AoS Archie not interested is it time to sell up?

Discussion in 'Seraphon Army Lists' started by Crowsfoot, Mar 15, 2017.

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  1. NIGHTBRINGER
    Slann

    NIGHTBRINGER Second Spawning

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    As it should, your stuff is awesome.
     
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  2. ljwylde
    Saurus

    ljwylde Member

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    @Crowsfoot, I have always liked to deal with stormfiends using a very kill behemoth. Give a Carnosaur a Quicksilver Potion, heck even two carnosaurs, and watch them dominate the unit and come out clean. This is what I'd like to field against your friend.

    Oldblood on Carnosaur 320
    Quicksilver potion
    Scar-Vet on Carnosaur 260
    Quicksilver potion
    Scar Vet On Cold One 100
    Scar Vet On Cold One 100

    5x Knights 120
    5x Knights 120
    5x Knights 120

    Bloodclaw Starhost 100

    1240/1500

    You can play around with the remaining points, bit this is a hard hitting, slightly fragile, lost to murder the likes of stormfiends
     
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  3. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    I like your thinking and last night I got all my Seraphon out and looked them over for rebasing etc and when they are stuck in a drawer you forget just how damn cool that carny is, he needs to taste rat blood!

    I only have one carny and one scar vet on cold one atm!
     
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  4. Bowser
    Slann

    Bowser Third Spawning

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    Second scarno would be the way to go. But failing that, I would go steg with alpha, target saturation.
     
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  5. DeadlyRecluse
    Chameleon Skink

    DeadlyRecluse Well-Known Member

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    I second this, I'd take the bow over the flamethrowers tho since you may have to deal with scary jezzails and the flamethrowers are better vs horde armies
     
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  6. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    So this is more or less what I have settled on, just one question would you drop 5 Chamo skinks for the Shadowstrike formation?

    Allegiance: Order

    Leaders
    Skink Chief (60)
    - General
    - Golden Sickle
    - Trait: Master of Defense
    - Artefact: Phoenix Stone
    Skink Starpriest (100)
    - Artefact: Phoenix Stone
    Saurus Scar-Veteran on Cold One (100)
    - Artefact: Quicksilver Potion
    Skink Priest (100)
    - Priestly Trappings
    - Artefact: Phoenix Stone
    Saurus Scar-Veteran on Carnosaur (260)
    - Artefact: Quicksilver Potion

    Battleline
    10 x Skinks (80)
    - Boltspitters & Star Bucklers
    10 x Skinks (80)
    - Boltspitters & Star Bucklers
    10 x Skinks (80)
    - Boltspitters & Star Bucklers

    Units
    5 x Chameleon Skinks (120)
    5 x Chameleon Skinks (120)
    3 x Ripperdactyl Riders (140)


    Behemoths
    Stegadon (260)


    Total: 1500/1500
     
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  7. Bowser
    Slann

    Bowser Third Spawning

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    You might have to, those rippers may just get shredded otherwise. Although, 140 points to draw fire away from the carno isn't a bad thing.
     
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  8. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    Yeah I thought the same just use the rippers as bait and then use Chamos and Steg to take a few wounds before I charge with the Carny.
     
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  9. Bowser
    Slann

    Bowser Third Spawning

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    And pushing that blot toad onti the table will force a small bit of panic, so you know that any units near it are moving.
     
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  10. Crowsfoot
    Slann

    Crowsfoot Guardian of Paints Staff Member

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    Yeah I'm going to try and direct my target with the toad to get them in range for the Chamo's when they pop into cover.
     
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