AoS NEW *rumor*

Discussion in 'Seraphon Discussion' started by Logan8054, Jan 28, 2019.

  1. Lord Agragax of Lunaxoatl
    Slann

    Lord Agragax of Lunaxoatl Eleventh Spawning

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    Perhaps they're flimsier than proper spears and break when thrust into an enemy because they weren't designed to be used as thrusting melee weapons.

    Maybe GW will fix this if Seraphon get an updated Battletome.
     
  2. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    fair im just angsty sorry for venting at you
     
  3. Lord Agragax of Lunaxoatl
    Slann

    Lord Agragax of Lunaxoatl Eleventh Spawning

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    No worries, it's annoying when you're waiting for your fave faction to get some new rules and GW focuses on all the others (I was feeling the same until Fyreslayers got their great new book).
     
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  4. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    that and the quality of what is coming out varies vastly. it would be terrible to wait 5 years just for the book to come out and be a bad book.
     
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  5. GreenyRepublic
    Temple Guard

    GreenyRepublic Well-Known Member

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    Former medieval re-enactor here, thought I'd throw in my 2c on the javelin thing: javelins are smaller and much lighter than a full-size thrusting spear - using one as a melee weapon is doable, but you will have nowhere near the amount of reach and stopping power as the real deal, and landing a wounding blow on an armoured opponent will be very difficult.
     
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  6. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    fair but a 6 to hit? i've been looking and i haven't found anything else that is that bad give me a few hours but skinks might have the only 6+ to hit in the game
     
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  7. GreenyRepublic
    Temple Guard

    GreenyRepublic Well-Known Member

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    Won't deny that skinks are particularly awful at melee combat, it wouldn't be so bad if our Saurus weren't so flimsy as well. -_-
     
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  8. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    skinks are the worst and apparently it is easier to kill some one with a pairing knife, a sextant, a pair of tongs, and a telescope then it is to kill them with a javelin in melee. food for thought
     
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  9. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Skinks and their combat is interesting, if you get enough they can deal meh damage. Their purpose is similar to ancient javelin throwers, to soften up and make a kill or two, possibly pulling the enemy out of position. An enemy with exposed flanks is indeed a very easy target as their pile in limits their response.

    With saurus knights so cheap we can effectively use them and Ripperdactyls to kill off units, and a pulled out unit is an easy target
     
  10. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    i found one, chaos familiars from the no longer suported chaos warriors have a 6 to hit. out side of that there is 1 monster that gets 6+ to hit on 1 attack at it's lowest profile being tamurkhan the maggot lord, 3 monsters that get a 6+ to wound at there lowest profile being royal/normal warsphinx, orghotts deamonspew and the basilisk and brimstone horrors get a 6 to wound. so ya out of the things that are still around it's the left overs of the left overs of a zeentch unit.
     
    Last edited: Oct 27, 2019
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  11. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    oh and bone reapers are now on the azyre app have fun.
     
  12. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    ok inishal thoughts all non mage heros can spend a command point to give all units wholy within 12 +1 attack for ither the shooting phase or the combat phaze(and the catapult is good) and katakros dinies you command points on a 4+....this is going to hurt
     
    Last edited: Oct 27, 2019
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  13. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Really the ultimate value of skinks is not in their kills, it’s their tactical value at so low a price.their kills don’t matter as we have carnosaurs, Ripperdactyls, knights and razordons to do the killing
     
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  14. Canas
    Slann

    Canas Ninth Spawning

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    As for javalins being terrible in melee. They frequently are designed on purpose to be super flimsy and either break or bend on impact so an opponent can't just throw them back. Fighting with a weapon that basicly falls apart the moment you hit something has got to be a pain. At least that sextant won't immeadiatly break the moment you hit someone with it so you can probably pummel someone to death with it. It's a fairly heavy instrument and blunt trauma hurts (sextant might no longer be a good sextant afterwards though :p)

    yup, most of what's been shown seems to be stupidly powerfull.
     
  15. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    ok further thought on bone reapers. CRAP THESE THINGS ARE UNKILLABLE! sorry Lord Agragax of Lunaxoatl fyre slayers have competition there mane battle line can have a 3+ rerolling save without hero support . if that wasn't bad enoph the big bone guy has a 4+ chance to bring back a model every time a model (friend or foe) dies within 3 of him. that means if he is within 3 inches half the time the model you just killed is fine! and they have more healing, they have durability that rivals almost anyone and the model return of death armies i don't even want to know what their aliegence abilities are. they had better cost a heck of a lot if not i don't know how any one is going to fight them
     
    Last edited: Oct 27, 2019
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  16. samheim
    Ripperdactil

    samheim Well-Known Member

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    Lol as expected Feast Of Bones sold out in a couple of hours!

    Nice! Also I notice now, all the slaves to darkness godsworn warbands have sold out as well.

    No one bought it before, but because the new battle tome and possibility for list cheesing, its been sold up.

    I want to know why wrath and rapture hung around for so long. Was it just no one wanted to buy it?
     
  17. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    Because we demand mortal Slaaneshi followers... not the same old tired daemonic ones.
     
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  18. samheim
    Ripperdactil

    samheim Well-Known Member

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    Yes I was very disappointed when Slanneesh received no mortal followers. They only needed to make a couple of units and it would have been a lot better. I was thinking about painting the everchosen models pink. But, its not the same. In the end I went with Khorne because the Blood warriors and reivers look fantastic. Its more crazy when you mix mortals with daemons. Its weirder and more chaos.
     
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  19. Aginor
    Slann

    Aginor Fifth Spawning Staff Member

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    I am a fan of Daemons myself but I agree that some mortals are a good thing to have.
     
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  20. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    Mostly because that's the whole point in daemons' reason to exist: they corrupt mortals.
    Daemons with mortal followers are a must.
     

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