AoS NEW *rumor*

Discussion in 'Seraphon Discussion' started by Logan8054, Jan 28, 2019.

  1. Lord Agragax of Lunaxoatl
    Slann

    Lord Agragax of Lunaxoatl Eleventh Spawning

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    The idea of having an entire Stegadon list is fun, but I do think this whole idea of making massive monsters battleline is a bit OP ever since it started with Gristlegore FEC, especially for factions that can’t access this.

    However, given that Sons of Behemat are rumoured and may well rely upon this mechanic, perhaps this is GW’s way of giving other armies some counters to them in preparation
     
  2. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Wouldn't be surprised if they got a cease and desist letter from GW, since they are using copy righted rules material to create their product.
     
  3. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    Starseers or maybe Lord Kroak. I also am hoping Kroxigor end up very enticing. Also won't be surprised if Terradons are the new Ripperdactyls. MWs in the current meta are very important. And I doubt Ripperdactyls will be as good with the almost certain loss of Shadowstrike Starhost.
     
  4. Nart
    Carnasaur

    Nart Well-Known Member

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    I think, GW had already proved it to be Stegadons.
     
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  5. Acehilator
    Ripperdactil

    Acehilator Well-Known Member

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    That's not going to be the case with about 92.7% certainty :p
     
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  6. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    I thnk the Slann and Kroak are being kept hush hush and will be bombs. they already are removing the constellations from slann, and his spell has to change cuz we aren't daemons anymore. they gave Kroaks second spell to the oracle....
    Yeah they are going to either be amazing or worthless, but they will not be the same

    im leaning towards amazing
     
  7. childishknight
    Chameleon Skink

    childishknight Well-Known Member

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    At least our slanns can cast endless spells without having to worry about them hitting our own guys now, which is nice
     
  8. Vinosh
    Cold One

    Vinosh Well-Known Member

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    Guys lets not jump to conclusions. Remember this is the teasers not the real thing. We still have a lot for new warscrolls and other stuff coming up
     
  9. Womboski
    Temple Guard

    Womboski Well-Known Member

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    I'll say it again. Stay strong fellow lizards. Soon we will know, soon.
     
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  10. Moulinglacia
    Saurus

    Moulinglacia Well-Known Member

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    What i wish is our next must have
    Saurus guard

    What im scared of and therefore belive will happan
    Salamanders
     
  11. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    I'm hoping GW surprises us tomorrow with another Article. A whole day of nothing else to chew on and hype about is going to be rough for me.
     
  12. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    I am pretty optimistic about the book.

    There is already enough to know that we can do some pretty good MW from a long ways off. Any terrain under 36" away and has units within 3" has a 4+ per unit to deal d3 MWs. the Trog now has Comet's Call (plus pretty easy access to +2 casting if the Sage's Staff remains the same). Dracothions Tail looks fantastic. So there is at least a lot to work with already. Warscrolls and battalions will either make or break us.
     
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  13. Acehilator
    Ripperdactil

    Acehilator Well-Known Member

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    I was referring to the Stegadon prediction.

    Slann & Kroak becoming really bomb would certainly be nice, but on the flipside that would mean I would need to finally buy at least one of those resin monstrosities :p
     
  14. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    They would have to try really hard to make us worse somehow. Honestly I think we will see a similar treatment that slaves to darkness got, with our models getting a healthy bump to adjust for power creep
     
  15. PabloTho
    Razordon

    PabloTho Well-Known Member

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    I see a means of buffing the number of attacks for Skink units. If the Skink club profile is improved sufficiently, maybe we finally have a reason to run melee Skinks. Just give us a spell lore to add rend and my dreams of Skink-based melee meat-grinder lists might be realised.
     
  16. Foodstamp
    Skink

    Foodstamp Active Member

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    They took a page for LegendTotalWar's youtube channel... new AoS meta = Doomstacks. with healing crystals and all.
     
  17. LizardWizard
    OldBlood

    LizardWizard Grand Skink Handler Staff Member

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    That would be very fun. Might have to dust off Tehenhauin and make him my skink priest leading a horde of Clubed skinks in the Fangs of Sotek!
     
  18. Carnikang
    Carnasaur

    Carnikang Well-Known Member

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    I need to get ahold of another Tehenhauin for a Skink Chief on Steg conversion now.... I'm actually really glad that became a hero.

    Praying that Guard get really good. I have 40 that are basically not doing anything.
     
  19. Acehilator
    Ripperdactil

    Acehilator Well-Known Member

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    Yep would be dope too. But let's face it, we should put away the exotic jungle plants we are smoking ;)

    Also, got reminded by the Sons of Behemat mention, that they will obviously have an objective-grabbing mechanic just like Ogors, making the Stegadon deal that much sweeter :rolleyes:
     
  20. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    2+ if the terrain feature is within (not wholly) 18" means you need some central placement, but VERY reliable d3 a turn.
     

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