Skink
Mortelicus
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In the old days my mates and I used to be regular gamers – playing a few times a week and participating in Danish tournaments etc. Suddenly real jobs, wives, kids and other such monstrous responsibilities stole our time and left us only with the odd weekend a few times a year. Now this year’s weekend is coming up – and this time it’ll be the Battle of Aros. So again armies are dusted off, the odd model is painted, army lists are written and rewritten, the new rules are read and reread and usually we fit in a few test games before our gaming weekend – getting used to the rules (why do they keep changing that stuff – what was wrong with 4ed anyway???)
This post will describe the path towards the Battle of Aros and hopefully I will be able to get into more detail of the games we play that particular weekend.
Last time we met my mighty beast heard won against the good (ghost/spirit themed wood elves), the bad (vile dark elves) and the ugly (actually beautifully converted fire themed demons). This year it’ll be my freshly painted lizards (I lost my undeads, empire, high elf and beast armies in a burglary) against Orcs n’Goblins, Wood Elves and Dark Elves. So my experience with lizards is rather limited but that is just about to change.
We are not power gamers but we all play to win and the banter on the Internet before and after the battles is ruthless.
So far I had four smaller games against the Orc ‘n goblin player where I used a standard small army with approximately
A saurus hero on a cold one and the Steg Helm
A skink level 2 wizard
Some 15 Saurus warriors
Some 5 Cold One knights
Around 2x10 skinks with javelins
A vanilla Stegadon
A salamander
My friend’s army is centered around blocks of orcs, savage orcs, night goblins, boar boys and then he adds different nasty flavors from game to game such as a giant, doom diver, pump wagon, mangler squigs, chariots etc.
Game 1 The greenskins are not part of the Old One’s plan – big win for the lizards
A delightful game for the skinks who kept rolling tons of sixes on their poisonous shots. They killed bucket loads of orcs and even a giant (with help from the stegadon). The salamander blazed away at the big regiment of night goblins panicking them off the board and the Saurus hero (again with help from the stegadon) routed the savage orcs and running them down. The regiment of saurus warriors never even made it into combat.
Game 2 Their arrows blocked out the sun – disaster for the lizards
For the next game my friend turned up with a very sneaky grin on his face. It turned out he had brought a very shooty greenskin army with bolt throwers, doom diver and lots of night goblins and orcs… with bows… I was shot to pieces. In the first turn the doom diver killed all 5 Cold One Knights, several bolt throwers killed the Stegadon and the rest was simply pincushioned while they slowly strolled across the table. I think the Saurus block was the only one that made it into combat and even though it was at that time decimated to a few models it actually broke some green skins – a small ray of light in a very dark night. Being shot up by goblins – how humiliating is that?
Game 3 The biggest gansta in the jungle – comfortable win for the lizards
In this game a bad deployment of my skink units and my skink wizard and a very long and devastating charge from a pump wagon with sails (?) almost lost me the game early on. Fortunately for me the doom diver exploded (or whatever it does) and the bolt thrower suffered a similar fate in turn one and two and as a bonus the goblin shaman blew himself up too (don’t you just love Orcs when the act like this). The saurus block worked wonders breaking several mobs of Orcs and my Saurus hero – now aptly named OrX’fordinna routed a few mobs himself.
Game 4 Ixnogood ponders why there are so few female Slann around – small loss for the lizards
And yesterday we had a slightly larger game at 1500 points
For this game I brought Ixnogood himself – Slann with WD
OrX’fordinna - a saurus hero on a cold one, Steg Helm
Some 15 Saurus warriors
Some 12 temple guards
2x10 skinks with javelins
A vanilla Stegadon
Two salamanders
Three rippers
My friend went to town with an Orc boss on boar chariot, night goblin shaman with big block of night goblins, two more wolf chariots, wolf riders, a block of savage orcs, normal orcs, giant, mangler squig, doom diver and bolt thrower.
The game started well when Ixnogood leeched the soul of the orc general out through his snout and dropped him stone dead in his chariot with a slightly perplexed look on his face. The rippers broke through the wolf chariots and pursued but was soon smashed to pulp by fanatics. The doom diver kept hammering the temple guards throughout the game and somehow that little night goblin shaman kept eating mushrooms and kept throwing Vortex’ that killed bucket loads of orcs and lizard with their subsequent random movement. He also managed to freeze the saurus unit in place most of the game through a spell that reduced my movement – what a nasty little bugger. And somehow Ixnogood never really owned the magic phases – like he was distracted somehow… It went from bad to worse when the giant killed the stegadon with a mighty whack with a tree and then overrunning into the Slann’s depleted temple guard block (who had its movement reduced the previous turn and thus couldn’t get out of the charge range of the giant). We had to call the game (it was midnight on a normal weekday - jobs and wives and kids, remember) and at that time the Orcs had the favourable position and we agreed on a small win for the Orcs.
