I just read the new Malign Portents story about lizardmen joining the fight against Nagash and created an account just to talk about it here It is the first piece of fluff since the end-times exodus chapter, that got me excited about playing lizardmen in Age of Sigmar: https://malignportents.com/story/dying-star/ There is a bunch of stuff in there that makes the scalies interesting again: Seraphon have giant spaceships: no surprise here, but apparently they are real physical places and not some mysterious magical realm. Really close to the old temple cities The ships contain pieces of the lustrian jungle, where lizardmen live and hunt (although the character calls it also "a distant dream") Seraphon are physical beeing that live and breath on the ships and are not just summoned during battle Spawning pools are back! Apparently, seraphon are born "normally" and then assembled into starhosts that go into battle Sotek protects!
This story is amazing and explains so many details. I love how the Skink waits patiently for about an hour for a saurus warrior to contemplate about something, knowing how their mind's work. The life on the ship even in this short story was described in such a way that it felt like a living, breathing space. Thanks for this, I never knew about these stories until now.
Not only that... Last spanning was made by a skink.... Imperfect.... A lot more rage and savage seraphon
We aren't demons any more! living beings made of more than distant memories.... but also last fluff was that there were only 24 remaining slann, (plus Kroak) alive.... does each have their own ship, and just how big are these things... almost seems like they are 1/24 (or 25th is kroak has his own) the size of Lustria. do the dinosaurs live in the bottom of the ship where the jungle is? so many questions.... so much more fluff needed! Love the fluff, but damn this is just enough to make me want more!
I believe that the Seraphon are mostly floating around in Azyr, the realm of the heavens but this is a guess on my part more than anything. This story doesn't elaborate on that. Considering the Seraphon are about flying around in temple-spaceships and they are about reading and commanding the stars the realm of heavens just 'fits' for me personally. EDIT: I recall that in the Battletome the great drake with their tears allowed the Slann to follow their tears and reached the realm of Azyr.
I really hope we get a new battletome with more lore than "battlereports" as we have now. Anyways, thanks for sharing, really is refreshing to see something new for the army we love.
what I get from this is that we are actually the same lizards that left the old world and each spaceship is one of the temples that came out un the end times this where city sized spaceships that where mostly underground.... So the astronomical cities that where seen in lustria where literally just the tip of the iceberg... once they became spaceships they might have several slanns on them or just one and than they also have parts of jungle spanning poolls etc..
This is wonderful. But it makes me worry for the Slann. Dying of old age finally? After Millenia? Please no. I do love this though. It gives me new ideas.
Me too, there's something bad going on with Nagash's magic that also affects the Slann. But not for long I hope.
Reading this made my day, poor Slann though. Great to hear that the good old jungles and spawning pools are still around, just inside the ships
GW read an older thread on this very Forum and nicked some of the ideas from it. Highest form of flattery I suppose.
Near the end of the story: "... from its shimmering surface. Never before had a lowly Starpriest been given such terrible responsibility. It was no small thing to accelerate the cycle of spawning. Seraphon birthed too early were often prone to fits of bestial rage, unable to control the predatory impulses of their primordial selves." "‘Born with hate,’ said Narok-Gar" So much detail. I want more now. It makes me hope that the core rulebook or the next battletome will include more lore as they are doing a good job with filling in fluff lately.
Hmm. My thoughts now is that the Starhosts in ways are brought to the Mortal Realms surface in part at least by the magic of the Old Ones or the Slann. When their Slann dies in battle they are drawn back to High Azyr and their temple ships like the tide going back out to sea.
Not a bad story, and it's good to know that GeeDubs haven't completely disavowed the Old World, the description of the Starpriest's memories of Lustria was a nice throwback. I also like how his conversation with the Sunblood was basically this: "Let me in" "No" "Please?" "No" "Please?" ... "Okay fine"