AoS Need help putting together a competitive Skink army

Discussion in 'Seraphon Army Lists' started by Brandfas Machine, Aug 27, 2019.

  1. Brandfas Machine
    Skink

    Brandfas Machine Active Member

    Messages:
    49
    Likes Received:
    168
    Trophy Points:
    33
    Or at least as feasible as I can get it. We typically play 1000 - 1500 point games, and I'm trying to see if it's possible to do a Skink army without having to rely on a Slann. Even if I ate the points on the Skink Starseer, it wouldn't have the summoning capabilities the Slann provides.

    I'm pretty new to Age of Sigmar, so I don't know exactly what's good and what's not, but my main concern is dealing with a hyper-aggressive Khorne army that my brother plays. Anyways, here's the list I had in mind, though as an additional question; how do you guys think a 1000 point Shadowstrike list deal with a Khorne army?

    Allegiance: Seraphon
    Mortal Realm: Ulgu

    Leaders
    Engine of the Gods
    (240)
    - General
    - Trait: Master of Star Rituals

    Skink Starseer (80)
    - Spell: Meteoric Convocation
    - Artefact: Doppelganger Cloak


    Battleline
    30 x Skinks (210)
    - Boltspitters and Star-bucklers
    10 x Skinks
    (70)
    - Meteoric Javelins and Star-bucklers
    10 x
    Skinks (70)
    - Meteoric Javelins and Star-bucklers

    Behemoths
    1 x Stegadon (200)
    - Skystreak Bow
    1 x
    Stegadon (200)
    - Skystreak Bow

    Other
    6 x Kroxigors (300)
    - 2 Moon Hammers

    Battalions
    Thunderquake Starhost
    (120)

    Total: 1490 / 1500
    Extra Command Points: 1
    Allies: 0 / 300
    Wounds: 108

    Any help would be greatly appreciated! Still trying to wrap my head around everything and I'm sure I don't have a good understanding of what's optimal and realistic. Thanks everyone!
     
    Last edited: Aug 27, 2019
    LizardWizard likes this.
  2. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    4,286
    Likes Received:
    9,466
    Trophy Points:
    113
    This is the most competitive Skink Themed list I have:

    1000pt Shadowstrike Starhost

    Allegiance: Seraphon
    - Mortal Realm: Ulgu

    LEADERS:
    Skink Starpriest
    (80)
    - General
    - Command Trait : Master of Star Rituals
    - Artefact : Miasmatic Blade
    - Spell : Meteoric Convocation

    Skink Priest (80)
    - Cloak of Feathers
    - Artefact : Betrayer's Crown


    UNITS:
    6 x Ripperdactyl Riders (280)
    10 x Skinks (70)
    - Meteoric Javelins & Star Bucklers
    10 x Skinks (70)
    - Meteoric Javelins & Star Bucklers
    3 x Razordons (120)
    3x Razordons (120)

    BATTALIONS:
    Shadowstrike Starhost
    (180)

    TOTAL: 1000/1000
    EXTRA COMMAND POINTS: 1
    WOUNDS: 64
     
    Aginor and Brandfas Machine like this.
  3. Brandfas Machine
    Skink

    Brandfas Machine Active Member

    Messages:
    49
    Likes Received:
    168
    Trophy Points:
    33
    That's the kind of thing I've been seeing for 1000 points, and I really like the idea of it, but I'm worried about how I would deal with going against alpha-striking melee armies. What do you do when dealing with Ironjaw/Khorne/FEC/etc. lists with such a non-melee (except the Rippers) army?
     
    LizardWizard likes this.
  4. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

    Messages:
    4,286
    Likes Received:
    9,466
    Trophy Points:
    113
    Normally I out drop them and murder them first. Otherwise turtle in a corner that is harder to reach and hope you're alive on your turn:D
     
    Aginor likes this.
  5. Colossal Marlin
    Skink

    Colossal Marlin Member

    Messages:
    43
    Likes Received:
    40
    Trophy Points:
    18
    I used a 1000pt list based off of the Shadowstrike battalion similar to LizardWizard's list with the exception of a Stegadon replacing one squad of the Razordon and the Skink Priest. It works well in my group with the sunfire throwers because a lot of the guys I play run hordes, but you could have success running it with the bow if you need to take down big targets or need a high damage weapon. Due to the hordes I go against, I also ran Stellar Tempest as my chosen spell as most units I'm up against number in excess of 20-30+, so 30 dice rolls dealing mortal wounds on a 5+ can help thin them a bit.
     
  6. Brandfas Machine
    Skink

    Brandfas Machine Active Member

    Messages:
    49
    Likes Received:
    168
    Trophy Points:
    33
    I like the idea on the Stegadon. my brother runs a group of 40 Bloodreavers, and the Sunfire throwers would do an amazing job winnowing them down before they can make their ungodly number of attacks.
     
    Colossal Marlin and LizardWizard like this.
  7. Colossal Marlin
    Skink

    Colossal Marlin Member

    Messages:
    43
    Likes Received:
    40
    Trophy Points:
    18
    Try throw Stellar Tempest on them too before you charge that Stegadon in, if it goes off, you should be able to thin that number quite significantly over the course of your turns.

    If you send your Ripperdactyls at his leader or key units that you need off the board, you can let your starpriest and Stegadon clean up a hoard whilst your skink go for objectives.
     
  8. Brandfas Machine
    Skink

    Brandfas Machine Active Member

    Messages:
    49
    Likes Received:
    168
    Trophy Points:
    33
    I'll definitely be prioritizing his Bloodsecrator and Slaughterpriests with the Ripperdactyls. Thanks for the advice, it helps a ton!
     
    LizardWizard likes this.

Share This Page