,
     
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  9. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    Here you go: https://www.warhammer-community.com...rst-look-inside-the-coversgw-homepage-post-3/

    I saw what I believe to be both a large number of traits, as well as command traits to the right. So there is hope :)
     
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  10. Captaniser
    Carnasaur

    Captaniser Well-Known Member

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    Looks very promising, but the command traits are on the left. On the right you will see grudges, those have been in previous Dwarf books and they basically gives your army a random buff against certain targets, so i hope they will continue with that.
     
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  11. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    Ah, well I hope that to the right you will see the items and spells nevertheless. Perhaps we get that for the Seraphon?
     
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  12. scubrat
    Temple Guard

    scubrat Well-Known Member

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    Sorry, also had to chip in here. Wary fighters is literally the best. It means that technically, in one go, your skinks can move 28", that's 8" move, 12" charge and another 8" retreat. That's insane.
     
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  13. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    EDIT: Ah, now I know what you mean ;p Well that does sound like an interesting technique! Though they would die almost instantly due to stats ^^;

    I like how you guys use them, though I have yet to find a use for the Oldblood on foot his command ability.
     
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  14. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    You are a cruel person. Never thought about playing a villain in a Disney movie?
     
  15. Captaniser
    Carnasaur

    Captaniser Well-Known Member

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    "Once GW kills the Tombkings, they will be mine! Mine i tell you!"

    [​IMG]
     
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  16. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    I+got+you+fam+essential+original+samurai+_7b1397fc0e2056bfa97f67049d429ed7.jpg


    Hahaha... that is hilarious. :joyful: A good laugh to start the morning!
     
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  17. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    I love this community! :)
     
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  18. Freddy25
    Kroxigor

    Freddy25 Well-Known Member

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  19. Canas
    Slann

    Canas Ninth Spawning

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    O, I like that max sized thing. Might make hordes functional. THough I would like to also get something for "small" horde units to be more than just fodder, at least or armies like ours where 2 of our 4 battleline troops are horde units (skinks and warriors).
     
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  20. Nielspeterdejong
    Terradon

    Nielspeterdejong Well-Known Member

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    I've never played battleplans before, are they fun?
     
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