I live off disappointment as someone who is a fan of stuff that is requiring many years to get an update (off-topic: Looking at you Golden Sun game by Nintendo) I can easily accept a book update with maybe some spells, the book is very needed. As brainxigor said, the amount of papers required to play the army is crazy. The new models would be just the extra wishes for the army, we have a wide range. Just would be nice to get some more Skink heroes, updated models or a Kroxigor Hero.
There are a few miniatures I'd like to have, missed a few when I left the hobby for a few years. A metal Sunblood, Eternity Warden, that Skink Chief just to name a few and of course 3 of the newer Kroxigor. Time to hunt on Ebay!
The sons of Behemat are not high elves. Currently ingame it is a DESTRUCTION giant battallion. So this is a giant faction.
Well, given that GW explicitly said that High Elves 2.0 will be teased at the Las Vegas Open, and I don't think they've ever teased two major faction releases together in the past because it would take such a long time for both to be released, the most likely case I can see is that High Elves 2.0 will arrive at the Las Vegas Open and Seraphon will be shunted back to appear with Sons of Behemat at a later event.
Right, but the terrain and spells are made in China as well right, like Aginor said. I remmber seeing the sheet for slaves to darkness. So this might mean a) no Seraphon endless spells. b) they are going to be shipped later.
Oh yea, I remember playing that on my Wii U. Nice game. Now I just play Phantasy Star 2 on mega drive collection.
Been looking around at the discussions about Sons of Behemat, many think it's going to be the approach of one large giant and then a possible two unit smaller giants, all being multi-part kits. Similar to Imperial Knights.
I just hope they don't break the game like Imperial Knights do for 40K, or AoS will be screwed big time.
They are big, shoot everything off the table and are hard to kill. So it seems you need to tailor your list to deal with them or you are screwed. Never dealt with them, in my 40k group we tend to not to play with super heavies, or in my case I flat out refuse to play against such things.
They were the catalyst for turning 40K into a game of 'whoever has the biggest Lord-of-War wins' after the Wraithknight started it back in 6th Edition.
A giant faction should struggle to control multiple objectives. Share low bodycount. Interesting to see how or if they address that in the rules.
They could do what the ogors have, where each model counts as multiple. Just give the Gargent keyword and I'll be happy
I didn't know about that, I've never played against them. Makes sense. Do they count the number of wounds or something like that? Is an alligeance ability? Or works also for Grand Alliance Destruction?
regular ogors count as 2 models. Monsters count as 10. It's an allegiance ability called might makes right. Imho, it wouldn't work very well for giants as they'd only have monsters. And having basicly every model in your army count as 10 would make holding objectives super swingy. Unless of course we get midget-giants or something to fullfill the same role as regular ogors do in the mawtribes. But since midget-giants are basicly ogors that'd be weird...
Look up Behemat for AoS. He I known as the Star Gargant, and was slain during the Realmgate wars. Its already been said, but he has a very apparent connection to Giants and a packet of Warscroll Cards named after him implies an army. Completely false. Knights are actually terrible as a single army, and we're only oppressive when the Knight Castellan was super meta. It was undercoated and strategems allowed for it to be too durable. As of now, you see multiple knights in lists, but they are neither oppressive, nor are they that good for most objective game-play. To be perfectly honest, most lords of war are trash tier or 'meh' in their respective armies. The only ones that are built around are Magnus, Mortarion, Guilliman, and the Baneblade variants. And even then, investing so many points into such a big Target will get it blown off the board by the opposite army before it gets to act more often than not.
Sounds like you need this https://www.games-workshop.com/en-US/KV128-Stormsurge As for AoS hopefully big creatures won’t dominate, especially as they take wounds pretty poorly
Ha or in my case a Wraithknight, but as I stated, I do not really like Superheavies that much, they are a tad too big for my taste.