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Contest October-November Short Story Contest: and the winner is...

Discussion in 'Fluff and Stories' started by Scalenex, Nov 1, 2015.

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Which story or stories did you like best? You may vote for up to FOUR entries

Poll closed Dec 1, 2015.
  1. Story 1: Fear

    13 vote(s)
    59.1%
  2. Story 2: Tunnels

    3 vote(s)
    13.6%
  3. Story 3: Trial of Cuezaltzin

    3 vote(s)
    13.6%
  4. Story 4: The Ghosts We Have

    12 vote(s)
    54.5%
  5. Story 5: The Days of Terror

    3 vote(s)
    13.6%
  6. Story 6: Rat Poison

    8 vote(s)
    36.4%
  7. Story 7: In the Serpent's Eye

    9 vote(s)
    40.9%
  8. Story 8: Fool's Gold

    3 vote(s)
    13.6%
  9. Story 9: Midnight Chase

    7 vote(s)
    31.8%
  10. Story 10: Whispers in the Wind

    3 vote(s)
    13.6%
  11. Story 11: The Last Slann

    7 vote(s)
    31.8%
  12. Story 12: Secrets of the Southlands

    13 vote(s)
    59.1%
Multiple votes are allowed.
  1. spawning of Bob
    Skar-Veteran

    spawning of Bob Well-Known Member

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    Ratty Gnawtail on the Skaven site did critiques of the stories there, and Scalenex and I picked up the habit.

    When he was asked how he wrote tough critiques of his own work, he replied, "It's easy. I hate most of the stuff I write."

    I'm not quite that messed up. Part of my writing practice is critiquing other stories (and my own stories without - being obvious). It means I need to look at mine with different eyes. The temptation to explain what really was happening in the story is huge - but that is self justification not critique. I will self justify myself until I am blue in the face when the author names go up.

    The other thing is that artists of all kinds need oxygen. Without recognition, the motivation to sit in front of a keyboard drops away. I wouldn't still be cartooning if not for early encouragement. I wouldn't still be writing if you guys stopped reading. Anyone can give back to the creative by giving some enthusiastic or thoughtful feedback.
     
  2. Scalenex
    Slann

    Scalenex Keeper of the Indexes Staff Member

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    With 12 entries, of course things are going to repeat. You are reading too much into this.

    Duh

    I disagree about Skaven being two dimensional. You can do a lot of depth with the rats. Though you are absolutely right about the winner bias on the UE forum. There was a wide variety of entries every contests (until the last one) but the winning piece ALWAYS involved artful betrayal. The one piece I won with did that, the piece Bob won did that. When Bob and I branched out we stopped winning.

    I don't think we are in danger of falling into a pattern. Contest one had a clear winner. It was basically scrappy under dog turns into legendary hero.

    Contest two was a tighter race. The winner was bat skyte-crazy Saurus gets put down like a mad dog by elite Chameleon Skink. The runners up were human goes crazy and probably dies of poison and Chameleon Skink goes through difficulty trial and either saves his city or fails it utterly in a maddening cliff hanger.

    Contest 3's winner was "Epic battle with violent weather playing the role of third combatant."

    If there is a common bias towards people voting for ______ type of stories, I haven't figured it out yet. One thing they have in common is they all show the perspective of a Lizardmen and not that of an enemy or third party but that's reading too much into it. Well over half of our pieces have a LM's perspective so it's obvious most winners wil fit that mode. Non-LM perspectives often run a close race with the winners and of this writing, two of the top tier stories vote wise have a human narrator.

    I think most entrants are writing to showcase something, not necessarily to win, though I'm sure no one is opposed to winning. I almost would be afraid to offer tangible prizes in fear of losing our friendly atmosphere but since L-O is not made of prizes (although our next big painting contest is going to have some juicy prizes), that issue of whether or not prizes would ultimate harm our writing competitions is academic.

    Yes, but Bob is impatient, Wise Ratty Gnawtail also suggested to me when I started the contests here to hold off on posting critiques till about two weeks in. By two the initial wave of enthusiasm for the new contest starts to wane and prompting discussion of the pieces at that point can inject new life (and new voters) into the contest.
     
