Looks funny, i will try it out -Slann Starmaster Gerneral Great rememberer -Skink Priest Priestly Trapping -EotG - 10 Skinks not sure between javelins and boltspitters - 10 Skinks same here - 10 Saurus Warriors Clubs - Stegadon 1000/1000 i could change the stegadon and the 10 warriors for one bastilodon and 1 razordorn. i dont have more skinks, thats why i would drop the warriors
Hello, what other leaders do you have? You could try without the slann on the board (only one teleport) using seraphon allegiance ability. That frees up some points. Only need two battleline so could double up skinks to a unit of 20 maybe. So they’re causing mischief buffed to +1 hit in shooting.
leaders i have: -Slann Starmaster -Veteran on Carnosaurus -Veteran on cold one -Sunblood - Skink starpriest -skink priest -lord kroak for battlelines i have 20 skinks and 30 saurus warriors, and 5 saurus knights by taken seraphon
How about? Scar vet on cold-one as general, mighty war leader for the +5 extra command Both priests for unbinding and their own buffs they dish out to saurus Sunblood with light of dracothian to unbind “in the field” so to speak (With his cohort of) 30 warriors 20 skinks to do their thing and harass. 5 knights as fast objective grabbers (non combat unless against something not too tough) Can still teleport a unit and you’ve got 100 spare (I’m sure) to get the extra command points or maybe an endless spell or two if you have any. As long as not against anything too mad should be ok. Or take one less priest no knights and bring on the slann....who can then summon knights etc for 12 points...so many options!
oh man, i dont know there are so many poptions. still have a stegadon with all options on top, one EotG , two razordorns and two bastilodons. i think we have all endless spells in our group
What about this and use the EoG to summon in 20 skinks and the Slann to bring in others? Allegiance: Seraphon Leaders Engine of the Gods (220) Slann Starmaster (260) Skink Priest (80) - Priestly Trappings Battleline 20 x Saurus Warriors (200) - Spears 10 x Saurus Warriors (100) - Spears 5 x Saurus Knights (90) - Lances Endless Spells Balewind Vortex (40) Total: 990 / 1000 Extra Command Points: 0 Allies: 0 / 200 Wounds: 61
interesting. Vortex for the Slann to do more summoning points. What Command ability is the Slann taken? Great rememberer? For the Warriors: I have 20 with Clubs and 10 with Spears. Skinks are not equipt yet, i thought about the Javalins for more dmg.
You’ve got a really good pool of models to start with. A good foundation to expand battleline in the future if you decide to. I like razordons and salamanders only being 6 conjuration points to summon.
You can give him what you see fit but Arcane might is good for that missed cast/unbind reroll. Skinks are not going to do much damage but again this is your personal preference.
Arcane might sounds relevant for this kind of army. the vortex should go of, so you got 26 summoning points in turn 2 right? on paper of course.
That's the great thing about Seraphon. We have a lot of decent options. Many armies have one or two really great ones and the rest is pretty bad.
But as wise thoughtful beings, the slann can see a lot and act accordingly.....i.e - no point going too cheesy unless the situation calls for it...and if it does, well....boom! Two bastiladons in their faces!
even if i spent it every turn.... 13 points per turn is something! 2 razordorns every turn or something for 12 points is really nice!
You can cast 2 spells in turn one and still have enough for a big critter in turn 2, theoretically Edit: Brain fart moment
what can i summon then? i get 7 points left in turn 1, so i got 20 in turn 2 if i dont cast anything. the best for 20 points is what?