Game 23 - 2400 vs. High Elves
Date: January 19, 2014
Opponent: High Elves
Point Value: 2400
Scenario: Dawn Attack
Overview
As you've probably noted, I've been making some little tweaks to my list here and there lately. Mostly these involve trying things people have told me I should try, such as the Slann. This time I decided to add in some Chameleons. My core is pretty much right at the minimum and my rares and characters are hard to change, so that meant Specials had to change. There's no way I'm ever using fewer than 8 Kroxigore (would love to get them up to a horde of 18 at some point) and the Bastiladon is too damn cool for school, so it came down to messing with the Rippers. Fine. I dropped 2 of them and added in 6 Chameleons.
My opponent had two bolt throwers and his wizard was on an eagle, so it looked like I had some nice, juicy targets for them. Let's see how it went...
My army:
1 Oldblood on Coldone - Glittering Scales, Dawnstone, Sword of Battle, Egg of Quango
1 L2 Beasts Skink (Wildform, Spear)
1 Scar-vet BSB - Carnosaur (Loping) - Armor of Destiny, Great Weapon, Shield
12 Skink Skirmishers with Javelins and Shields
12 Skink Skirmishers with Javelins and Shields
12 Skink Skirmishers with Javelins and Shields
29 Saurus - Full Command
3 Ripperdactyls
6 Chameleon Skinks
8 Kroxigore
1 Bastiladon - Solar Engine
1 Ancient Stegadon with Engine of the Gods
His army (sort of) :
General with S6 from something
BSB
L4 Wizard on Eagle (Apotheosis, Flames, Walk, the default magic missile).
30 Sea Guard
30 or so Phoenix Guard
5 Reavers
5 Reavers
Bolt Thrower
Bolt Thrower
Sky Cutter
Sky Cutter
Lion Chariot
Eagle
We rolled Dawn Attack. From my left to right he had: Bolt (on hill), Phoenix Guard+BSB+General, Wizard, Lion Chariot, Sea Guard, Bolt, Cutter, Cutter, Reavers, Reavers, Eagle.
My stuff was: Krox, Saurus+General, Rippers behind Saurus, BSB Carno, Skinks with wizard, 2 feet of empty space (thanks, Dawn Attack!), Bastiladon, Stegadon behind him, skinks, skinks behind them.
I scouted my Chameleons on the left, near his bolt thrower on the hill and his wizard. I marked his wizard with the Toad. That was for psychological effect more than anything else.
He used Vanguard to move the Reavers toward me.
He went first.
Summary of Events
Turn 1-
He shuffled a bit and reacted to the Chameleons with his wizard by holding him back to try to blast them.
In my turn I was forced to try to make a 21 inch charge from the Rippers to the Lion Chariot because I failed two Ld8 Coldblooded tests. They failed and landed right in front of my Saurus. My right flank of the two monsters and the skinks encircled his Reavers. Also, the priest+skinks headed over there.
Magic killed two Reavers with the Laser.
Shooting wiped out both Reaver units. Javelins are uberwaytotally better than blowpipes. I can't believe they are an even swap. The Chameleons opened up on the wizard with 12 BS4 poison shots...and did no damage at all to the T4, unarmored elf.
Turn 2-
My poor Bastiladon took charges from both Cutters and the eagle. One Cutter failed to make it there. Other stuff shuffled.
His magic started with the Soul Quench spell on my Chameleons, which I stopped. He then got Flames on the Krox and killed one. No biggie. They can take it.
In shooting the bolt thower killed 3 Chameleons, who panicked.
In combat, the Bastiladon died, which panicked a nearby unit of skinks.
In my turn I sent the Rippers toward his wizard and bolt thrower (the Chameleons failed to rally, leaving the table and creating a gap the Rippers could fill). Other stuff got into position (the fleeing skinks rallied).
Magic did nothing except kill another Kroxigor.
My shooting killed an Eagle and put a wound on a Cutter.
Turn 3-
The wounded Cutter charged the skinks, who put two wound on it with Stand and Shoot (again, Javelins for the win).
He cast Quench on the Saurus, and I took it, losing 3 models. I tried to kill off the 19+ Flames and failed.
Shooting finished my Rippers and wounded the Stegadon.
Hand to hand killed 6 skinks, who rolled snake eyes and stayed.
In my turn I tried to bring my shooting and magic into position to blast his wizard, figuring I could take out Flames that way.
Magic got Amber Spear (boosted) on his Mage...and I rolled a 1 to wound.
Shooting failed to kill him too (though did put a wound on the healthy Cutter). Oh well.
In combat, the skinks lost a few guys but hung around.
Turn 4
There was some evil stuff happening to the Stegadon. He got charged by a Cutter and the Lion Chariot. Ouch.
Magic did little. He's level 4. I'm level 2. So what? Who needs a scroll? I even took down the Flames.
Shooting put three wounds on the Carno.
In combat, he obliterated the Stegadon. Damn. You would think T6 3+ and 5W could live to the re-rollable Stubborn check. Apparently not. He overran the Cutter into the flank of the skink+priest unit. Uh oh. He also killed the last skinks that were fighting the Cutter.
