Cold One
cyberhawk94
Active Member
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++ Bastilidons 2,000 (Order - Seraphon) ++
Core Battalion: Warlord
Engine of the Gods: Curse
Skink Priest: Heal
Slann Starmaster: 5. Stellar Tempest
5 Saurus Guard
Core Battalion: Linebreaker
Skink Chief: Skystreak Bow, Cloak of Feathers, Beastmaster
Bastiladon: Solar Engine
Bastiladon: Solar Engine
Core Battalion: Hunters of the Heartlands
5 Saurus Knights
5 Saurus Knights
This comes out to 1720 points. The last 280 I am so torn on. Between:
- 5 Chameleon Skinks / 10 Shadow Warriors (to threaten back objectives, force my opponent to keep units back)
- 5 more Saurus Knights / 3 Rippers (extra chaff / mobility / easier Ferocious Advance)
- Salamander (-2 rend, but in Coalesced the Bravery is an issue)
- Skink Starpriest. (Hand of Glory, Venom Buff on the double firing Bastilidon / Cheif on the charge)
I thought the chameleons was an obvious choice, but the last event I went to they never helped much. Every opponent either had chaff they could leave behind without issue, or were ranged anyway.
- I know I want an endless spell, (Burning head if I dont have many points left) but If I do have points left after I pick the last two units, Lifeswarm or Purple Sun? I took Lifeswarm to an event and it never really helped. People either killed a monster flat out, or only did a couple of wounds that the priest and engine could heal.
- Im also torn on making the Slann or Skink Chief my general. Prime Warbeast is great, but more consistency on magic is really helpful to get comets off, and the slann makes slay the warlord harder for my opponent.
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Easy to complete Battle tactics: Ferocious Advance, Savage Spearhead, Monstrous Takeover, Broken Ranks. Two of these also give an easy bonus point for monsters. So without even trying very hard, you've almost capped out your secondary objectives. You are fairly vulnerable to low-drop shooting heavy lists though. A large shooting alpha strike could take out a unit or two really easily, and you only have 4 monsters and the units of knights actually visible.
I know Im going to be seeing Lumineth, Nagash, and the new Stormcast, and Ive never played them before so Im not sure if there is something I am missing/ could use that would really help in those matchups.
++ Bastilidons 2,000 (Order - Seraphon) ++
Core Battalion: Warlord
Engine of the Gods: Curse
Skink Priest: Heal
Slann Starmaster: 5. Stellar Tempest
5 Saurus Guard
Core Battalion: Linebreaker
Skink Chief: Skystreak Bow, Cloak of Feathers, Beastmaster
Bastiladon: Solar Engine
Bastiladon: Solar Engine
Core Battalion: Hunters of the Heartlands
5 Saurus Knights
5 Saurus Knights
This comes out to 1720 points. The last 280 I am so torn on. Between:
- 5 Chameleon Skinks / 10 Shadow Warriors (to threaten back objectives, force my opponent to keep units back)
- 5 more Saurus Knights / 3 Rippers (extra chaff / mobility / easier Ferocious Advance)
- Salamander (-2 rend, but in Coalesced the Bravery is an issue)
- Skink Starpriest. (Hand of Glory, Venom Buff on the double firing Bastilidon / Cheif on the charge)
I thought the chameleons was an obvious choice, but the last event I went to they never helped much. Every opponent either had chaff they could leave behind without issue, or were ranged anyway.
- I know I want an endless spell, (Burning head if I dont have many points left) but If I do have points left after I pick the last two units, Lifeswarm or Purple Sun? I took Lifeswarm to an event and it never really helped. People either killed a monster flat out, or only did a couple of wounds that the priest and engine could heal.
- Im also torn on making the Slann or Skink Chief my general. Prime Warbeast is great, but more consistency on magic is really helpful to get comets off, and the slann makes slay the warlord harder for my opponent.
_____________________________________
Easy to complete Battle tactics: Ferocious Advance, Savage Spearhead, Monstrous Takeover, Broken Ranks. Two of these also give an easy bonus point for monsters. So without even trying very hard, you've almost capped out your secondary objectives. You are fairly vulnerable to low-drop shooting heavy lists though. A large shooting alpha strike could take out a unit or two really easily, and you only have 4 monsters and the units of knights actually visible.
I know Im going to be seeing Lumineth, Nagash, and the new Stormcast, and Ive never played them before so Im not sure if there is something I am missing/ could use that would really help in those matchups.
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