    Last edited: Nov 16, 2018
  3. spawning of Bob
    Skar-Veteran

    spawning of Bob Well-Known Member

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    Yes , Bob is impatient. If Bob really wants to draw or write something, he doesn't sleep until it is on paper. I call it exorcising my ideas.

    BUt that isn't why I put the critiques up early. I wanted to beat Scalenex to it, because he pollutes my shallow thinking with different ideas. I just hate starting a critique with, "I have to agree with Scalenex on this one..."
     
  4. spawning of Bob
    Skar-Veteran

    spawning of Bob Well-Known Member

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    I love that you think it is a cliffhanger. I have got no doubt that he goes on to slay the shaman and rescue the princesses.
     
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  5. blackrainbow
    Saurus

    blackrainbow Member

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    Those ALL are some great reads, thank you authors!

    So nice to see the hobby taken beyond good modeling or painting, this adds a ton of inspiration on all fronts. Thank you again wonderful authors and illustrators.
     
  6. Infinity Turtle
    Temple Guard

    Infinity Turtle Well-Known Member

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    Very difficult to vote this time round! Great job everyone!
     
  7. Xholankha the lost one
    Chameleon Skink

    Xholankha the lost one Well-Known Member

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    yes i believe i wrote days of terror after a wonderful caffeine induced evening after playing an 8th edition game with some friends then watching the collectionist and finally writing the story in the small hours of the morning
     
  8. spawning of Bob
    Skar-Veteran

    spawning of Bob Well-Known Member

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    Ha Ha! Surely you are joking @Oxytol . Actually, I wrote Days of Terror after a pox infested sojourn in the Garden of Nurgle, followed by a census collector's liver with some fava beans and a nice chianti.

    Twice.

    Dude! Anonymous competition!

    But don't worry - I think I've covered your tracks.
     
  9. spawning of Bob
    Skar-Veteran

    spawning of Bob Well-Known Member

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    Dude! Private message!
     
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  10. Bowser
    Slann

    Bowser Third Spawning

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    Haha! Surely you jest! I wrote The Days Of Terror after my dog Bascillious ate pg. 19 of Thanquol.
     
  11. DrakisKier
    Skink

    DrakisKier New Member

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    im pleased my story got a few votes. im not in the lead, but im also not last. :p
     
  12. spawning of Bob
    Skar-Veteran

    spawning of Bob Well-Known Member

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    The concept of "last" is just about meaningless in this kind of comp and with this kind of scoring system. Particularly not with this field of entrants: There just isn't a bad story in this batch.

    The fact for all of us authors is that we can't control audience preference or the quality of someone else's work - we can just produce the awesomest LM fiction we can at the time for people's enjoyment.

    I've pretty much ditched the idea of trying to write to win. I write the story I want to write - and I would do that even if I knew the winning formula.

    Until we get prizes.
     
  13. DrakisKier
    Skink

    DrakisKier New Member

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    oh, i didnt write to win, i wrote as a starting place for showing off my army! pictures tell a thousand words, but when you can write a detailed story, you can make an entire movie out of two thousand words.
     
  14. Nahualpiltzintli
    Saurus

    Nahualpiltzintli Active Member

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    You fools... Trying to steal my credit... It was me and only me who wrote days of terror after an orgy full of drugs, alcohol, and gummy bears.
    Ah, and a sheep... Although i don't have a clue of what it was doing there...
     
  15. Xholankha the lost one
    Chameleon Skink

    Xholankha the lost one Well-Known Member

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    when do the results come through who is winner and who is last winner
     
  16. Oldblood Itzahuan
    Skink

    Oldblood Itzahuan Member

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    December 1st is the final Tally, Oxy. Scalenex has it in the contest rules. XD
     
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  17. spawning of Bob
    Skar-Veteran

    spawning of Bob Well-Known Member

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    Where did that voice come from?

    I'm sure there is a baafectly good explanation.
     
  18. Hyperborean
    Ripperdactil

    Hyperborean Well-Known Member

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    Wait so Days of Terror wasn't weird dream collab we all had?
     
  19. Kor-Lot-Ko
    Skink

    Kor-Lot-Ko Member

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    Aparently not. Also, I loved to see the fabulous AoS stories. Of all the entries, the ghosts we have was probably my favourite story. I canna wait for people to really get into AoS writing, as it guves us lizards an oportunity to do something we have had littke chance to do until now: interact with the younger races on their own turf.
     
