AoS Competitive non-skink Seraphon Q&A

Discussion in 'Seraphon Tactics' started by Putzfrau, Nov 18, 2020.

  1. Xuil
    Chameleon Skink

    Xuil Well-Known Member

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    Very commonly you’re also looking at 5 Temple Guard, to protect your investment, and an Astrolith, because +1 to cast and +range are both bonkers for Kroak.
     
  2. Tav
    Kroxigor

    Tav Well-Known Member

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    basically just kroak, balewind and astrolith so that celestial deliverance has a 22" range helped by having and oracle or skink heroes around to change the point of origin
     
  3. PartridgeKing
    Skink

    PartridgeKing Member

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    Thank you very much for clarifying! I'm only just starting with Seraphon following almost 20 years since my Lizardmen hit the table!
     
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  4. Erta Wanderer
    OldBlood

    Erta Wanderer Well-Known Member

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    Kroak bale wind and astrolith bearer. gives him a 22" threat range on his doom spell. this is often complimented by skink priests to further extend his range
     
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  5. Putzfrau
    Skar-Veteran

    Putzfrau Well-Known Member

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    Recently played (and won) my first 3 game TTS tournament with Fangs and i have to say it's definitely far more forgiving.

    I think with superb play, the gap is a lot closer, but the combination of summoning, teleporting, and overwatch/retreat just allows you to recover from so many play mistakes. That was really the biggest thing i noticed. If i get out of position or screw up target priority with the firelance list the impact is massive and noticeable. Fangs can be so patient and slow and has so many options to right potential wrongs it was really eye-opening just how forgiving of a list it was.
     
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  6. Tav
    Kroxigor

    Tav Well-Known Member

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    yeah the parting shot is massive. normally you get punished if you move too close as you get charged but instead you do even more damage.
    Don't necessarily need many screens to start as you can just summon 10 skinks every 1-2 turns and it also lets you thrown 10 skinks at an objective which either gets you points or forces the opponent to spend units screening their side.
     
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  7. Kilvakar
    Carnasaur

    Kilvakar Well-Known Member

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    I'm really starting to think that Thunder Lizard lists are the way to go if you're wanting to run non-Skink spam lists. Yes, our dinosaurs have Skinks on them, but each of them is a very effective shooting and melee unit that can dish out a lot more damage than normal Skinks and Saurus when un-buffed.
     
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  8. Tav
    Kroxigor

    Tav Well-Known Member

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    The range is great on them. Screen well and you can get a bunch of use and damage out of bastiladons
     
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  9. ILKAIN
    Skink Chief

    ILKAIN Well-Known Member

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    Im def a fan of the stegs with bows. TL is the way I play and I keep the flamers on the chief if I run him as the general, (which is most of the time) just as a counter to hordes, otherwise he is more support for the others and some melee protections if they get a deep strike or high mobility unit into position to threaten my ranged stegs
     

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