Thanks for that, so you actually use skinks in a position where they WILL get charged, but to an angle where your main line will follow up. Assuming skinks don't die and they don't get a reform. Sad that Cold Blooded isn't for more Ld checks, as retreating then reforming would work well but alas, Ld5
Looks pretty strong, i like it. I would personally go for a 140 unit of Sauri and make the 2 Vanguard units bigger and definitely go for basties, but i can totally see this approach.
I know. Even 6 would be a massive step up. But then stand and shooting is the best option most of the time.
Them getting to reform is usually fine. The point is you can now get the charge against units that usually outrange you. Also, depending on where you draw them to, there is sometimes just no good option for which way to face them. The skinks don't need to hold, they just need to make sure whichever way they end up going leaves the enemy stranded and in a vulnerable position.
Effectively on cold blooded it is ld 7, which is pretty fine. I really have not found panicking that big an issue, really do not forget that if you are above 50% it is a FBIGO, so you do not need to test to regroup and you can do anything you want (you just can't charge, but you weren't charging your skinks anyway, right?).
Yeah but my quote was in the context of choosing to flee, it often puts the chargers in a poor position. I'd sacrifice stand and shoot to allow a Saurus block to charge into a flank. Unless your general is likely to be within 18, you're saying my goodbye to the unit.
Don’t how my usual gaming mates would take 4 stegadons. The list looks very strong as honestly in the limited time the game has been out it’s the big monster mounts that are dominating. My strigoi on terrorgheist is just cleaning up in games with my vampires. I will always bring at least one big monster to every game.
I'm interested in trying Bastiladons, but one issue I have is that I hate the model. It's way too big relative to its fighting strength and doesn't look at all like the oldschool monsters. Does anyone have good suggestions for proxy models?
I play it along all my old models and it’s ok, even if I agree with you about the size difference it’s still not so big difference. You could mount the crystal somewhere else … maybe something 3d printed? Or on 4 temple guard with a palanquin?
I love the model and the way the skinks hang off it instead of riding it. I just imagine it's very very slow.
New FAQ had the biggest impact on Slann, Skink Priest and Bastiladon, maybe Skink Chief depending on how your playgroup ruled poison/bow shooting before. *I think Slann definitely drops down a whole tier from the changes. *Skink Priest is worse than before, but goes up in value if you play a toadless list. + in toadless lists the nerf to Arcane Vassal has no impact *Bastiladon is mostly about shooting, but not giving combat res from close order is certainly a big deal. He used to work great in tandem with other close order units. *Skink chief on stegadon is still awesome
I agree. RAW, you only get Close Order point if you are 2 models or more, so i played as if there was no point from that anyway. It does not really matter for the bastie, it should not be in close combat anyway. Slann is a whole tier lower now. Ill update it i think!
The Lumbering rule specifically removes the 2 model requirement to be in Close Order (the rules do not say 2 models to get the +1, it says 2 models to be in close order at all). Just FYI, I don't think it's likely to come up any more now that it is changed to unit strength 5.
So I should be taking an extra hand weapon on the Skief by default? He doesn't need a shield and an extra poisoned attack is good...
I think I saw a post by @RipperDerek, who ran some simulations and Cav. Spear was the best choice for skink chief.