  20. Scalenex
    Slann

    Scalenex Keeper of the Indexes Staff Member

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    Time to add my two cents, or whatever Lizardmen use to denote small amounts of currency in lieu of copper coins.

    We had a mix of Lizardmen and Seraphon. We had a mix of narrator perspectives. We had a mix first-time writers, fairly new writers, and seasoned veterans.

    I’m trying to write things I like (easily found) and places I think there is room for improvement (sometimes hard to find). Hopefully this will encourage the writers to look at their work and inspire them to make even greater works later. Also, hopefully some writers will be able to draw insight from my comments on other writers. Don’t be discouraged by my second (or in some cases third) paragraphs. While every piece has room for improvement, they are all excellent. I mean that most sincerely. This batch of contest entries was amazingly good.


    1. Fear: I like that it was fairly short in length but still told a fully complete story. I like short and long stories for different reasons, but I think horror stories are better or at least easier to write if they are fairly short in length. The story masterfully executed the simple idea of making the fearless into something fearful. Perhaps I’m reading too much into but my thought was, he was fearless because he fought for his lord and his kin. Duty kept him fearless. Now he didn’t have that anymore once his duty was fulfilled and he was essentially left to die. It wasn’t the dark he was afraid of. It was a lack of purpose and being alone that scared him. The dark only served as symbol of his true fears.


    I wanted to see more than just his fear or lack thereof. The character would have been even better if the writer also included his hopes and aspirations. Without that and without fear, the early character really had no depth at all. The first two thirds of the story covers his lack of fear over and over again but it doesn’t cover his bravery. Bravery involves fighting for something. I think if the writer developed his loyalty, duty, and honor more than the Temple Guard would have been more relatable, more human if you will. That’s what separates good horror from great horror. The reader/viewer should care about the suffering characters. The protagonist was far more interesting after his injury than before it.


    2. Tunnels: What I liked about this piece is that it took a risk right off the bat. This is our fourth contest, and generally stories deal with Lizardmen perspective or human perspectives. Humans are easy because all of our forum members are human. Both writers and readers relate to human experience. Lizardmen are relatively easy. While the perspectives the various Lizardmen are alien to us, we have lots of practice relating to them on Lustria-Online, or at least talking about how to relate to them. Out of 39 short story entries in four contests only three pieces that have attempted to use someone other than a humans or lizard as the protagonist. That’s less than one per contest. This story managed to tell an engaging horror story, include vital elements of Lizardmen and still capture and maintain the essential essence of the Skaven mindset. I approve-like this piece and say it is quite good-good.

    I also liked the unique take on Sotek. I’m going to guess before reading this piece, 95% of readers expected Sotek to be a titanic monster dwarfing a Carnosaur in size. This piece made a much smaller Sotek seem just as scary. If anything, this Sotek was more scary because a smaller Sotek is harder to hide from. More like a velociraptor than a T-Rex.

    This piece could have used more polishing. I happen to know this piece was written by a non-native English and barely made the deadline. I did clean it up the grammar and spelling a bit, but beyond that I think a little bit more structure could have things. How many Skaven did they start with? What clan were they involved in? What was so important about the tunnels? Why did the characters get drafted into such a dangerous assignment? A little bit more exposition and framing would have helped a lot.


    3. Trial of Cuezaltzin: When writing a Lizardmen perspective (or any fantasy/sci race really) the greatest challenge is to make sure that they aren’t too human or not human enough. Too human and it feels like a guy in a lizard costume. Not human enough and the reader won’t care what happens to this…thing. The writer did an excellent job balancing the relatable and alien aspects of this character. This made the story engaging and exciting. Well-polished as well. I don’t just mean spelling and grammar, but the word choice and sentence structure was evocative and enhanced the depth of my visualization of the story. I happen to know that this writer views this story as a “Part One” and I think I speak for everyone when I say that we all look forward to reading more exploits of the fiery Skink.

    My main misgiving is while the piece was very enjoyable to read, it played fast and loose with the theme. I didn’t really pick up spirits or horror in it. It followed the classic hero rises to greatness despites opposition plot we all know and love but was not particularly horrific or spiritual. I also think the fact that this is written as a piece of a much larger saga means it loses some of the essence of a short story. It doesn’t have a clear beginning, middle and end because it was not intended to end just yet.


