Tutorial Seraphon Overview (updated to AoS 3.0)

Discussion in 'Seraphon Tactics' started by Killer Angel, Mar 8, 2020.

  1. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    Absolutely yes, but i wanted to include a ScarVet and KC is the only way to get the ScarVet up to that sweet to hit 2+, without having to rely on bonuses from other heroes :)
     
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  2. Lizerd
    Skink Priest

    Lizerd Well-Known Member

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    Scar veterans in koatls claw are always solid. In general they have always been solid and will always be solid :D
     
  3. Eoin Tehemundi
    Skink

    Eoin Tehemundi Member

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    With endless spells like the prismatic palisade, what is the bonus of having it bound, rather than not; I just can't see the difference in the warscrolls. Cheers
     
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  4. Nart
    Carnasaur

    Nart Well-Known Member

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    Cogs have a bit of different rules, which make them worse actually. Other non-predatory BES has only one benifit - they are not affected by Drain Magic, which is, to be honest, is not an essential spell. I'd never take non-predatory BES, even if I have 10-20 spare free points - chance of a triumph is better.
     
  5. Eoin Tehemundi
    Skink

    Eoin Tehemundi Member

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    Ok cheers
     
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  6. Krissey
    Cold One

    Krissey Active Member

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    I don't know if anyone pointed this out, but upon reading the Sunblood's Warscroll, they choose an ENEMY unit and ALL saurus which attack this unit gain a +1 to wound rolls, including itself I reckon. So that's an insanely great blood and almost a must take for literally any list featuring a modicum of Saurus. If there's a key unit you want dead you can maneuver your Sunblood into position via a variety of movement abilities and then use this ability upon it and charge with all the relevant Saurus units you'd like.
     
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  7. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    yep he is solid it does make it hard er to get him in range and keep him alive but a sunblood and a oldblood on foot are in all my saurus lists
     
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  8. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    With the incoming GHB 2020, i will update the overview (surely for the whole part regarding realms artefacts and the Realmshape engine, but I'm pretty sure that thare will be other things to be addressed)
     
  9. Grotpunter
    Troglodon

    Grotpunter Well-Known Member

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    The GHB20 didnt change anything in regards to our Realmshaper Engine (as expected) but they made a specific mention that in cases like tournaments where terrain is preset, the faction terrain is then set up before rolling off for sides. Pretty much how it always was ruled by TOs, but nontheless nice to have it written down. TOs can obviously houserule anything.
     
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  10. Nart
    Carnasaur

    Nart Well-Known Member

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    We won't be able to set it up at all in this case.
     
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  11. Grotpunter
    Troglodon

    Grotpunter Well-Known Member

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    Why? Terrain is pre-placed on the board. You place the RSE as the first thing when you approach the table. You do a roll-off for whoever picks side.
     
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  12. Nart
    Carnasaur

    Nart Well-Known Member

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    You have to place it 6" from the objectives, 6" from the edge and 6" from other terrain, which is almost impossible on most tables.
     
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  13. Grotpunter
    Troglodon

    Grotpunter Well-Known Member

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    It has been changed to 6" from table edge, 3" from other terrain and 1" from objectives afaik.
     
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  14. Nart
    Carnasaur

    Nart Well-Known Member

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    As I understand it, these rules should combine restrictions, not override each other.
     
  15. T€X
    Skink

    T€X New Member

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    As a new player of both Seraphon and AoS this has helped a ton. Thank you.
     
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  16. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    Points costs have been edited.
     
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  17. Starmaster Flash
    Jungle Swarm

    Starmaster Flash New Member

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    Any thoughts on artefacts now that the vast majority of realm artefacts are gone?

    Are there any that stand out as better than the Seraphon BT ones? I'm thinking maybe the Predator's Torc from Ghyran on a Carnosaur, only to make it more consistent to actually get into combat, might be more efficient than one of the Saurus relics if you were going to take one of those, or only putting a relic on a skink priest otherwise.
     
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  18. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    Yeah, i need time to put some work into those, but the Torc is probably the best one.
     
  19. Gailon
    Skink

    Gailon New Member

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    I think you could add to this that if the unit is boltsplitters and celestite club, then they could charge in to combat with these buffs after shooting. Add the Stegadon ability to give them +1 attack on melee and now you have up to 120 attacks (basically as many as you can get into range) hitting on 3+ (rerolling 1s) and giving a MW on a wound roll of 6 in addition to the regular wound. So I think that's an additional 15ish MWs. Shoot and charge and that's 25 MW's on average if I'm doing the math right.
     
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  20. Killer Angel
    Slann

    Killer Angel Prophet of the Stars Staff Member

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    first of all, welcome aboard, and tnx for the contribution! :)

    well, that's certainly a thing with some really nice potential… but after all, i don't pretend to have discovered all the possibilities. ;)

    TBH, i'm not a fan of skinks with no shield. The difference between save 5+ and save 6+ is not a small one.
     
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