Hasn't it been a while? I didn't like the old shields on my Saurus so I tried a new colour scheme. I'm rather liking it!
The new shields look fantastic. I like how they have different patterns as well. Gives each one a little more of it's own characterm
My saurus, finally based. Definitely my favorite unit in the Lizardmen army, they are the main reason I started this collection in the first place. Spoiler: Saurus pictures Total I have four units, x16 each, with unit fillers brings up to four units of 20 (WIP) Green Saurus of the Ceiba Shrine (Complete) Red Saurus, the Disciples of Sotek (Complete) Black Saurus of the Tazamul Caves Yellow Saurus of the Xibalba Falls (Last two)
Hey again! Remember my old Saurus? I took a look and realised that their paint had been caked on thicker than icing (over 12 years of painting and I only recently figured out why thinning your paints was important, easy mistake to make right, right?), so I decided to give them a good old BioStrip Bath have another spin. Same basic colour scheme as before (green and grey/blue) with a few adjustments. I wanted to give the shield patterns a go again (I can't stand leaving them blank) and I used Aboriginal and Aztec shield patterns as a guide, going for something that was more about creating a geometric pattern than the more European 'Sigil and Field' concept. This is what I came up with, but I'm really not sure on them just yet - something about them feels a bit off, perhaps they're too complex, or perhaps the wrong colour? Some second opinions from the Lustrians would be welcome!
I really like their shields designs I just started painting myself and using to much without water is a massive problem for me but I learn now from it
And as you say that I think I've just figured it out. I think the issue is that the patterns, whilst on their own not too complex, when overlaid on top of the scale pattern of the basic shield's hide/scales create something that is way too noisy and confusing for the eye. I either need to make something that's dead-simple (big stripes or whatever) or follows the pattern laid out by the scale, so like colouring individual scales to create a pattern. I'm moving up to Cambridge to start an internship tomorrow so progress will be slow from here on, but I'll see if I can't bring some painting with me.
They look really good! Maybe paint the symbol smaller? It looks great but as you said it is slightly confusing
Coming from you Jorgik that means a massive amount, thank you kindly! I think I'll be redoing it so that the basic idea is the same, but any individual element of the pattern is constrained to a single scale, so you don't have things crossing over the boundaries of individual scales. I'll post an update when I've given it a spin!
That's what I thought too much going on, paint over the yellow square and then highlight the red. I really like your warriors. get rid of the yellow on the shields, tidy up the red and I think they will look amazing, good job so far
Are double-posts allowed here in the event of meaningful content? Feck it, let's try it. So I redid the pattern on one of my Saurus to test my earlier theory. Using the shield scales as painting-by-numbers-esque segments I've devised a new pattern that I think is working better already. Thoughts?
Much clearer. Looking more like a natural pattern now... don't know if that was your initial intention, but I like it. The first pattern you showed us looks more like a kind of war paint... which is also cool, but I guess you should have left it all red...
Interesting observation. I was intending for them to be war paint, but I can see how they look like natural scale patterns. In either case the objective was to try and distinguish the shields within the unit, give them some personality and flavour, so I think it's mission accomplished there. Here's the original along with four other patterns I came up with.
...Am I allowed another double post? Fug it let's go, we're up to ten men now, and two-thirds of a command squad!
Two different units of Saurus warriors, painted in different ages. The slightly difference in the colors and tonality is justified by the different spawning pools, so these units are usually fielded separately.