My turn was ok. I was falling behind, so I said "eff it." I tossed the CarnoBSB into the Cutter that was attacking my skinks and marched the Saurus up to the Phoenix Guard. I got a skink unit up close to the Cutter that had killed their buddies.
In magic I pretty much figured my Priest was dead so threw 6 dice at a Wildform. If I miscast I might take something with me. If not, fine. It went off without Total Power and he failed, with his L4, to dispel. My saurus were happy.
Shooting took down the heavily wounded Cutter.
Combat was cool. The impact killed some skinks, but my Carnosaur killed his Cutter and that panicked the nearby Lion Chariot. My Carno was then Frenzied and had to overrun.
Turn 5-
My gambit with the Wildform paid off as he opted to not charge my Saurus with his Phoenix Guard. Woot!
Magic killed the skinks guarding my priest.
Shooting killed the Carnosaur and then the priest.
No combat.
I then charged his Phoenix guard with my Saurus+General. I tried to move the Krox toward their flank, but failed my march check and could not get into the side arc. They would not be able to play today, but were holding onto 400VPs.
The combat was so close! I lost a few guys, he lost a few guys and took a wound to his BSB. I had 7 attacks against that BSB, 5 of which were PF. I did only 1 wound. I won the combat by 2. He failed the break by 2, re-rolled and hit the number exactly. Dammit. One more wound to the unit or the BSB and the game wound have pretty much ended then and there with a HUGE lizardmen win. Too bad the Egg of Useless did a total of 3 hits...again.

Bummer.
Turn 6-
There was some stuff, but really it was the combat. Over two rounds of fighting, I killed half his unit and he killed a ton of mine. I fled in the bottom of 6, but got away. It was time to add it up.
Result: 898 VPs to him. 765 for me. A 33 point loss. Sooooo close!
Post-game Thoughts and Unit Evaluations
What a cool game. This game was 8th edition in so many ways. Swings, big units, big spells...just a lot of fun. I was a single wound away from a big win, but I'm sure there were things like that on his side too that we just didn't track. Neat game.
Ripperdactyls
Hmm. I want to like them, but they keep disappointing me. I'm pretty sure that taking only 3 was dumb. 8th is all about
more and taking my unit from 5 down to 3 just to get some stupid chameleons was a bad mistake. I'm thinking about dropping these guys soon.
Chameleons
So, yeah, not really seeing it. The S3 hits they generate are pointless, so you are counting on Poison. 12 shots gets you 2 poison hits. Then you get shot and die because even though they are hard to hit, they are weak and have low Ld and thus they die and run. Bad unit. Out they go.
Bastiladon
He distracted, sucked up dispel dice, and filled his role. As always, points well spent.
Ancient Stegadon
Burning Alignment ate a scroll! See, this is one of many reasons I don't take scrolls. Like my opponent tonight, I'm sure I would just waste it anyway. Anyone play the old arcade game Defender?
He disappointed me with his failure to absorb damage, but Lion Chariots are pretty damn awesome. I am really starting to think that 280 is too much though.
Skinks
Javelins. Javelins, javelins, javelins. The debate is over for me. An effective 24 inch range where you don't pay for moving is fantastic. Get a Wildform and even the non-poison shots can mean something (in fact, I tried that and he tossed a bunch of dice to stop it).
Saurus
Man, they were so close to pulling off a nice win for me. I totally understand why Temple Guard are not Core though. The better save and Strength would put regular Saurus on the shelf pretty quickly. Still, I would love for TG to be Core.
My unit is basecoated right now (and has been for at least 12 years or so) and I don't want to finish them because if the PF rule or Supporting Attacks rule change, I'm going spears. Until then, these guys really are just a nice solid option.
Priest
Yep. There you go. He was a 2+ away from winning me the game with that Spear. His Wildform on the Saurus bought me a turn and probably kept my loss at just 30 points. I honestly see no need to use a Slann. The myth that armies need a Level 4 caster to stay in the arms race is just that - a myth.
BSB on Carnosaur
My 'sit back, support, and pounce later' approach was in full effect in this game. He saved my priest, earned my some VPs and allowed me to survive several failed Ld checks (many of which were only made due to the boosted range for being Large). Even when the Carnosaur died the BSB himself held those VPs, even surviving a round of 30 shots at him (T5, 2+ save, 4+ ward...oh yeah!). He's a mainstay for sure.
Oldblood
That Egg is just too damn random for my liking. I need to get rid of it and buy a better weapon to make use of PF more. On the flip side, I had one round were my 6 initial attacks resulted in 7 wounds to his Phoenix Guard. Go PF! Yep. Cowboys. Gotta get more.
Kroxigor
They were a failed March check away from winning me the game. Had I flanked the Phoenix Guard when I wanted to, I would have smashed them and won handily. This was even after losing 2 or 3 to Flames. Gotta take 8. Never fewer. I just love these guys. They took so much of his attention, held VPs, and were
just that close to doing great things.
Thanks for reading!