    4. The Ghosts We Have: I like this piece a lot. One my of favorite Seraphon pieces yet. I find it addresses the Spirit of Horror on the nose. I like that the story was narrated by a teenaged human peasant girl. In my opinion, horror stories usually work best when they involve sympathetic, relatable, ordinary characters dealing with horrible situations. I like that the Seraphon seemed alien and scary even at the same time seeming holy and angelic. The writer capture both “Spirit” and “Horror.” Well-polished with excellent word choice that expertly portrayed the first-person narration. I could easily hear girl narrating this in my head.

    This hard to pick fault at. While the story construction is good. I kind of want to know more exposition. There are a lot of minor plot holes. Where did the Necromancer come from? What did he want? Why didn’t he just destroy the whole village at once, they could have stopped him. Why did the Imperial authorities only show up AFTER the village was no longer being attacked?


    5. The Days of Terror: I like a classic story about hapless treasure hunters, but more than that, I got hooked with the assassin. I really like the idea of unique creatures. Not every Lizardman that spawns, Skaven mutant, or Daemon has to be one of hundreds or thousands near identical beings. Unique beings always tickle my fancy.

    The word choice was excellent. I liked that Sro-Lax was was described yet the writer kept his abilities vague and unknown enough that the horror that the horror wasn’t lost. The writer never stopped developing the motivations and perspectives of the humans. I like the contrast between long expeditionary paragraphs and very short ones like “it leapt.” That’s a good structure for keeping the action and suspense up.

    My problem is the Daemon. It was well-written and described, but the Daemon didn’t really need to be in the story at all. Well cursed treasures can always use a Daemon or two, but the writer had a well-balanced between the perspectives of a very human group of treasure seekers with complex motivations an intriguing literally one-of-a-kind Lustrian creature. Then you throw in a third side and the carefully crafted balance of the two perspectives falls apart. You aren’t sure who to root for or what the horror is. While three-way fights are great for longer stories, they are a little too much for short stories making them somewhat convoluted.


    6. Rat Poison: I liked this a lot. On the surface it appears as a garden variety “Lizardmen versus Skaven” story. Brave warrior protagonist, horrible odds, loathsome foe, pre-battle tension, all the good stuff. It already stood apart from a standard battle story by doing a great job mixing the human and alien perspectives of the Saurus protagonist. Then the story rips off its face and shows the horror beneath with its shocking violating twist. My favorite part: I’m still not 100% sure if the protagonist dealt with a legitimate evil possession or if the Skaven drugged the protagonist and caused him to flip out and attack his lord.

    I would have liked the protagonist to be developed a bit more. He didn’t have a name. He didn’t have a descriptive title like “the fiery Skink.” On a related note, I would have liked to know a little bit more about the protagonist’s backstory beyond “he was a great warrior.” I know Sauri are warriors-born, but I think this protagonist was a little too reptilian and not human enough for my tastes. I wanted him to be a bit more relatable. A little bit more evocative word choice would have helped this piece a bit, especially for the horror angle. While “smells” were clearly important to this piece, I think it could have used more “odors”, “scents”, “aromas”, and “stenches.” Word variety is both more interesting and more nuanced.


    7. The Serpent’s Eye: I was curious when I picked the contest theme about how many writers would decide to make Lizardmen the oppressors and how many would make Lizardmen the horror victims. Quite a few writers chose to make Lizardmen the source of horror, but this is most the unique take on Lizardmen as the external source of horror. Of the twelve pieces, this one probably had the least emphasis on pain and death, yet it was among one of the most horrific. Madness is hard to write well and this was well-written indeed. I like the contrast between the suffering protagonist and the high spirits of the other Humans around. Morbid freak that I am, I always like stories where the survivors seem to suffer more than the dead.

    This story is hard to pick at. Part of the things that I don’t like are tied very closely to the things I do like. I have to know so many things. How did the man hear a Skink address him in perfect Riekspeil (or whatever his language was)? How did the man even know about Sotek? What do the other Humans think about this weirdo shouting out to a Lizardmen god? They mystery makes the story intriguing but without some explanation the nagging questions challenge my suspension of disbelief somewhat.