So in a few weeks I travel to Aros to humiliate my friends and hopefully (again) claim the title “Champion of the Battle of Aros”.
I’ll keep you posted…
Cheers
This post will describe the path towards the Battle of Aros and hopefully I will be able to get into more detail of the games we play that particular weekend.
Last time we met my mighty beast heard won against the good (ghost/spirit themed wood elves), the bad (vile dark elves) and the ugly (actually beautifully converted fire themed demons). This year it’ll be my freshly painted lizards (I lost my undeads, empire, high elf and beast armies in a burglary) against Orcs n’Goblins, Wood Elves and Dark Elves. So my experience with lizards is rather limited but that is just about to change.
We are not power gamers but we all play to win and the banter on the Internet before and after the battles is ruthless.
So far I had four smaller games against the Orc ‘n goblin player where I used a standard small army with approximately
A saurus hero on a cold one and the Steg Helm
A skink level 2 wizard
Some 15 Saurus warriors
Some 5 Cold One knights
Around 2x10 skinks with javelins
A vanilla Stegadon
A salamander
My friend’s army is centered around blocks of orcs, savage orcs, night goblins, boar boys and then he adds different nasty flavors from game to game such as a giant, doom diver, pump wagon, mangler squigs, chariots etc.
Game 1 The greenskins are not part of the Old One’s plan – big win for the lizards
A delightful game for the skinks who kept rolling tons of sixes on their poisonous shots. They killed bucket loads of orcs and even a giant (with help from the stegadon). The salamander blazed away at the big regiment of night goblins panicking them off the board and the Saurus hero (again with help from the stegadon) routed the savage orcs and running them down. The regiment of saurus warriors never even made it into combat.
Game 2 Their arrows blocked out the sun – disaster for the lizards
For the next game my friend turned up with a very sneaky grin on his face. It turned out he had brought a very shooty greenskin army with bolt throwers, doom diver and lots of night goblins and orcs… with bows… I was shot to pieces. In the first turn the doom diver killed all 5 Cold One Knights, several bolt throwers killed the Stegadon and the rest was simply pincushioned while they slowly strolled across the table. I think the Saurus block was the only one that made it into combat and even though it was at that time decimated to a few models it actually broke some green skins – a small ray of light in a very dark night. Being shot up by goblins – how humiliating is that?
Game 3 The biggest gansta in the jungle – comfortable win for the lizards
In this game a bad deployment of my skink units and my skink wizard and a very long and devastating charge from a pump wagon with sails (?) almost lost me the game early on. Fortunately for me the doom diver exploded (or whatever it does) and the bolt thrower suffered a similar fate in turn one and two and as a bonus the goblin shaman blew himself up too (don’t you just love Orcs when the act like this). The saurus block worked wonders breaking several mobs of Orcs and my Saurus hero – now aptly named OrX’fordinna routed a few mobs himself.
Game 4 Ixnogood ponders why there are so few female Slann around – small loss for the lizards
And yesterday we had a slightly larger game at 1500 points
For this game I brought Ixnogood himself – Slann with WD
OrX’fordinna - a saurus hero on a cold one, Steg Helm
Some 15 Saurus warriors
Some 12 temple guards
2x10 skinks with javelins
A vanilla Stegadon
Two salamanders
Three rippers
My friend went to town with an Orc boss on boar chariot, night goblin shaman with big block of night goblins, two more wolf chariots, wolf riders, a block of savage orcs, normal orcs, giant, mangler squig, doom diver and bolt thrower.
The game started well when Ixnogood leeched the soul of the orc general out through his snout and dropped him stone dead in his chariot with a slightly perplexed look on his face. The rippers broke through the wolf chariots and pursued but was soon smashed to pulp by fanatics. The doom diver kept hammering the temple guards throughout the game and somehow that little night goblin shaman kept eating mushrooms and kept throwing Vortex’ that killed bucket loads of orcs and lizard with their subsequent random movement. He also managed to freeze the saurus unit in place most of the game through a spell that reduced my movement – what a nasty little bugger. And somehow Ixnogood never really owned the magic phases – like he was distracted somehow… It went from bad to worse when the giant killed the stegadon with a mighty whack with a tree and then overrunning into the Slann’s depleted temple guard block (who had its movement reduced the previous turn and thus couldn’t get out of the charge range of the giant). We had to call the game (it was midnight on a normal weekday - jobs and wives and kids, remember) and at that time the Orcs had the favourable position and we agreed on a small win for the Orcs.
So in a few weeks I travel to Aros to humiliate my friends and hopefully (again) claim the title “Champion of the Battle of Aros”.
I’ll keep you posted…
Cheers