    8. Fool’s Gold: Similar to “Serpent’s Eye” in that in it involves unlucky Human explorers in Lustria. Similar to “The Ghosts We Have” in that it involves a well-portrayed organic first-person narration. I liked the character’s voice. While lots of these pieces had good horror, here I sensed Knoppel’s horror specifically. I also liked the circular ending linking Knoppel to Olivander. That’s a common ending style in horror movies and it worked well here when in written form.

    The framing device was good, but it could have been better. I thought this piece could have been a bit longer, especially at the beginning and the end. I think the story would have been enhanced in poignancy if you characterized Olivander’s weirdness and brokenness at the beginning to better highlight Knoppel’s symmetrical fall at the end.


    9. Midnight Run: This story is very similar to the “The Ghosts We Have.” We have sympathetic, relatable, ordinary human characters dealing with a horrible situation. Both are extremely excellent Seraphon pieces. One has a brother-sister centered relationship and the other daughter-father. I can’t help but compare them. While both were excellent. “Midnight Run” was certainly the scarier of the two in my opinion. “Ghosts” portrayed the Seraphon as remote and ambiguously holy whereas “Run” portrayed them more as bestial and terrifying as well as remote and mysterious. Sure they are fighting the Daemons but at best the Seraphon are indifferent to you. I like the fact that the ending here left it uncertain whether the protagonists were saved or not. I also liked that the protagonist seemed far more concerned with his sister’s well-being than his own.

    While this was scarier, “The Ghosts We Have” had a more relatable protagonist. The descriptions here were very evocative and scary but I would have liked to see more of the protagonist’s soul. He certainly had brotherly loyalty but he didn’t have a distinctive “voice” the way the protagonist in “Ghosts” did. Still, I’m not sure how to implement are more organic voice for the protagonist here without losing the scary. I like the narration in “Ghosts” but that relied on an after-the-fact recall of events. Because she’s telling you the story past tense with a reasonable perspective reflecting back on it, you know she’ll survive which blunts the horror. I’m sure if this protagonist had time to tell this story in a leisurely way we would hear more of his voice, but then we don’t have the horrific ambiguous ending. A catch-22. I am not sure which I like better of the two sister pieces and it’s driving me figuratively crazy.


    10. Whispers in the Wind: I like the fact that the writer chose to have a small group of Lustria explorers. Usually stories of this nature either have a small army or a single haggard survivor. This story ran smoothly with organic group dynamics which kept me engaged the whole way through. I really liked how the story used the jungle as a foe. This story not only invoked horror well, but it could have easily fit into last season’s theme of “Man versus Nature.” Natured is scary. I also liked the twist ending: a Slann with a kitty.

    This story was one of the last submissions I received. I gave it a quick edit for spelling, but it could have used some more polishing. I know the story was somewhat rushed and this probably couldn’t be helped, but I wish the transition into the end was developed more. The Human groups adventurers flowed at an even pace then BAM we are talking to a mighty Slann with very little segue between the two parts. With more time the writer could have put in a smoother transition into the end.


    11. The Last Slann: The story took on ambitious scale. Rather than trying to create a horrifying situation, it created a horrifying world. It was epic and engaging. Slann are alien and immensely powerful. Considering the difficulty involved in doing so, this made an excellent attempt at protraying a first-person view from a Slann.

    The downside of having global populations die or become tainted is that it feels abstract. In an apocalypse story, normally the viewer/reader isn’t sad because 99% of the world is dead, they are sad because of what happens to a small group of people. One death is a tragedy, a million deaths is a statistic. Despite the scale of death and undeath, this piece was not quite as horrifying as when bad things happened to individuals or small groups.


    12. Secrets of the Southlands: Difficult to judge a comic on the same rubric as short stories, so I’ll judge it on what I think a good comic should have. The pictures and rendering looked good. The necromancer was well-developed as a character. The comic was well-paced.

    What was missing? Apart from the necromancer, the other characters didn’t reveal much depth or character. Pages 2 and 7 had too much text and not enough pictures/action. Generally in comics you don’t want more than a quarter of the surface area of a page filled with text unless you want to highlight a character as being long-winded. Page 3 was borderline too wordy but the non-traditional panel layout paired with the evocative facial expressions more than made up for it. Still, six out of eight pages avoided Talking Head Syndrome is pretty good all things considered.
     

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